Counter-Strike 2

Counter-Strike 2

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Steam Offer
By Jahova and 1 collaborators
General
This guide assumes that you have seen how to export objects from Unity 5 for use in Unturned. The process is exactly the same, but rather than following the object format you will follow the item format specified. The object guide can be found: Here

All items share some properties and objects. This information must be provided for any item you want to modify or create.

Data:
Type: Each category of item has its own type. The type to use can be found for each specific item category below.
Useable: This defines which class to use for the item when equipped. If unspecified it will default to None, meaning that the item cannot be equipped. Which value to use for equippable items can be found below for each item category.
ID: The item ID is used to spawn it into the game, and is represented as an unsigned 16 bit integer meaning the range [0, 65535]. It is recommended not to use a value less than 2,000 as those are reserved for official content.
Size_X: The width of the item in the inventory.
Size_Y: The height of the item in the inventory.
Size_Z: The size of the camera for item icons. This is explained further in the objects documentation.
Amount: The amount of this item in a full container. For example a 30 bullet magazine would have an amount of 30.
Count_Min: The minimum amount to generate.
Count_Max: The maximum amount to generate.
Quality_Min: The minimum quality to generate. Set to 10 by default.
Quality_Max: The maximum quality to generate. Set to 90 by default.
Backward: If mentioned the item is intended to be held in the opposite hand like a bow.
Slot: Which primary or secondary slot to store the item in. Secondary items can be both.
Blueprints: The number of blueprints available.
Blueprint_#_Type: The category to sort the blueprint into. Currently this can be tool, apparel, supply, gear, ammo, barricade, structure or repair.
Blueprint_#_Supplies: The number of supplies needed to craft it.
Blueprint_#_Supply_#_ID: The ID of the supply item.
Blueprint_#_Supply_#_Amount: The amount of the supply item.
Blueprint_#_Tool: The ID of the tool item. This is not consumed when crafting.
Blueprint_#_Product: The ID of the product.
Blueprint_#_Products: The amount of the product.
Blueprint_#_Build: The effect ID to play.
Blueprint_#_Level: The skill level needed.
Blueprint_#_Skill: The skill needed to craft. Currently this can be none, craft, cook or repair.
Objects:
A gameobject called "Item" tagged and layered with 4 and 13 respectively. There should be a box collider component with minimum dimensions (0.2, 0.2, 0.2). Any renderers can be attached to the root or with LODs as Model_#. Parent a transform called "Icon" to it. This is used to draw an icon with an orthographic camera. To test the position of your icon attach a temporary Camera and adjust its Size value. This value should be assigned to Size_Z in the data.
If you would like a sound to play when the item is equipped include an audioclip called "Equip".
For any equippable items a gameobject with an Animation component must be attached. Every item should have an Equip animation at least, any others required will be mentioned in the per-item documentation. If you would like your item to be inspectable it needs an Inspect animatio
   
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Trade Information
What is a trade offer?

A trade offer is a prepackaged trade that you can send to a friend. You select the items to trade from your inventory and the items you’d like to receive from your friend's inventory, and send the trade offer. Your friend can then choose to accept, decline, or make a counter offer. Unlike regular Steam Trading, you don't need to both be online at the same time. Plus, trade offers can be sent and received using a web browser.

How do I send a trade offer?
You can create and send a trade offer from two places: the Trade Offers page within your Inventory or from a friend’s profile.
To send an offer from your Trade Offers page:
Open Steam (either the client or via the web)
Hover over your persona name at the top
Click on Inventory
Click on Trade Offers
Click on New Trade Offer
Select the friend you'd like to make a trade offer to
Click and drag the items you wish to trade from both inventories into the trade boxes
Check the box to confirm the trade contents
Click on Make Offer.

To send an offer from a friend's profile:
Open Steam (either the client or via the web)
Hover over your persona name at the top
Click on Friends
Click on the friend you'd like to send a trade offer to
Click on More
Click on Offer a Trade
Click and drag the items you wish to trade from both inventories into the trade boxes
Check the box to confirm the trade contents
Click on Make Offer.
You'll then need to confirm the trade offer. If you're using a Mobile Authenticator through the Steam Mobile App on your smartphone to protect your account, you can confirm via the app. Otherwise you'll receive a confirmation request via email.
Steam Community
Valve Employees and Steam Community Admins
Due to some reports that we recieved regarding to those who got scammed or lost their items
through trades. We promote you to Hire our official admins or community admins to assist you in anyways of your transction to avoid getting scammed by those auto traders and link scams. Each Trade Transactions that you made with Admins, Youll recieve a steamticket to contact them fast and Green Reputation. Earn this Reputation and use this to be promoted as our new community admin. Have a great day
1 Comments
JennieK1m 19 Apr, 2016 @ 1:16pm 
Nice