XCOM 2
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Slower Avatar Project Progression
   
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7.2.2016 klo 1.52
7.2.2016 klo 1.58
2 muutosilmoitusta ( näytä )

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Slower Avatar Project Progression

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This mod rebalances the progression speed and total progression needed for the avatar program based on your difficulty.

Blacksite wins now have a range of pip removal. 1-3 for easy, 1-2 for normal, classic and impossible are unchanged at 1 and 2 respectively

DoomMaxValues changed to 30 for easy, 24 for normal, 18 for classic and impossible remains at 12.

Additionally, FacilityDoom on easy only has a 50% chance of adding 1 pip instead of 100%

Works on existing saves. It appears that for some users, this mod permananty changes some files. In order to really uninstall the mod if you have this issue, please go to My Games\XCOM2\XComGame\Config\XComGameData.ini and delete this file and then verify your game files.
104 kommenttia
Crow 26.2. klo 12.06 
need a update 4 wotc
Sköll Drachen 12.2. klo 3.30 
its not working for me in wotc.
Traveler 24.1. klo 16.54 
The ingame mod installer says it's incompatible with WotC?
Woofua De Gavqe (one-armed) 24.10.2024 klo 17.38 
Vanilla worked.
-=Jordan=- 21.9.2024 klo 14.46 
Works perfectly with LWOTC, also. can be changed in configs, for example u can set DoomMaxValues = 60 for easy mod

Also works on existing saves, as its says
Saftschluerfer 3.7.2024 klo 9.29 
LWOTC support knowledge wouldd be nice
i will try maybe
mayrenise123 24.6.2024 klo 22.51 
does this work for lwotc?
Shabazza 22.4.2024 klo 14.22 
Gosh I hate death timers with passion. And this game is basically death timer simulator.
So this mod is golden. Even 8 years later.
Dj El Marriachi 2.3.2023 klo 14.21 
Thanks for this. Seems to work. As a new player the avatar project is a bit too stressfull to my liking
Randolorian 10.4.2022 klo 23.10 
Didn't do a damn thing. If anything it seemed to progress faster.