Warhammer Quest

Warhammer Quest

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Two Clicks' Itempedia for WHQ
Av Two Clicks
A collection of items available in game sorted by type. Grouped by power level. Listed alphabetically. Stats also included.
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01. INTRODUCTION
This guide contains a list of all items available in game for reference purposes.

Please note this is a comprehensive, if not 100% complete guide. Only very rare items are missing from the list within. If you encounter any items missing please let me know in the comments section and if possible post a link to a steam uploaded screenshot of the item, so I can grab it. Additionally, if you spot an error please let me know and Ill take a look as soon as I can.

** Please make the size of the image I will cut and add, be at least 59x59 or it will show up blurred. **

Currently around 300 items have been catalogued. (308) [18/08/2021]

Contributors will be added to the final section below.
Enjoy :)

Version
Date
Changes
1.21a
Jun 22 2024
Amended Amulet of Purity
1.21
Aug 18 2021
Added: Longsword of Defence
1.20
Jul 25 2021
Added: Worn Circlet
1.19
Jul 16 2021
Added: Mace
1.18
Jul 10 2021
Added: Plate Helm
1.17
Aug 13 2020
Added: Morgrim's Runeaxe
1.16
Jun 19 2020
Added: Longsword of Regeneration, Exploding Bullets + corrections.
1.15
Jun 11 2020
Added: Longbow of Strength
1.14
Jun 04 2020
Added: Vestments of Shadow
1.13
Aug 02 2018
Added: Fine Longbow, Warhammer of Battle
1.12
Jul 31 2018
Added: Crafted Longbow & Longbow of Regeneration
1.11
Jun 19 2018
Added: Boots of Agility
1.10
Jun 13 2018
Added: Shadowmancer Hood
1.09
Oct 05 2017
Added: Shadow Sword
1.08
Sep 24 2017
Added: Rhinox-Horned Helm
1.07
Sep 21 2017
Added: Slayer of Kings, re-arranged Orange Tier Weapons m-z into 2 sections.
1.06
Aug 08 2017
Added: Grut's Sickle
1.05
Aug 02 2017
Added: Chaos Runeshield
1.04
Mar 09 2017
Added: Prophecy hammer & Shadowmancer Cloak
1.03
Apr 01 2016
Added: Rune Axe of Grimnir
1.02
Mar 08 2016
Added: Hammer of Sigmar
1.01
Mar 05 2016
Added: Cursed Vambraces Armour
1.0
Mar 03 2016
Initial

WARNING: SPOLIERS AHEAD - LOTS of icon-screenshots!!!

02. GREEN TIER WEAPONS
This section contains green tier weapons available in game:

ITEM
USER
WIELDING
DAMAGE
EFFECTS
COST
Bright Staff
Bright Wizard
1h???
n/a
+1 Max Wounds
300
Dagger
Marauder & Wizards
1h
1-3
Ignores wielders strength
+1 Melee Attacks
270
Dwarven Axe
Dwarves
2h
1-6
Chance to Slam
700
Elven Bow
Waywatcher, Shadow Warrior
2h
5-7
-
650
Elven Sword
Elves
1h
2-4
-
600
Great Axe
Marauder & Dwarves
2h
3-7
-
700
Hand Axe
Marauder & Dwarf Ironbreaker
1h
1-5
-
440
Long Bow
Marauder, Waywatcher, Shadow Warrior
2h
5-7
-
610
Mace
Marauder
1h
2-4
Critical Chance
470
Moon Staff
Archmage
1h
n/a
+3 Max. Wounds
400
Morgrim`s Runeaxe
Dwarves
2h
1-6
Chance to Slam
+1 Strength
1000
Pistol
Witch Hunter
1h
6-8
Critical Hits x2.0 dmg
Chance to jam
400
Short Bow
Maraunder
Waywatcher
Shadow Warrior
2h
2-4
+% Ranged weapon hit chance
590
Shortsword
Marauder & Wizards
1h
1-3
-
320
Silver Dagger
Witch Hunter
1h
1-3
Chance for 7-10 Damage vs Undead
500
Warhammer
Marauder, Ironbreaker & Warrior Priest
2h
4-6
Critical Chance
650
03a. BLUE TIER WEAPONS (a-k)
This section contains blue tier weapons available in game:

