XCOM 2
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Success-based Dynamic Force Level
   
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14 mar, 2016 @ 0:44
17 mar, 2016 @ 18:37
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Success-based Dynamic Force Level

I 1 samling av RealityMachina
RealityMachina's Mods (and the occasional other mod you should try)
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Changes the force level of the campaign depending on how well or pooly you did on a mission, affecting the strength of the aliens that can appear on missions. Does not affect the number of aliens that can appear on missions, nor the default generation of force level over time.

Force level itself works on a 1 to 20 scale, with 1 representing the absolute minimum force level the game can use to spawn enemies (think basic troopers, officers, and sectoids) whereas 20 is the absolute highest it can go.

By default it's set up so +2 is added on Flawless, +1 on Excellent, 0 on good, -1 on Fair, and -2 on Poor, and 0 on mission aborts. This can be adjusted at XComSuccessDifficulty.ini located at (whereever you have XCOM 2 installed)\steamapps\workshop\content\268500\645146227\Config
90 kommentarer
Joe Marotta 8 feb @ 12:19 
It would be a great addition to have a chance for increase/decrease rather than flat out 100 percent likelihood.

The increase can stack up very quickly.
DPS-Editor 20 jan @ 16:56 
Necroing this to warn that the game crashes if Force Level is brought down below 1 by doing poorly in a very early mission.
BurgerKing 31 jan, 2023 @ 5:48 
Bradford: "Commander! Dont win this mission!"
Rtma Eros Paragon 16 apr, 2020 @ 11:07 
Wait, Never mind, it was a win with Good status, I got an Excellent and went up 1, it's working. -.=.-
Rtma Eros Paragon 15 apr, 2020 @ 10:48 
This looks like a nice skill based adjustment system, perform poorly, it will help you to keep up, if you smashing everything with impunity, well, I hope you like Sectopods in June (Whatever is earliest). :3
Vaeringjar 1 feb, 2020 @ 12:38 
hey man I'm not new to modding but I'm new to modding XCom 2, and since there's no manual way of setting forcelevel I'm looking at making it myself. Could you share the sourcecode for this mod? Would make my life much easier XD
Waves 29 nov, 2019 @ 14:23 
Does this still work for WoTC?
Legion1337 1 dec, 2018 @ 7:54 
ROOKIES FOR THE BLOOD GOD!!!
qwop 10 jul, 2018 @ 8:43 
I'd like to know if the vanilla force increase(+1 per 10.5 days) would still happen after installing this mod. I want the force level to be increased not only when winning missions but by elapsed time as well.
SuspiciousSeal 26 maj, 2018 @ 7:21 
also, does this disable normal force level growth?