Arma 3
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ASR AI3
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Data Type: Mod
Tiedostokoko
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Päivitetty
475.085 KB
10.3.2016 klo 14.13
22.10.2018 klo 15.11
19 muutosilmoitusta ( näytä )
Kuvaus
ASR AI3 by Robalo
AI modification for ARMA3

For full info, comments/suggestions, visit https://forums.bistudio.com/topic/163742-asr-ai-3/
Suositut keskustelut Näytä kaikki (18)
12
12.8.2021 klo 14.33
Can you use both asr ai3 and vcom?
Duke of Judea
10
20.4.2020 klo 10.01
How do i test if mod actually work?
NeverMore
6
5.8.2019 klo 9.32
Issue with User Config on Dedicated Server
Tojo
311 kommenttia
SUSOVALORD 29.12.2024 klo 21.11 
@Knut Chudney Hi mate, does ASR fit all campaigns or scenarios? I wanna have a universal ai mod that I can use in all situation (like missions with heavily scripted ai). Thank you.
RunForRest 4.12.2024 klo 11.11 
I believe "All in one command menu" mod has that implemented.
i killed fitty men 4.12.2024 klo 10.54 
can it control and fly choppers while you gun
A | Ω 29.11.2024 klo 12.23 
For those still wondering, ASR still works like a dream. If you're concerned about scenario interference just disable/turn to 0 the radio communication. Works better than Lambs and has much better performance than DCO etc. It's a no brainer to choose ASR
Logo110 13.11.2024 klo 8.55 
Is this discontinued?
Fimpen 27.10.2024 klo 10.33 
ASR has always been the best IMO. Never played without it. ASR + ACE = even better.
RunForRest 27.10.2024 klo 10.14 
Once in a while one can read comments here and there that this is outdated - COMPLETE BS claims!
Our group uses ASR AI on our servers since at least since ArmA2, maybe even ArmA1, cant remember. And it works like a charm. We use a very "stripped down version" though - many features disabled so mission builders have more control over the AI. Thats why we also never needed to touch something like lambs - ASR AI totally works and is very controlable. U just need to know how to use the AI properly and set up the server properly. The result is almost humanlike behaviour that NOTHING else on the market comes even close to. BUT this requires WORK - u dont just activate and be done with it!
Lelik 24.10.2024 klo 9.42 
Because of the mod, units simply skipped many waypoints. For example, bots simply jumped from waypoint 3 to waypoint 16 (again, other waypoints just disappeared). Dude, WTF?
Terminus 20.4.2024 klo 14.23 
Is it me or do tank crews fixate on one target when using this mod? I've witnessed a tank sit in place and get hammered with shells because the target it was looking at was behind a rock
Fimpen 22.10.2023 klo 9.09 
Also, settings for custom units in the userconfig doesn't seem to work. No matter what category I place a unit's classname in, it's locked to "asr_ai_level = 4". I also have filePatching enabled. Still, no dice.