ITEM
USER
WIELDING
DAMAGE
EFFECTS
COST
Axe of Slicing
Marauder
1h
5-9
+2 Strength
1200
Berserker Sword
Marauder
1h
7-9
+1 Melee attacks when berserk
2300
Blade of Leaping Gold
Elves
1h
6-8
+1 Melee Attacks
2000
Bow of the Asrai
Wood Elf Waywatcher
Shadow Warrior
2h
11-13
-
2400
Bronze Sigil Sword
Wizards
1h
7-9
+1 Strength
+1 Toughness
1800
Crafted Longbow
Marauder,
Waywatcher
Shadow Warrior
2h
8-10
-
375
Executioner's Axe
Marauder
2h
7-11
+1 Toughness
+1 Strength
1500
Flame Bullets
Witch Hunter
n/a
n/a
Burn 2 Wounds for 2 Turns
1300
Fine Dagger
Marauder & Wizards
1h
4-6
Ignore wielder's Strength
+1 Melee Attacks
800
Fine Elven Bow
Wood Elf Waywatcher
Shadow Warrior
2h
8-10
-
1800
Fine Elven Sword
Elves
1h
6-8
-
1550
Fine Knuckle Duster
Marauder
1h
3
+1 Melee Attacks
+% Chance hit w/ Melee weapon
600
Fine Longbow
Marauder,
Waywatcher
Shadow Warrior
2h
8-10
-
475
Fine Longsword
Marauder & Wizards
1h
7-9
-
1100
Fine Mace
Marauder
1h
6-8
Critical Hit Chance
325
Fine Ogre Club
Ogre Irongut
2h
13-15
Critical Chance
2000
Fine Pistol
Witch Hunter
1h
10-12
x2 on Critical hit
Chance to jam
300
Fine Sabre
Witch Hunter
1h
7-9
Critical Chance
+3-5 damage w/ Critical hit
1750
Fine Shortsword
Marauder & Wizards
1h
5-7
+% chance to hit with melee weapon
900
Fine Silver Dagger
Witch Hunter
1h
4-6
% chance to cause 10-13 vs Undead
1400
Fist of Khorne
Marauder
1h
5-9
+2 Toughness
Critical Hit Chance
2200
Forge Master's Hammer
Dwarf Ironbreaker
1h
6-8
Critical Chance
+1 Melee Attacks
2400
Goldreaper Axe
Dwarves
2h
6-10
Gold Multiplier x2.0
1500
Grudgeseeker
Dwarf Ironbreaker
1h
1-6
Chance to Slam
Chance insta-kill enemy, with 10 wounds or less left
1500
Hammer of Ensorcelled Iron
Warrior Priest
2h
8-10
Critical chance
+1 Strength
-1 Toughness
1200
Khorne's Fury
Marauder
2h
7-11
Ignores Tougness
3200
03b. BLUE TIER WEAPONS (l-z)
This section contains blue tier weapons available in game:

ITEM
USER
WIELDING
DAMAGE
EFFECTS
COST
Longbow of Regeneration
Marauder,
Waywatcher
Shadow Warrior
2h
8-10
1 Wound / turn
375
Longbow of Strength
Marauder,
Waywatcher,
Shadow Warrior
2h
8-10
+2 Strength
1500
Longsword of Defence
Marauder,
Wizards
1h
7-9
+1 Toughness
1500
Longsword of Regeneration
Marauder,
Wizards
1h
7-9
1 Wound / turn
1500
Nimblefinger's Sword
Marauder & Wizards
1h
5-7
Ignores Toughness
2500
Quiver of Fire
Shadow Warrior
n/a
n/a
+5 Burn damage
2000
Quiver of the Shattering
Shadow Warrior
n/a
n/a
-2 Toughness from enemies
3000
Reinhart's Cleaver
Marauder
1h
5-9
+2 Toughness
1350
Rune Axe of Grungni
Dwarves
2h
7-11
+2 Strength
Chance to Slam
2000
Shadow Bow
Shadow Warrior
2h
8-10
+3 Pinning
-% hit by melee weapon chance
2500
Shadow Staff
Grey Wizard
1h???
n/a
+7-10 Power Store Reserves
1500
Shadow Sword
Shadow Warrior
1h
6-8
+3 Strength
+% to melee weapon hit
2500
Silver Bullets
Witch Hunter
n/a
n/a
+8 damage vs undead
1300
Staff of Burning
Bright Wizard
1h
-
+2 Burn
1750
Sword of Spite
Marauder
2h
13-18
2x Gold
100
Sun Staff of Hoeth
Archmage
1h???
n/a
4 Wounds per turn
2500
Thundermace
Ogre Irongut
2h
13-15
+2 Strength
Critical Chance
1700
Warhammer of Battle
Marauder, Ironbreaker, Warrior Priest
2h
8-10
Critical Chance
+1 Melee Attacks
1500
04a. ORANGE TIER WEAPONS (a-l)
This section contains orange tier weapons available in game:
(* free and available at the start of the game with the deluxe version)

