Killing Floor 2

Killing Floor 2

397 rating
Maxplayers Mutator
   
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8.858 KB
29 Apr 2016 @ 2:27pm
18 Okt 2017 @ 7:57am
11 Catatan Perubahan ( lihat )

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Maxplayers Mutator

Deskripsi
I do not take credit for this idea.

Set the max players in your SERVER.

To do this go to:


To use the V2 you can set the max zeds allowed to be alive at one time:

?Mutator=KFMutator.KFMutator_MaxPlayersV2?MaxPlayers=15

add - ?MaxMonsters=64 if you want to change max monsters alive at one time
Diskusi Populer Lihat Semua (9)
47
19 Mei 2020 @ 8:22am
DISEMATKAN: Mod has been whitelisted
Zane
4
2 Apr 2018 @ 4:42pm
Can't post comments; mut no longer whitelisted
ocL.1robbi3
4
3 Mei 2016 @ 10:56am
DISEMATKAN: [Fixed] KFMaxPlayers.ini keep getting reset
DIENER
447 Komentar
Rudera 25 Nov @ 7:52am 
KF3 is comming and we are hypped playng KF2... there is a way to increase zeds like from 6 players but playng with 2 or 3 players only?
Basilllisk 10 Mei 2023 @ 12:27pm 
Does the zed per wave scale past 6 players with this, or would that need a secondary mod?
Zane  [pembuat] 12 Feb 2023 @ 11:00pm 
Yeah sorry I don't plan on updating the mod any. Not sure if it still works in the whitelist tool but from what I remember only one person knows how to work it anymore
Sharki 5 Feb 2023 @ 11:06am 
Update on this issue, stats are now enabled but It's on the hammer and wrench symbol still working on figuring out how to set it to vanilla
Sharki 5 Feb 2023 @ 10:21am 
Anyone know how to have this added while also having it be able to have friends from epic connect to the server? it's all setup but the only thing that's wrong is that stats are disabled so I can't change it
-={U.S.P}=- Doctros 21 Jun 2022 @ 10:02pm 
Does anyone have a "More Dosh" mutator?
Tayzor Azul 12 Jul 2021 @ 11:35pm 
Does it give you xp ?
Zane  [pembuat] 9 Jun 2021 @ 7:59pm 
Not entirely true. If you use webadmin, it sometimes overrides the mutator. Pretty sure that's a bug
Dr. Smoke 25 Mei 2021 @ 2:00am 
You don't need to, the mutator should still be there (when you map vote)
ネス Mk - V 10 Mei 2021 @ 7:53am 
How do you make it permanent so you don't have to paste the mutator every time the map changes?