Killing Floor 2

Killing Floor 2

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Maxplayers Mutator
   
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8.858 KB
29. apr. 2016 kl. 14.27
18. okt. 2017 kl. 7.57
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Abonner for å laste ned
Maxplayers Mutator

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I do not take credit for this idea.

Set the max players in your SERVER.

To do this go to:


To use the V2 you can set the max zeds allowed to be alive at one time:

?Mutator=KFMutator.KFMutator_MaxPlayersV2?MaxPlayers=15

add - ?MaxMonsters=64 if you want to change max monsters alive at one time
Populære diskusjoner Vis alle (9)
47
19. mai 2020 kl. 8.22
FESTET: Mod has been whitelisted
Zane
4
2. apr. 2018 kl. 16.42
Can't post comments; mut no longer whitelisted
ocL.1robbi3
4
3. mai 2016 kl. 10.56
FESTET: [Fixed] KFMaxPlayers.ini keep getting reset
DIENER
447 kommentarer
Rudera 25. nov. kl. 7.52 
KF3 is comming and we are hypped playng KF2... there is a way to increase zeds like from 6 players but playng with 2 or 3 players only?
Basilllisk 10. mai 2023 kl. 12.27 
Does the zed per wave scale past 6 players with this, or would that need a secondary mod?
Zane  [skaper] 12. feb. 2023 kl. 23.00 
Yeah sorry I don't plan on updating the mod any. Not sure if it still works in the whitelist tool but from what I remember only one person knows how to work it anymore
Sharki 5. feb. 2023 kl. 11.06 
Update on this issue, stats are now enabled but It's on the hammer and wrench symbol still working on figuring out how to set it to vanilla
Sharki 5. feb. 2023 kl. 10.21 
Anyone know how to have this added while also having it be able to have friends from epic connect to the server? it's all setup but the only thing that's wrong is that stats are disabled so I can't change it
-={U.S.P}=- Doctros 21. juni 2022 kl. 22.02 
Does anyone have a "More Dosh" mutator?
Tayzor Azul 12. juli 2021 kl. 23.35 
Does it give you xp ?
Zane  [skaper] 9. juni 2021 kl. 19.59 
Not entirely true. If you use webadmin, it sometimes overrides the mutator. Pretty sure that's a bug
Dr. Smoke 25. mai 2021 kl. 2.00 
You don't need to, the mutator should still be there (when you map vote)
ネス Mk - V 10. mai 2021 kl. 7.53 
How do you make it permanent so you don't have to paste the mutator every time the map changes?