XCOM 2
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Lucubrations Infantry Class
   
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25 feb 2016, ore 19:49
7 set 2017, ore 21:09
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Lucubrations Infantry Class

Descrizione
WotC Version: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1128300381

Adds an Infantry class to the game with many new abilities.

This is a pet mod I've been working on for a little while. I began to miss the basic rifleman class from the Long War mod and decided to create one of my own. The Infantry use a rifle as their primary weapon and a pistol as their secondary weapon.

The Infantry class has two perk trees: the "Regular" Infantry and the "Irregular" Infantry. The Regular is intended to be a tough customer, able to take some hits and act as a roadblock to the enemy advance if necessary. The Irregular is intended to put pressure on the enemy, having means to exploit positions of advantage and some way of escaping the tight spots they can put themselves in.

In the interest of full disclosure, I must caution the user that many of the abilities I've created for this class are the product of looking for new things to learn and practice in the Xcom 2 Development Tools. That's not to say that I didn't consider fun and balance while building this class, but I may have sometimes been influenced in my decision making, thinking "Hey, wouldn't that be a cool ability? I wonder if I could make the game do that?"

In any case, I had a lot of fun designing, implementing and testing this class, and I hope you have as much playing with it.

If you want to mess around with the parameters for the custom abilities, many of them are exposed in the 'XComLucubrationsInfantryClass.ini' file (search for it in your Steam directory).

Compatibility:
No compatibility issues that I have tested, and generally there should not be any, but I strongly suspect that it will conflict specifically with other mods that add an "Infantry" class to the game due to resource naming conflicts.

Known Bugs:
While the mechanics for the Zone of Control counterattack work fine, when the counterattack occurs there is currently has no animation. This is because Xcom humans have no counterattack animation. This may be beyond me to fix.
Discussioni più popolari Visualizza tutte (3)
53
4 gen 2019, ore 19:32
Comments and Criticism
Divine Lucubration
46
29 ago 2017, ore 11:41
Bugs
Divine Lucubration
17
5 nov 2020, ore 19:08
LW2 Version Built
Sergeant Kelly
297 commenti
blasterscope 7 giu, ore 13:07 
just use this mod Commander's Choice [WOTC & Vanilla] it works just find
Amanoob105 23 ott 2022, ore 6:12 
@Beach Head B82
Easiest work around would be to just use the in game option to have people become the class you want them to be. Build a GTS and shove all your rookies though it so you can pick what classes they become.
Then just hope that not all of the people that were on Gatecrasher were ones you wanted to be this class.
Beach Head B82 25 giu 2022, ore 22:08 
Im trying to force certain characters from my pool to use Infantry as their class but the damn RNG of this game hates me, Use My Class mod fails and I've tried using the console command to force it but it doesnt seem to work either. anyone know a work around?
Lurtz 9 feb 2021, ore 17:08 
kool!
\
Artyom Saveli 10 set 2020, ore 15:17 
So hey, is there a way to rename the class? Because I have this one mod that also has an Infantry class, alongside a bunch of other classes, and I don't want to get the two mixed up for one another. There a way to do that?
Pejepollo 2 nov 2019, ore 0:53 
this mod is still working?
Erwin von Gulaschkanone 12 nov 2017, ore 16:09 
And I mean: three tree abilities
Erwin von Gulaschkanone 12 nov 2017, ore 16:08 
Yes, please for LW2

Loved this one ♥
Lizy_Sticks 13 set 2017, ore 23:59 
Lw2 update ? pelase :D
RoboPatton 4 set 2017, ore 20:50 
Finally, an original concept class that isnt just a blob of recycled classes. Thanks!