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Een vertaalprobleem melden
No hundreds of enemies per room, no timer, and no one-shotting traps. Just a really good, fairly hard map that gives you just enough room to have alternative options without making it too simple or convoluted.
There's some cool stuff one can do bolt-action rifle here that I do appreciate.
IMO the largest problem is the size/length of the mission and the slowdown the game experiences with it. Too many light sources tend to do that.