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[ABANDONED/DEAD] M16A1 (Call of Duty: Black Ops)
   
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8 apr, 2016 @ 10:50
31 maj, 2016 @ 15:06
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[ABANDONED/DEAD] M16A1 (Call of Duty: Black Ops)

I 2 samlingar av ∑3245
[Vanilla] E3245's Master Mod Collection
80 artiklar
[Vanilla] E3245's Arsenal of Weapons
40 artiklar
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PSA: THIS MOD WILL NO LONGER BE SUPPORTED. THE XM16E1 HAS BETTER RESOLUTION TEXTURES AND USES A HIGH QUALITY MODEL THAN THIS MOD. PLEASE UNSUBSCRIBE FROM THIS MOD. SORRY FOR THE INCONVIENCE!

This will remain up to ensure that current savegames don't break.
81 kommentarer
The Big Red 1 16 maj, 2016 @ 2:35 
now we need the M1897 trenchgun and M37 Ithaca Stakeout shotguns...
Last of the Romans 13 maj, 2016 @ 21:49 
You should mod in a Springfield M1A Socom CQB
∑3245  [skapare] 12 maj, 2016 @ 14:10 
All my weapon mods should now have infinite quantities.
∑3245  [skapare] 12 maj, 2016 @ 12:19 
@Bourbon
Should be fixed in the latest version now.
EarlyRiser 12 maj, 2016 @ 11:28 
I recently installed this mod - I have 1 M16A1 to distribute to my squad but that's it, once I equip it on one soldier it's no longer usable by others - is this intentional?
DrunKraken 2 maj, 2016 @ 0:39 
@E3245: While integrating your mod into CVWPv2. I updated the UI images for all the attachment types for your M16.

https://drive.google.com/open?id=0B-MviV9dytombjQwRDV5bXl4NUk
Bloodhound 24 apr, 2016 @ 23:07 
Tis what I wanted to clarify! Thanks and helllllooooo new weapons!
∑3245  [skapare] 24 apr, 2016 @ 23:00 
@Styx
Yes, when you research Mag Weapons, you have the option of upgrading your weapon, that has Mag stats (increased damage and all that). The attachments also stay on your weapon as well, so you don't have to worry about wasting attachments.
Bloodhound 24 apr, 2016 @ 22:53 
Hope you mean when I research the next tier the weapon's dmg upgrades with it, no?
∑3245  [skapare] 24 apr, 2016 @ 22:38 
@Styx
Yes, you should be able to keep them throughout the game, with the upgraded stats.