Instalar Steam
iniciar sesión
|
idioma
简体中文 (Chino simplificado)
繁體中文 (Chino tradicional)
日本語 (Japonés)
한국어 (Coreano)
ไทย (Tailandés)
български (Búlgaro)
Čeština (Checo)
Dansk (Danés)
Deutsch (Alemán)
English (Inglés)
Español - España
Ελληνικά (Griego)
Français (Francés)
Italiano
Bahasa Indonesia (indonesio)
Magyar (Húngaro)
Nederlands (Holandés)
Norsk (Noruego)
Polski (Polaco)
Português (Portugués de Portugal)
Português - Brasil (Portugués - Brasil)
Română (Rumano)
Русский (Ruso)
Suomi (Finés)
Svenska (Sueco)
Türkçe (Turco)
Tiếng Việt (Vietnamita)
Українська (Ucraniano)
Informar de un error de traducción
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=625370920
@Nonamee377 That building is very interesting and I would love to make it. The problem is that because of the way the illumination map works, colored lights emmit the color of the texture it is illuminating at all times. So the texture would have to have those colors and be activated during the day, likely causing the building to look odd.
Also, right now I'm still working out the kinks and working on my texturing and UV mapping skills in particular (they were nonexistant when I started). I may eventually get around to some more complex buildings but I will likely gravitate towards more "normal" buildings (aka not outlandish or heavily detailed).
Thanks again for the suggestions and feedback.
https://scontent-frt3-1.xx.fbcdn.net/hphotos-xft1/t31.0-8/1040871_661626983882335_1271416641_o.jpg
http://ipic.su/img/img7/fs/1.1442406443.jpg
http://matogrega.com/imagesnew/CTfar.jpg