Distance
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Dragon Road
   
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Difficulty: Advanced
Mode: Sprint
Метки: level
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1.461 MB
1 фев. 2016 г. в 6:09
13 фев. 2016 г. в 17:18
Обновлений: 15 (просмотреть)

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Dragon Road

Описание
Find the seven dragon teleporters (yellow ones) and grant your wish to be the fastest driver.
Комментариев: 27
5el. 27 фев. 2017 г. в 12:34 
Wow, I'm speechless. This here, is doubtlessly a work of art.
1 янв. 2017 г. в 15:01 
:flag:I LOVE IT:flag:
Spaghettacus 27 июн. 2016 г. в 21:48 
Impressive but imperfect. There are a lot of areas where you can only find out what to do by trial and error.
geblockt 17 апр. 2016 г. в 11:50 
Very nice map ! Thanks for it !
AngelofAnger 2 мар. 2016 г. в 5:55 
I really loved your map. you set very different solutions and innvoations. the graphic is gorgeus very amazing variatons. look foward for other maps
El Duderino 14 фев. 2016 г. в 10:59 
This was without any doubt the best Distance track I've ever played. Absolutely amazing!
So many cool things that needed to be approached differently from other Distance tracks.
Look@it.go  [создатель] 12 фев. 2016 г. в 8:11 
FlamboyantMongoose
Ty! It still need some work. Hope you like it even more :D

RushingMonk3y
Ty! I'll fix the respawn point
Nope. No good way to avoid the ceiling, but you can use it in your favor
https://www.youtube.com/watch?v=sdK9pvpg3Xg&feature=youtu.be
RushingMonk3y  [создатель] 12 фев. 2016 г. в 0:12 
Nice update :) The ridge / stone pillar part now looks really cool, and making the dragon unskippable + shortening the 0g part was a good choice imho. Although now your map can be completed in under 3 minutes, which I'm not sure is what you wanted since you advertise it as a 5-6 minutes track :D a couple of issues:

- the respawn in the ringloop part (after ball#3 / stone pillar zone) is rotated up

- now that the dragon is unskippable, is there any way to *consistently* avoid hitting the ceiling at the end of its tail and messing up the direction you enter the teleport in? In my best run I was lucky and entered the teleport just right, but I've had some perfect runs f*ucked up by that and I was so pissed off...
FlamboyantMongoose 11 фев. 2016 г. в 19:19 
excellent track
i had to try a few techniques to progress that no other track had ever required and the design was just great and clearly involved time and effort
keep it up
Look@it.go  [создатель] 11 фев. 2016 г. в 8:38 
Oh, the freedom xD Well played, guys. Only 1 is totally unintended. Unfortunately some shortcuts will disappear or be hard to reach in next updates (not because I think you are cheating, I'll give the map more buildings).