Killing Floor 2

Killing Floor 2

397 voti
Maxplayers Mutator
   
Premio
Aggiungi ai preferiti
Preferito
Rimuovi dai preferiti
Dimensioni del file
Pubblicato in data
Aggiornato in data
8.858 KB
29 apr 2016, ore 14:27
18 ott 2017, ore 7:57
11 note di rilascio ( visualizza )

Sottoscrivi per scaricare
Maxplayers Mutator

Descrizione
I do not take credit for this idea.

Set the max players in your SERVER.

To do this go to:


To use the V2 you can set the max zeds allowed to be alive at one time:

?Mutator=KFMutator.KFMutator_MaxPlayersV2?MaxPlayers=15

add - ?MaxMonsters=64 if you want to change max monsters alive at one time
Discussioni più popolari Visualizza tutte (9)
47
19 mag 2020, ore 8:22
IN EVIDENZA: Mod has been whitelisted
Zane
4
2 apr 2018, ore 16:42
Can't post comments; mut no longer whitelisted
ocL.1robbi3
4
3 mag 2016, ore 10:56
IN EVIDENZA: [Fixed] KFMaxPlayers.ini keep getting reset
DIENER
447 commenti
Rudera 25 nov, ore 7:52 
KF3 is comming and we are hypped playng KF2... there is a way to increase zeds like from 6 players but playng with 2 or 3 players only?
Basilllisk 10 mag 2023, ore 12:27 
Does the zed per wave scale past 6 players with this, or would that need a secondary mod?
Zane  [autore] 12 feb 2023, ore 23:00 
Yeah sorry I don't plan on updating the mod any. Not sure if it still works in the whitelist tool but from what I remember only one person knows how to work it anymore
Sharki 5 feb 2023, ore 11:06 
Update on this issue, stats are now enabled but It's on the hammer and wrench symbol still working on figuring out how to set it to vanilla
Sharki 5 feb 2023, ore 10:21 
Anyone know how to have this added while also having it be able to have friends from epic connect to the server? it's all setup but the only thing that's wrong is that stats are disabled so I can't change it
-={U.S.P}=- Doctros 21 giu 2022, ore 22:02 
Does anyone have a "More Dosh" mutator?
Tayzor Azul 12 lug 2021, ore 23:35 
Does it give you xp ?
Zane  [autore] 9 giu 2021, ore 19:59 
Not entirely true. If you use webadmin, it sometimes overrides the mutator. Pretty sure that's a bug
Dr. Smoke 25 mag 2021, ore 2:00 
You don't need to, the mutator should still be there (when you map vote)
ネス Mk - V 10 mag 2021, ore 7:53 
How do you make it permanent so you don't have to paste the mutator every time the map changes?