XCOM 2

XCOM 2

26 hodnocení
Deadly Turret AI
   
Ocenit
Přidat do oblíbených
Oblíbeno
Odebrat z oblíbených
Velikost souboru
Přidáno
Aktualizováno
66.695 KB
23. bře. 2016 v 19.32
23. bře. 2016 v 21.26
Poznámky ke změnám (3) – zobrazit

Klikněte na „Odebírat“ pro stažení položky
Deadly Turret AI

Popis
Deadly Turret AI

- Turret can now fire on Mimic Beacons twice, just like any other unit.
- Turret will fire for its first action.
- Turret will either fire or overwatch for its second action (50% each).
- Turret can fire twice on the same target.
- Turret now ignores Bound/Panicked/Mind Controlled units.
- Turret will now Overwatch from the fog of war if you just left their line of sight. They won't if you never saw them before however (I call it Orange alert).

-= ALIEN HUNTERS COMPATIBILITY =-

The code is -identical- in the new AI file, so this mod works as-is with no changes.

-= SHEN'S LAST GIFT COMPATIBILITY =-

No issues found.

-= LW2 COMPATIBILITY =-
The Pavonis team probably implemented smarter turrets. This is probably useless, but you never know.
Počet komentářů: 15
Juravis  [autor] 6. čvc. 2016 v 13.10 
I was going to update this for DLC3, but they already did partially.

Also since they're not top notch turrets, i didn't want them to have all the full perks a Turret has.
Juravis  [autor] 2. čvc. 2016 v 12.46 
Noooooo use that instead
Jabel 2. čvc. 2016 v 12.23 
Is this compatible with the AI changes in A Better Advent? https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=628891110
ProvokingPerch 14. dub. 2016 v 2.51 
I remember when one of my favourite soldiers were mind-controlled, they had one health and were ruthlessly cut down from behind as they were advancing on my non-mind controlled guys with murderous intent.

Hopefully this mod fixes that. Thanks!
Juravis  [autor] 24. bře. 2016 v 10.33 
The turret does overwatch at the end of its turn, 50% of the time.
Mr. Someguy 24. bře. 2016 v 1.31 
Nice mod, attacking the same unit twice is questionable though. Is there any way to have Overwatch proc at the end of it's turn like the EU Sectopod?
Larania 24. bře. 2016 v 1.00 
meh it just doesnt miss on my end.. coz you know xcom YOU MISS A LOT, but ur enemy doesn't miss sh*t... but anyway.. turrent doesn't stop attacking, like has unlimited turn on anyone it sees..
but at least it doesn't attack mind controlled ones
Juravis  [autor] 24. bře. 2016 v 0.51 
@unikornus Thanks chief, means a lot.
Juravis  [autor] 24. bře. 2016 v 0.51 
@One Fap Pikachu I haven't made any changes to accuracy, you'll want to refresh your XCOM installation in Steam and return it to its pristine state then try again.
unikornus 24. bře. 2016 v 0.31 
Thanks, ADVENT! After I made that comment, I noticed it's your work. I've been collecting your mods so I figured something happened. :)