ITEM
USER
WIELDING
DAMAGE
EFFECTS
COST
Blazing Staff
Bright Wizard
1h
4-6
+4 Burn
+1 Power
Ignores wielders Strength
2900
Bloodcaller Axe
Marauder
1h
9-13
+2 Melee Attacks
6000
Dragon Blade
Elves
1h
17-19
Ignores warrior
and enemy
weaponskill
6000
Exploding
Bullets
Witch Hunter
n/a
n/a
Explode on contact
up to 50% damage
to all adjacent units
3000
Glade Guard's
Bow
Wood Elf Waywatcher
Shadow Warrior
2h
10-12
+% Chance w/
Ranged Weapon
5000
Gotrek's Axe
Dwarves
2h
11-15
2x Damage for enemies
w/ 7+ Toughness
0*
Gromril Axe
Dwarf Ironbreaker
1h
7-11
Ignores Armour
4800
Grut's Sickle
Ogre Irongut
2h
21-23
Critical Chance
Leech ally's wounds to
boost strength
4000
Hammer of
Sigmar
Marauder
Dwarf Ironbreaker
Warrior Priest
2h
14-16
Critical Chance
Always ignores armour
9500
Judgement
Bullets
Witch Hunter
n/a
n/a
+% to hit Ranged
& Melee attacks
for remainder of turn
3000
Loremaster's
Staff
Archmage
1h
n/a
+2 Power
+2 Toughness
5000
04b. ORANGE TIER WEAPONS (m)
This section contains orange tier weapons available in game:
(* free and available at the start of the game with the deluxe version)

ITEM
USER
WIELDING
DAMAGE
EFFECTS
COST
Master Axe
of Valaya
Dwarves
2h
11-15
4 Wounds per turn
8500
Masterwork
Elven Bow
Wood Elf Waywatcher
Shadow Warrior
2h
13-15
-
4000
Masterwork
Elven Sword
Elves
1h
10-12
-
3000
Masterwork
Great Axe
Marauder & Dwarves
2h
11-15
-
4600
Masterwork
Great Sword
Marauder
2h
11-13
-
4700
Masterwork Hammer
Marauder
Dwarf Ironbreaker
1h
10-12
Critical Chance
4000
Masterwork
Handaxe
Marauder
Dwarf Ironbreaker
1h
9-13
-
3000
Masterwork
Knuckle Duster
Marauder
1h
5
+1 Melee attack
+% Chance to hit
with Melee weapon
1500
Masterwork
Long Bow
Maraunder
Waywatcher
Shadow
2h
11-13
-
3750
Masterwork
Mace
Marauder
1h
10-12
Critical Chance
875
Masterwork
Ogre Club
Ogre Irongut
2h
21-23
Critical Chance
5500
Masterwork
Sabre
Witch Hunter
1h
10-12
Critcal Chance
+4-6 Wounds on
Critical Hit
2900
Masterwork
Short Bow
Marauder
Waywatcher
Shadow
2h
8-9
+% chance to
hit with a ranged
weapon
3200
Masterwork
Shortsword
Marauder
Wizards
1h
9-11
+% chance to
hit with a melee
weapon
2600
Masterwork
Silver Dagger
Witch Hunter
1h
7-9
Chance to cause
13-16 wounds vs Undead
2700
Masterwork
Warhammer
Marauder
Dwarf Ironbreaker
Warrior Priest
2h
12-14
Critical Chance
5000
Mortal's Bane
Marauder
2h
12-14
Critical Hit on
enemies w/ 6+
Toughness
3100
04c. ORANGE TIER WEAPONS (q-z)
This section contains orange tier weapons available in game:
(* free and available at the start of the game with the deluxe version)
** Please see comments for further information about no. of attacks calculation


