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You saw me coming.
Still gonna say something about Enchanting though:
-Hang on to any enchanted weapons and armor you find. Next time you're in Whiterun, go to Dragonsreach, up the stairs, turn right, don't go up the second flight of stairs, instead go through a big opening in the wall. There's an enchanting table in that room. Since you have to destroy an item to learn its enchantment, make sure you don't accidentally destroy something you wanted to keep.
-The Soul Trap spell lets you make use of the cheaper empty soul gems, so you can be frugal and still get a lot of soul gems - even turn a profit.
-Faster experience means less enchantings to level up to upgrade your enchanting power. More powerful enchantments means more valuable enchanted items, which means more experience. Remember that. So go with the Mage's Stone, drink Enchanting potions, and have at it.
its best to dissenchant all early on for skills 0-30 and soul trap is a must have to get the soul gems for skill ups once you have disenchanted most enchant
im useing mods that enable purge enchant on items that i have enchanted but unless you have smithing to make rings and or other items you are gona have to hope you get alot of loot home for enchanting to get it up
and also the help command is very good to help find item ID's if you for example want iron ingot for some reason just type help "iron ingot" and it will find it
also good to find the id for that spell/perk that you like so you can use .addperk or .addpspell
its highly not recomended to use "psb" as it will add all spells including non used and duplicas and also very likely to crash the game
also an alternetive to tgm is Tim wich is basicly the same exept you can still bleed in tim but not die that might be required on some quests