Sid Meier's Civilization V

Sid Meier's Civilization V

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For the people I like to play online with. Also download the Civ5 Community Patch Project and install the additional MP MODS for that mod.
Föremål (28)
Barbarians - Unlimited Exp
Skapad av BlouBlou
This mod removes the maximum experience that you can get from barbarians. Features: You will now get experience at any level when fighting barbarians. AI players will now get experience at any level when fighting barbarians. Compatibility: Compatible with ...
Calypso's Colored Religious Icons (Basic)
Skapad av Calypso
Calypso's Colored Religion Icons (Civ V G&K or Civ V BNW) (Basic): No new religions. Recolors existing religions. "Basic" denotes that this is the simplest version of the Calypso Colored Religion mods, and is required for my expansion mods. This is a simpl...
City Limits
Skapad av Kilandor
This mod will show the city limits when opening the city view, or clicking on a unit that can found cities. It will also show you overlapping hexs. Enjoy! --- Installation --- To get the mod you must "Subscribe" to it. From the main menu Open "Mods" after ...
Community Patch Mod Compatibility
Download the Community Patch and Community Balance Patch here: http://forums.civfanatics.com/showthread.php?t=528034 This mod is a componental mod. Using the CompatibilityOptions.sql...
Faster Aircraft Animations
Skapad av Gedemon
This mod speed up aircraft combat animation (x2) You can change that speed factor by editing the file FasterAircraft.sql in the "\My Documents\My Games\Sid Meier's Civilization 5\MODS\Faster Aircraft Animations (v 1)" folder and change "2" to the new value...
Gibraltar, Reef, and Krakatoa Fixes
Skapad av Barrowulf
::::::::: FEATURES ::::::::: Prevents Gibraltar from spawning on small islands; especially single-tile ones which may render it unworkable! (special thanks to whoward69 for help) Prevents Gibraltar from spawning next to ice, which I believe looks really ba...
Industrial Building Pack
Skapad av thecrazyscotsman
Alternate download here. This mod adds several new buildings to the Industrial era, including buildings which further improve local resources or provide strategic resources. ------------------------------- Textile Mill +3 Production +1 Production on Sheep,...
Medieval and Renaissance Building Pack
Skapad av thecrazyscotsman
Alternate download here. This mod adds 5 new buildings to the Medieval and Renaissance eras. The buildings are below. -------------------------------------------- Apothecary +1 Food +1 Science +5% Food Requires Metal Casting Alchemist +2 Science on Gold re...
More Luxuries
Skapad av Barrowulf
DESCRIPTION Adds nine more luxuries to the game and an additional Mercantile city-state luxury. Overall, they function the same as the existing luxuries and utilize the same placement and balancing methods. Also, this mod fixes a few bugs found in the main...
National Wonder Collection
Skapad av framedarchitecture
Adds six new National Wonders to the later Eras. v.3 not compatible with v.2 saved games. Compatibility * Vanilla; Gods and Kings; Brave New World; all DLC * Most mods, except those that fundamentally alter the Tech Tree. National Wonders Central Bank: For...
Neolithic Wonders
Skapad av artisanix
This mod adds to the game four monumental structures of Neolithic period as World Wonders. These can be build by any civilization as they only require the first technology to do so - Agriculture. Wonders in their times or not, these structures offer a chan...
Promotions - Ancient Ruins Choice
Skapad av BlouBlou
This mod extend the ability to choose the bonus you receive from 'Ancient ruins' to Scouts from all civilizations. Accordingly, The Shoshone Pathfinder receive New free promotions instead: Scouting I-II Features: Make the ability to choose the bonus you re...
Promotions - Expansion Pack
Skapad av BlouBlou
This mod add new promotions choices when leveling your units and also change the promotion tree system to improve customization possibilities. It roughly triple your promotion choices for every unit, adding many new promotions, and rearranging dependencies...
R.E.D. - Just Ethnic Diversity
Skapad av Nutzzz
Just Ethnic Diversity modmod for R.E.D. Modpack for Civilization V (vanilla), Civilization V: Gods + Kings. and Civilization V: Brave New World Unofficial modmod. Reverts R.E.D. Modpack (v 27) to vanilla scale. ACTIVATE R.E.D. FIRST! Cannot be activated at...