ITEM
USER
WIELDING
DAMAGE
EFFECTS
COST
Quiver of Stone
Shadow Warrior
n/a
-
+% Stun Chance
4000
Prophecy
Warrior Priest
2h
12-16
Bonus Attack Chance
4000
Reaver Bow
Wood Elf Waywatcher
Shadow Warrior
2h
11-13
Multi-shot strike
One use per dungeon
0*
Relic Blade
Wizards
1h
11-13
+1 Melee Attacks
+% Chance hit w/ Melee weapon
3200
Rune Axe of Grimnir
Dwarves
2h
11-15
Chance to Slam
+4 Strength
4100
Shadow Dancer
Shadow Warrior
2h
13-15
+1 Ranged Attacks
+%Chance to hit w/ Ranged weapon
2500
Slayer of Kings**
Marauder
2h
10-12
Ignores Toughness
2x base melee attacks
+4 Melee Attacks
(slight) % attack friendly
0*
Staff of Volans
Wizards
1h
n/a
-1 spell cost
0*
Sunfang
Elves
1h
10-12
Attacks cause burn damage.
0*
05. GREEN TIER ARMOUR
This section contains green tier armour and helmets available in game:

ITEM
USER
EFFECTS
COST
Apprentice Gown
Grey Wizard
+1 Toughness
500
Battered Dwarven Helm
Dwarf Ironbreaker
+1 Movement
270
Blessed Hauberk
Witch Hunter
+1 Movement
+1 Toughness
+4 Max Wounds
630
Elven Boots
Elves
+1 Movement
600
Cursed Vambraces Armour
Marauder
+1 Toughness
550
Greedy Fist
Ogre Irongut
+1 Toughness
600
Grey College Hat
Grey Wizard
+3 Max. Wounds
+4-6 to Reserve Power Store
800
Gromril Armour
Dwarf Ironbreaker
+2 Toughness
750
Gromril Helm
Dwarf Ironbreaker
+3 Max. Wounds
540
Horned Helm
Marauder
+1 Max Wounds
240
Iron Shield
Dwarf Ironbreaker
Chance to Block
280
Leather Helm
Marauder
+1 Toughness
400
Leather Armour
Marauder
+1 Toughness
250
Leather Boots
Any
+1 Toughness
800
Plate Helm
Dwarf Ironbreaker
+1 Toughness
75
Waywatcher Amulet
Wood Elf Waywatcher
+1 Toughness
670
Waywatcher Garb
Wood Elf Waywatcher
+1 Toughness
670
Wooden Shield
Marauder
Chance to Block
300
Worn Circlet
Warrior Priest
+1 Max Wounds
25
06a. BLUE TIER ARMOUR (a-l)
This section contains blue tier armour and helmets available in game:

ITEM
USER
EFFECTS
COST
Amulet of Fire
Bright Wizard
+1 Power
1300
Amulet of the Wild Wood
Wood Elf Waywatcher
+3 Max Wounds
Decreased chance to be hit with melee weapons
1000
Armour of the Wildwood
Wood Elf Waywatcher
+1 Toughness
+1 Movement
1300
Athiel Loren Amulet
Wood Elf Waywatcher
+1 Ranged Attacks
-% hit by melee weapon chance
1000
Athiel Loren Guardian Armour
Wood Elf Waywatcher
+1 Toughness
Ignore Blow Chance
1300
Band of Magnus
Warrior Priest
+2 Strength
+5 Max Wounds
1700
Banded Belly Plate
Ogre Irongut
+3 Max. Wounds
+1 Toughness
1000
Blessed Plate
Warrior Priest
+2 Toughness
1 Wounds per turn
1300
Boots of Agility
Any
+1 Movement
+2 Pinning
1600
Bracers of Defiance
Trollslayer
+4 Strength
+1 Toughness
1300
Bulwark of the Fallen
Marauder
Chance to block
+1 Melee Attacks
-3 Toughness
1800
Chainmail
Marauder
+2 Toughness
1700
Champion's Buckler
Marauder
Chance to Block
+8 Max. Wounds
1050
Champions Runic Armour
Dwarf Ironbreaker
+8 Max. Wounds
+3 Toughness
2000
Champions Runic Helm
Dwarf Ironbreaker
+10 Max. Wounds
1250
Crimson Cloak
Shadow Warrior
+1 Melee Attacks
+4 Max. Wounds
-1 Ranged Attacks
2200
Fire Iron Shield
Dwarf Ironbreaker
+5 Max. Wounds
Chance to Block
800
Fine Wooden Shield
Marauder
+5 Max. Wounds
Chance to Block
195
Guild Master's Shield
Dwarf Ironbreaker
1 Wound per turn
Chance to Block
1870
Hat of Illusion
Grey Wizard
+3 Pinning
+1 Movement
1600
Helm of Dusk
Shadow Warrior
+1 Weapon Skill
+2 Toughness
+3 Max Wounds
2200
Helm of Wisdom
Shadow Warrior
+1 Toughness
2500
Helm of Grudge
Dwarf Ironbreaker
+5 Max. Wounds
+1 Toughness
1900
Iron Helm
Marauder
+2 Toughness
1600
Looted Empire Shield
Ogre Irongut
+2 Toughness
Reduced damage -1
1300
06b. BLUE TIER ARMOUR (m-z)
This section contains more blue tier armour and helmets available in game:

