Left 4 Dead 2

Left 4 Dead 2

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L4D1 Animation Pack
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Game Content: Weapons, Items, Scripts
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Päivitetty
16.176 MB
4.2.2016 klo 14.51
7.4.2019 klo 23.46
5 muutosilmoitusta ( näytä )

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L4D1 Animation Pack

1 kokoelmassa, tekijä EEEN
L4D2 Beta Collection
22 luomusta
Kuvaus


I don't like having a messy addons List. All these individual weapon addons took up space and I just didn't like it, so what I did was take the weapon animations and put them in one pack.

Pack with the L4D1 Pump Shotgun and Pistol
- https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1706799037

What does this do?
- This Mod replaces all weapon animatoins excluding melee weapons and throwables.
- First Aid Kit, M60, Deagle, and Grenade Launcher also have animations.

All Credit for the animations goes to Theuaredead`, Lt. Rocky, and Noa.
I did nothing but simply put these animations into one folder to save space on my addons list.
114 kommenttia
italian bootyhole 4.9. klo 5.36 
i think i now understand why valve made new animations
El Mar Rojo 26.1. klo 21.02 
2025: :0
El Dui 18.11.2024 klo 16.39 
The Militar Sniper Is to Slow
Puro 25.10.2024 klo 11.20 
e3 moment
Average 14.10.2024 klo 14.04 
some of the weapons have a weird delay before shooting, i think its because the draw animations dont match the actual time it takes for it to fully draw
foxmulder591 15.8.2024 klo 8.14 
it works but the scar has a little delay before i can shoot it
frazier92807 21.1.2024 klo 9.18 
yea it still works but the last stand weapons don't come with it
Flynn 19.1.2024 klo 19.39 
Does still work even after TLS Update?
hwykiynt 14.1.2024 klo 22.08 
It's a nice mod but the reload animation timing should be adjusted to match each gun's reload duration. Some weapons that have long actual reload times will have a few seconds after the reload animation when you cannot shoot them because the animation is finished before the actual reload is finished.
|R| Xanavi A.R.T.A. Silvia 25.11.2023 klo 21.56 
muy bueno, lastima que la mayoria de mods que reemplazan la skin de las pistolas ya vengan con su propias animaciones, lo que hace complicado saber cual de estos no genera incompatibilidad con este add-on, otro problema es que las "armas unicas" que deberian aparecer (como el ak47 que aparece en "the last stand") simplemente no lo hacen y en consecuencia solo podemos usar las versiones normales de todas las "armas unicas" que aparecen durante los mapas.