R.E.D. Modpack
Skapad av Gedemon
Regiment and Ethnic Diversity for Civilization V, G+K, BNW and all DLC - Rescaling : all human and mounted units have been scaled down, no more giant infantry against tank ! Of course, the relative scale is nothing close to realism, but it looks way better...
Reforestation
Skapad av framedarchitecture
Allows workers to plant forests on Plains, Grassland, Tundra and Snow tiles once Fertilizer is discovered. Workers can also plant forests on un-owned tiles outside your borders. Reforestation replaces existing improvements and features, and has a small cha...
Terrain - Kasbah Extension
Skapad av BlouBlou
This mod extend the ability to build the improvement : Kasbah, to every civilization. Accordingly, a unique building has been added to Morocco civilization: 'The Riad', wich replaces the Garden. Heres some infos: 'A Riad is a traditional Moroccan house wit...
Strategic Buildings Pack
Skapad av thecrazyscotsman
Alternate download here. This mod adds several buildings to the later eras which make use of Horses and Iron to ensure that those strategic resources maintain value for the entire game. The new building yields are below. -----------------------------------...
Terrain - Brazilwood Camp Extension
Skapad av BlouBlou
This mod extends the ability to build the improvement : Brazilwood Camp, to every civilization. Accordingly, a unique building has been added to Brazil civilization: the 'Jesuit Church', wich replaces the Garden. Heres some infos: 'Tomé de Sousa, first Gov...
Terrain - Polder Extension
Skapad av BlouBlou
This mod extend the ability to build the improvement : Polder, to every civilization. Accordingly, A Unique building has been added to Netherland civilization: The 'Polder Mill' wich replaces the Windmill. Features: Make the 'Polder' improvement available ...
Terrain - Terrace Farm Extension
Skapad av BlouBlou
This mod extend the ability to build the improvement : Terrace Farm, to every civilization. Accordingly, A Unique building has been added to Inca civilization: The Stone Temple, wich replaces the Temple. Features: Make the 'Terrace Farm' improvement availa...
Terrain - Poor Tiles Tweak
Skapad av BlouBlou
This mod gives a minor base yields and unlock some worker improvements possibilities for poor or useless terrains like snow and desert. Features: The state of those tiles before the mod: Snow and Desert had 'No Yield' No basic tile improvement could be bui...
Terrain - Motte-and-bailey Fort
Skapad av BlouBlou
This mod add the ability to build the improvement : Motte-and-bailey Fort to workers of every civilization, adding another fortification option to the game. Features: Makes The 'Motte-and-bailey Fort' (From the 1066 Scenario by Fireaxis) available to worke...
Terrain - Moai Extension
Skapad av BlouBlou
This mod extend the ability to build the improvement : Moai, to every civilization. Accordingly, a unique building has been added to Polynesia civilization: ' The Marae ', wich replaces the Temple. Heres some infos: 'A marae is a communal or sacred place t...
Terrain - Pontoon Bridge
Skapad av BlouBlou
This mod adds the ability to build the improvement : Pontoon Bridge to workers of every civilization, adding another Improvement option to the game that was normaly reserved for Firaxis scenarios. Features: Makes The 'Pontoon Bridge' (From the American War...
Unit Path Viewer
Skapad av Black.Cobra
*** Please note *** If you like my work, you are encouraged to rate it THUMBS UP! So will be easier for others to find it. If you don't like my work, you are encouraged to rate it down, but at least leave a comment explaining what you dislike so I could fi...
Units - Scout to Explorer
Skapad av BlouBlou
This mod introduces a new recon unit in industrial age, the explorer. It also give to scouts an upgrade option to become explorer when obsolete. Features: Adds a new recon unit: the explorer, to the game, which was inspired by the Scramble for Africa scena...
Units - Starting Scout
Skapad av BlouBlou
This mod replaces the starting 'Warrior' with a 'Scout' instead. Features: Everyone (including AI players) get their starting warrior replaced with a scout. Notes: If you own Brave New World Expansion, i strongly recommend using all the three Scouts mod fo...