Mantle of Illusions
Grey Wizard
-% be hit with melee weapon
Chance to Ignore Blow
1800
Mourn-Forged Full Helm
Ogre Irongut
+3 Max. Wounds
+2 Toughness
1700
Oaken Amulet
Wood Elf Waywatcher
+8 Max. Wounds
+2 Toughness
2300
The Oaken Armour
Wood Elf Waywatcher
+1 Toughness
-% chance to be hit with melee weapons
1500
Plate Armour
Dwarf Ironbreaker
+3 Toughness
2200
Robes of Aqshy
Bright Wizard
+1 Power
1200
Robes of the Grey College
Grey Wizard
+1 Power
970
Scorched Armour
Marauder
+1 Toughness
+1 Pinning
1200
Scorched Helm
Marauder
+5 Max Wounds
570
Shadow Scale
Shadow Warrior
+1 Toughness
Heals 1 Wound / turn
1350
Shield of the Maw
Ogre Irongut
+2 Pinning
+1 Toughness
700
Shimmering Robes
Archmage
+1 Power
Decreased change to be hit with melee weapons
1200
Silver Plate
Witch Hunter
+1 Melee Attack
+2 Toughness
+1 Wound per turn
2000
Skull Cap
Ogre Irongut
+1 Strength
-1 Toughness
650
Smouldering Cloak
Bright Wizard
+1 Power
+5 Max Wounds
+1 Burn Damage
2400
Tarnished Helm
Marauder
+4 Strength
-1 Toughness
1250
Tarnished Hauberk
Marauder
+2 Toughness
+5 Max Wounds
2200
Vestment of Shadow
Grey Wizard
Decreased chance to be hit with a melee weapon.
+1 Toughness
1050
Vestment of Shadow Hood
Grey Wizard
+1 Power
1400

07a. ORANGE TIER ARMOUR (a-l)
This section contains orange tier armour and helmets available in game:

ITEM
USER
EFFECTS
COST
Amulet of the Highborn
Wood Elf Waywatcher
+10 Max. Wounds
+2 Ranged Attacks
5500
Armour of Damnation
Marauder
+4 Toughness
+1 Melee Attacks
+1 Pinning
6300
Armour of Meteoric Iron
Warrior Priest
+2 Wounds / turn
+2 Toughness
4500
Armour of Righteous Fury
Witch Hunter
+1 Movement
+1 Ranged Attacks
+4 Toughness
5000
Blasphemous Helm
Marauder
+2 Melee Attacks
-15 Max. Wounds
2400
Blasphemous Mail
Marauder
+1 Melee Attacks
+2 Toughness
4800
Boots of Deception
Any
--% Chance to be hit with melee weapon
3500
Burning Gem
Bright Wizard
+1 Burn Duration
2100
Chaos Armor
Marauder
+3 Toughness
4000
Chaos Helm
Marauder
+1 Melee Attacks
+3 Max. Wounds
+2 Strength
3200
Chaos Runeshield
Marauder
+1 Toughness
+1 Ranged attack
Chance to Block
2600
Cloak of Mysteries
Grey Wizard
+2 Power
-% Chance to be hit w/ Melee weapon
2700
Doomed Vambraces
Trollslayer
+4 Strength
+1 Melee Attacks
-3 Toughness
3000
Golden Scale Amulet
Wood Elf Waywatcher
+8 Max. Wounds
+1 Melee Attacks
+1 Strength
4600
Gut Maw
(* Palace of Ice)
Ogre Irongut
1 Wound / turn
Chance to counter-attack
-5 Max Wounds
2100
Helm of Damnation
Marauder
+2 Melee Attack
+1 Strength
+4 Max. Wounds
5700
Hood of Mysteries
Grey Wizard
+10 Max. Wounds
+1 Power
3100
Looted Bretonnian Shield
Ogre Irongut
+2 Toughness
-% to be hit w/ Melee weapon
-% to be hit w/ Ranged weapon
3100
Lost Armour of Grimnir
Dwarf Ironbreaker
Heals 2 Wounds / turn
+4 Toughness
+1 Pinning
4100
Lost Helm
Dwarf Ironbreaker
+20 Max Wounds
+2 Toughness
-2 Strength
4300
07b. ORANGE TIER ARMOR (m-z)
This section contains orange tier armour and helmets available in game:

