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Rocket carriers had 2 Lv5 inferno rockets, Lv5 mk2 recharge beam and lv5 mk 2 shield beam and all the other gubbins for planet scavenging and raiding.
Enemy ships got 15 - 25 hits on me before i could even move, but once i did, it was Goodnight Vienna! 124,416 damage from each annihilator made short work of everything... and the rockets were not too shabby either, my setup meant that the two carriers hit as hard as one annihilator.
I had the same 6 ships from when i built them right to the end of the game, and i lost the first one in the very last fight.
So there is a fun way to do it too. :D