XCOM 2
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Character Stats Mod
   
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6 lutego 2016 o 8:08
7 lutego 2016 o 1:22
Listy zmian: 4 ( zobacz )

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Character Stats Mod

Opis
This mod bumps up the starting stats of your Soldiers. It is a cheat mod for sure. It does not stop one from getting achievements.

The file XComGameData_CharacterStats.ini changing the following:

[Soldier X2CharacterTemplate]
;CharacterBaseStats[eStat_HP]=5
CharacterBaseStats[eStat_HP]=10
;CharacterBaseStats[eStat_Offense]=65
CharacterBaseStats[eStat_Offense]=75
;CharacterBaseStats[eStat_Defense]=0
CharacterBaseStats[eStat_Defense]=5
;CharacterBaseStats[eStat_Mobility]=12
CharacterBaseStats[eStat_Mobility]=22
;CharacterBaseStats[eStat_SightRadius]=27
CharacterBaseStats[eStat_SightRadius]=37
;CharacterBaseStats[eStat_Will]=40
CharacterBaseStats[eStat_Will]=50
CharacterBaseStats[eStat_PsiOffense]=0
CharacterBaseStats[eStat_FlightFuel]=0
;CharacterBaseStats[eStat_UtilityItems]=1
CharacterBaseStats[eStat_UtilityItems]=2
CharacterBaseStats[eStat_AlertLevel]=2
CharacterBaseStats[eStat_BackpackSize]=3
CharacterBaseStats[eStat_Hacking]=5
;CharacterBaseStats[eStat_CritChance]=0
CharacterBaseStats[eStat_CritChance]=10
CharacterBaseStats[eStat_CombatSims]=0
CharacterBaseStats[eStat_HighCoverConcealment]=1
CharacterBaseStats[eStat_Strength]=0
;CharacterBaseStats[eStat_FlankingCritChance]=50
CharacterBaseStats[eStat_FlankingCritChance]=75
;CharacterBaseStats[eStat_FlankingAimBonus]=0
CharacterBaseStats[eStat_FlankingAimBonus]=15
;CharacterBaseStats[eStat_DetectionRadius]=9
CharacterBaseStats[eStat_DetectionRadius]=18

[Soldier_Diff_0 X2CharacterTemplate]
;CharacterBaseStats[eStat_HP]=6
CharacterBaseStats[eStat_HP]=12
;CharacterBaseStats[eStat_Will]=50
CharacterBaseStats[eStat_Will]=60

[Soldier_Diff_1 X2CharacterTemplate]
;CharacterBaseStats[eStat_HP]=5
CharacterBaseStats[eStat_HP]=10
;CharacterBaseStats[eStat_Will]=40
CharacterBaseStats[eStat_Will]=50
;CharacterBaseStats[eStat_FlankingCritChance]=40
CharacterBaseStats[eStat_FlankingCritChance]=75

[Soldier_Diff_2 X2CharacterTemplate]
;CharacterBaseStats[eStat_HP]=4
CharacterBaseStats[eStat_HP]=8
;CharacterBaseStats[eStat_Will]=40
CharacterBaseStats[eStat_Will]=50
;CharacterBaseStats[eStat_FlankingCritChance]=40
CharacterBaseStats[eStat_FlankingCritChance]=75

[Soldier_Diff_3 X2CharacterTemplate]
;CharacterBaseStats[eStat_HP]=4
CharacterBaseStats[eStat_HP]=8
;CharacterBaseStats[eStat_Will]=40
CharacterBaseStats[eStat_Will]=50
;CharacterBaseStats[eStat_FlankingCritChance]=40
CharacterBaseStats[eStat_FlankingCritChance]=75

The lines that have a ; in front of them are the defaults of the game.
Komentarzy: 42
Super Cosmic Space Magnet 3 lipca 2018 o 14:07 
I had the exact same thing Martoq, I found the files but no matter which I changed (whether it be in the base game files or in the War of the Chosen ones) it didn't effect the game at all.
Martoq 5 września 2017 o 7:40 
Yeah, I found the file and edited it, and it did nothing. Sorry too hear the game has bummed you out. Thanks for the mods in vanilla take care out there.
Turk  [autor] 5 września 2017 o 7:30 
Yeah sorry man. Don't have money to waste on this game any more. They blew any goodwill with the shit dlc before War of the Chosen. The description of this mod does say what file was edited. I'm sure Chosen has an equivelent file to edit.
Martoq 4 września 2017 o 21:13 
Really would love an update for this for War of the Chosen, or at the very least some guidance on how to add the new faction classes to it.
Turk  [autor] 19 lipca 2017 o 10:53 
Sorry I am done with this game. The DLC took all the enthusiasm I had for this game behind the woodshed and shot it dead.
Roomba King 19 lipca 2017 o 8:58 
Can we get an update for this that boosts the Sparks as well?
necron 1 lipca 2016 o 5:43 
because of the shen last gift update the stats dont work for the sparks can you make either a seperate mod or update this mod please?
Sarezar 20 maja 2016 o 15:42 
After a lot of searching and testing the ini file, it is obvious that once the changes have been applied on a new character, you cannot change their stats back. Any changes will take effect on new recruits in your existing campaign only or in new campaigns.

If anyone has found a way to edit existing recruits after their stats have been generated, please let me know.
Wren 25 lutego 2016 o 13:39 
i might need to try that, but it'll be for something else.

The mod's was clashing with one that was.. absolutely nothing relevant to this one. lol

The enemy buff that increases chrysalid and beserker spawn rates.
Turk  [autor] 25 lutego 2016 o 13:34 
It still works for me. Try deleting all the ini files in C:\Users\YourNameHere\Documents\My Games\XCOM2\XComGame\Config

The game will rebuild those ini's when you start the game again.