ITEM
USER
EFFECTS
COST
Marching Armor of Strollaz
Dwarf IronBreaker
+3 Toughness
+1 Movement
3700
Marching Helm
Dwarf Ironbreaker
+15 Max. Wounds
+1 Strength
+1 Melee Attacks
3900
Master Engineers Helm
Dwarf Ironbreaker
+10 Max Wounds
+1 Toughness
2800
Master Engineer Plate Armour
Dwarf Ironbreaker
+5 Max. Wounds
+3 Toughness
-% Chance to be hit by melee weapon
3900
Masterwork Iron Shield
Dwarf Ironbreaker
+2 Toughness
Chance to Block
525
Masterwork Wooden Shield
Marauder
+2 Toughness
Chance to block
512
Orion's Blessed Amulet
Wood Elf Waywatcher
+10 Max. Wounds
+1 Melee Attacks
4100
Orions Blessed Armour
Wood Elf Waywatcher
+2 Toughness
1 Wound per turn
3200
Phoenix Cloak
Archmage
+3 Power
-% Chance to be hit by Melee Weapon
4500
Rhinox-Horned Helm
Ogre Irongut
+5 Max Wounds
+3 Wounds per turn
5700
Runic Shield of Defence
Dwarf Ironbreaker
+4 Toughness
Chance to Block
-1 Melee Attacks
4300
Shadow Mage Cap
Grey Wizard
+10 Max. Wounds
+2 Power
3200
Shadow Mage's Cape
Grey Wizard
+3 Power
+1 Toughness
--% Chance to be hit w/ Melee weapon
6100
Shadowmancer Cloak
Grey Wizard
+2 Power
-% to be hit by melee weapon
-% to be hit by ranged weapon
5000
Shadowmancer Hood
Grey Wizard
+1 Power
Power Store 4-6
2300
Star Iron Circlet
Warrior Priest
+10 Max. Wounds
+3 Strength
4100
08. GREEN TIER ACCESSORIES
This section contains green tier rings & accessories available in game:

ITEM
USER
EFFECTS
COST
Ring of Lesser Fortitude
Any
+4 Max. Wounds
600
Ring of Lesser Regeneration
Any
+1 Wounds per turn
800
Ring of Lesser Strength
Any
+1 Strength
700
Ring of Lesser Toughness
Any
+1 Toughness
550
09. BLUE TIER ACCESSORIES
This section contains blue tier rings & accessories available in game:

ITEM
USER
EFFECTS
COST
Amulet of Fury
Witch Hunter
+2 Melee Attacks
Power increases with level
One use per dungeon
2000
Amulet of Holy Fire
Witch Hunter
11-14 Damage
Power increases with level
One use per dungeon
1900
Amulet of Purity
Witch Hunter
Power level damage vs adjacent enemies
One use per dungeon
1800
Amulet of Strength
Witch Hunter
+5 Strength
Level Increased power
One use per dungeon
1500
Chalice of Battle
Wizards
+3 Strength
+1 Melee Attacks
One use per dungeon
1100
Chalice of Fate
Wizards
+5-6 to Power Reserve
One use per dungeon
1700
Ring of Agility
Any
Chance to Ignore Blow
1200
Ring of Fortitude
Any
+8 Max. Wounds
1300
Ring of Regeneration
Any
+2 Wounds / turn
2000
Ring of Strength
Any
+2 Strength
1400
Ring of Toughness
Any
+2 Toughness
1400
Ring of Sure Striking
Any
+% Chance to hit melee weapon
1700
Rock Eye
Ogre Irongut
-% chance to hit with melee weapon
+1 Toughness
Chance to Dodge
2000
10. ORANGE TIER ACCESSORIES
This section contains orange tier rings & accessories available in game:

ITEM
USER
EFFECTS
COST
Bugman's XXX
Any
Heals 1-6 Wounds
One use / dungeon
3000
Dragon Fire Orb
Any
7-27 Damage
One use / dungeon
2000
Lucky Rabbit Head
Any
- Unverified -
2000
Magic Acorn
Any
++% Chance to hit w/ Melee weapon
2500
Ring of Greater Agility
Any
Chance to Ignore Blow
2100
Ring of Greater Fortitude
Any
+12 Max. Wounds
3000
Ring of Greater Regeneration
Any
3 Wounds per turn
4500
Ring of Greater Resilience
Any
+3 Toughness
2900
Ring of Greater Strength
Any
+3 Strength
3200
Ring of Greater Sure Striking
Any
++% Chance to hit with melee weapon
3600
11. GREEN TIER CONSUMABLES
This section contains green tier consumables available in game:

ITEM
USER
EFFECTS
COST
Firebomb
Dwarves
5-7 Damage
100
Haunch of Meat
Any
Heals 6-7 Wounds
180
Hellheart
Ogre Irongut
7-12 damage vs all
Magic Users in LoS*
100
Lesser Scroll of Healling
Any
Heal 7-12 Wounds
100
Lesser Scroll of Protection
Any
+3 Toughness
100
Orb of Might
Magic Users
+4-6 Reserve Power Store
62
Potion of Battle
Any
+1 Attacks
40
Potion of Healing
Any
Heals 1-6 Wounds
50
Potion of Quickness
Any
+2 Movement
40
Potion of Strength
Any
+4 Strength
40
Potion of Swiftness
Any
+% to hit with melee or ranged weapons
40
Potion of Toughness
Any
+1 Toughness
40
Small Bandages
Any
Heals 1-3 Wounds
30
Small Provisions
Any
Heals 1-3 Wounds
10
Stake
Witch Hunter
5 Damage, +10-20 damage,
chance to stun vs Undead enemies
80
Stonebread
Dwarves
Heals 1-6
Requires whole turn
10

* LoS - Line of Sight
12. BLUE TIER CONSUMABLES
This section contains blue tier consumables available in game:

ITEM
USER
EFFECTS
COST
Assorted Sausages
Any
+9 Strength
400
Draught of Battle
Any
+2 Melee Attacks
300
Draught of Healing
Any
Heals 7-12 Wounds
75
Draught of Keensight
Any
+% hit with ranged weapon
200
Draught of Lightning Blades
Any
+4 Weaponskill
+2 Strength
+1 Melee Attacks
200
Draught of Toughness
Any
+6 Toughness
200
Draught of Weapon Mastery
Any
+10 Strength
+% chance to hit with melee weapon
1300
Finger of Death Scroll
Any
15-30 Damage
200
Greater Orb of Might
Magic Users
+7-12 Reserve Power Store
500
Halfling Hot Pot
Any
+9 Toughness
300
Holy Water
Witch Hunter
11-14 Damage
Useable vs Undead only
400
Large Firebomb
Any
11-15 Damage
500
Medium Bandages
Any
Heals 4-6 Wounds
120
Medium Provisions
Any
Heals 4-6 Wounds
100
Scroll of Fire
Any
9-12 Damage
300
Scroll of Healing
Any
Heals 12 - 22 Wounds
300
Scroll of Protection
Any
+6 Toughness
300
Scroll of Rage
Any
+2 Melee Attacks
300
Silver Stake
Witch Hunter
10 Damage
+20-30 Damage, Chance to Stun,
Chance to insta-kill vs undead
160
13. ORANGE TIER CONSUMABLES
This section contains orange tier consumables available in game:

ITEM
USER
EFFECTS
COST
Blessed Silver Stake
Witch Hunter
10 Damage
+40 Damage, Stuns, % Insta-kill vs Undead
240
Elixir of Battle
Any
+3 Melee Attacks
1000
Elixir of Healing
Any
Heals 12 Wounds
1000
Elixir of Strength
Any
+12 Strength
1000
Elixir of Toughness
Any
+9 Tougness
1000
Greater Finger of Death Scroll
Any
25-50 Damage
1200
Greater Scroll of Fire
Any
13-18 Damage
600
Greater Scroll of Healing
Any
Heals 18-24 wounds
600
Heavy Bandages
Any
Heals 7-9 Wounds
250
Large Provisions
Any
Heals 8-10 Wounds
300
Legendary Orb of Might
Magic Users
+10-18 Reserve Power Store
250
14. SPECIAL ITEMS
This section contains special items available in game. They are given as a reward at the end of missions. Not available in any settlement store:

ITEM
USER
EFFECTS
COST
Blinding Talisman
(Palace of Ice)
Any
Blnd everyone in line of sight for one turn.
Use once / dungeon
2200
Bracelet of Wrath*
(Da Raid Quest, Bieswang)
Any
Enter Blood Rage
x2 Melee Attacks
15% Beserk and wound friendly
1600
Bretonnian Wine
(Idol of Mork)
Any
Heals All Wounds
300
Bugman's XXX Cask
Any
Heals 1-6 Wounds
8 Uses (New)
8000
Charm of Learning
Any
Payment for Trainer service(s) ?for 1 level?
Use Once
2000
Glowing Lifestone
Any
Swaps wearers Max. Wounds with that of target
1700
Haunch of Old Nell
(Beasts of Burden)
Any
+6-7 Wounds
10
Lifestone of Ashraz
(Palace of Ice)
Any
Averages Max. wounds of wearer & target
2200
Lightning Fire Ring
(Beasts of Burden)
Any
5-30 dmg
One user / dungeon
2500
Ring of Fortune
(Return of the Necromancer)
Any
Absorb 60 Wounds. Once limit is reached it will explode, causing 60 Damage
3000
Ring of Jade
(Starts w/ Warrior Priest)
Warrior Priest
Chance to regenerate or damage
Works at Turn End
1000
Staff of Power
Grey Wizard
+2 Power
+1 Toughness
5000
Stone Iron of Ghamaluk
(Idol of Mork)
Any
Heals all wounds on wielder
Use once / dungeon
4000
Talisman of Power
Magic Users
Replenishes Power Reserve Store
Stores unused Winds of Magic, which can be added when activiated
Use once / turn
2000
Trickster's Shard
(Trickster's Vault)
Any
+5 Max. Wounds
Passive damage vs enemy Magic Users
2500

** Quests in italics show where items are received.
15. FINAL THOUGHTS


This guide is complete apart from the very rarest items. Additional items will be added when or if they are found. If youre reading You can help by writing the details of said item below in the comments section and posting a link to a screenshot uploaded on Steam! Contributers will be credited in this section!

Imeasureable merit and grateful thanks to the following contributers who managed to find some exceedingly rare items that were missed. Stand and be recognised:

1. DJ Raptor
2. GhostSCV
3. Here_Is_Plenty
4. Alcwyn
5. clubcolours
6. _G_
7. gonmorcas
8. Pikachu
9. ...

Additional thanks for making use of my (third) steam guide. Hope it was helpful and/or informative.

2Clicks.

73 kommentarer
Two Clicks  [skapare] 22 jun, 2024 @ 2:35 
Yes for now and near future will continue to update. You have been added to the roster of noble adventurers. Thank you and sally forth with good winds Pikachu.
Pikachu 21 jun, 2024 @ 18:22 
In case you're still updating, the Amulet of Purity for the Witch Hunter is "One use per dungeon"
_G_ 19 aug, 2021 @ 18:20 
I'm good thanks mate. Been absent from the game for a while, but felt like chipping away and seeing what else we could find.
Two Clicks  [skapare] 18 aug, 2021 @ 5:23 
Hey again _G_. All good thanks. And you? Ive added your interesting find. Thanks again.
Were still going thanks to everyone who has contributed.
* UPDATED *
_G_ 18 aug, 2021 @ 4:41 
G'day Two Clicks, hope you're well?

I found an additional blue tier weapon; received as the quest reward for rescuing Heidenrich Erasmus.

ITEM: Longsword of Defence
USER: Marauder and Wizards
EFFECTS: 7-9 Damage, +1 Toughness, (One-handed weapon)
COST: 1500

Thanks mate.

https://gtm.steamproxy.vip/profiles/76561197967549773/screenshots/?appid=326670
Two Clicks  [skapare] 25 jul, 2021 @ 13:35 
Added. Worn Circlet. :)
Two Clicks  [skapare] 10 jul, 2021 @ 12:06 
Added. Plate Helm. :)
Two Clicks  [skapare] 15 aug, 2020 @ 11:22 
No worries. Thanks for confirming. :)
gonmorcas 15 aug, 2020 @ 11:17 
1) chance to slam. sorry for the error
Two Clicks  [skapare] 14 aug, 2020 @ 13:36 
You are correct. I dont see another weapon with that talent. Could it be any of these? 1) Chance to Slam 2) Critical Chance 3) Chance to pin?