Labyronia RPG

Labyronia RPG

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Labyronia RPG Walkthrough
By aquatorrent
Where to go next? This guide will help you to finish the game.
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Introduction
This is a walkthrough for Labyronia RPG. I saw that there is no walkthrough for this game in the guide section so i try to compile all information i could find in order to make this game to be easier to play (for those who are having a hard time playing this game, i mean). Actually, there is a guide in the discussion section, but i think some people will not notice it and it's quite hard to read.

Note that i make this guide after i finish the game so that i will only post the most important thing to finish the game. I will not post things like how many chest and what items you can get in a particular dungeon or something like that, but i'll help you to guide you through the game in case you are stuck.

Sometimes i'll put spoilers in this guide so if you don't really like spoilers, don't read it.

I will try to make this guide as simple as possible, but i can't really guarantee it since i'm usually try to explain things in detail.

If you find a wrong grammar in this guide, please do correct it and i'll try my best to fix it asap.
Important Things
Before we begin, here are some important things you need to know.
  • You'll get a party member later on, when you are about to finish the game.
  • You can finish the game in level 2x+
  • The gameplay is about 5 hours+
  • There is a bug in the desert area so it's advised for you to make a multiple save as soon as you reach there
  • Equipment status > equipment stats later on
  • If your character dies, it's game over. So save often
  • You can only save in the world map or using the torch
  • You can flee on some battles by pressing X, then choose Flee
  • You'll need to stock healing items later on
  • You learn skill by finding cues across the world. This cue can be anything (tree, beer, etc)
  • All screenshots are taken right before i finish the game, which means that there will be some "weird" screen shots (there is another teammate when you shouldn't have it yet, npc is standing in different position, etc)

This is not really important except for the perfectionist, but the cap level is 40. You can level easily in Carnivorous Island (refer to Secret Areas section for more information).
[Credits to KIMI for the information.]


As per new update(March 28), the level cap is raised to 50. You can still cap it easily in Carnivorous Island like KIMI said.
I'm not planning to replaying this game anytime soon so don't expect me to look for that new weapon drop.
*NooB A* did a great job in finding the weapon and listing other weapons here.

FYI, you don't really need those weapons except for "100%" completion.
Part 1 - The First Crystal
- Meldor Village
House of Arres
- After you can control your character, open the red chest and equip the sword.
- Press Z on the jar to get 100 gold.
- Get out, then go east and south until you see a yellow tent. Enter that area.

You should have got the achievement: Welcome to the World!

If you encounter an enemy, just attack and heal when necessary. Heal your hp to full when you have finished the battle.

Southern Tent
- Press Z on the green tree to receive Wind spell.
- Press Z on the tent to receive Leather Tunic. Equip it.
- Get out, then go north and pass the bridge (you don't have to visit the village yet since you still don't have money to buy anything).

Now, whenever you encounter an enemy, just use Wind on it.

Southern Bridge
- There is an old man who talks about elemental crystal. At least we got a mission now.
- Get out, then go east (don't go to the west yet; there is a strong enemy which you can't defeat atm), and north until you reach to a place which looks like a farm.

Drakna Farm
- Press Z on the scarecrow to get a hat [credits to klausdh].
- Enter the house, open the chest.
- Get out from the house, then go west and talk to the person there (just press Z and then X) to get an info about Orcs on the way to Jenise.
- Get out from the farm, then go north until you reach a bridge. Enter.

Northern Bridge
- Go north, and then go to the house near the bridge.

Bar Entrance - The Cold Shoulder
- Enter the bar
- Press Z on the gold beer (on the counter) to learn Drain Aura. This skill is used to drain MP, which is very useful in the beginning.
- Go west (in the bar) and speak to the baldie. You will get an achievement: No Love.



- Get out from the bar and level yourself on that place (do not go east since the opponent is strong over there) until you are level 5 (if the enemy encounter rate is low over there, just fight the ones in Northen Bridge and reset the enemy by exiting and entering). If you have 340 gold at the moment, go back to the village which we have skipped before. Time to buff yourself up.

Meldor Village



- Go to the weapon seller and buy a Long Sword.
- Go to the armor seller to buy and equip Seal Buckler, and Chain Helm.

In case you are wondering, the money trick was fixed with the latest patch, so you have to farm gold properly.

After you have reached level 5 and wore decent armor, it's time to go to Jenise.
- Water Labyrinth
Labyronia
- Go to the Northen Bridge (the bridge near the icy land) and go west from there.
- There is a bulding in the north which has a treasure chest in front of it, but you can't enter the building yet.
- If you go a little south from there, there is a tent on the west. Enter.

Western Tent
- Press Z on the tent.
- Get out, and follow the path until you reach a cave. Before you enter the cave, make sure you have killed an orc to have at least one Velvet Leather in your inventory.

Here's a tip from M E T A L for the next area:
Originally posted by M E T A L:
You can one shot Primorodial Floaters using the Fire spell. This requires to get it from Ferdel forest beforehand, though. Inside one of the chests of the cave (SW side) you'll find a Cross shield, which means you only need to buy one more at the shop, though you won't be needing it until right before the Wind crystal, when you can purchase it without any problem.

Jenise Cave
- Save the game and talk to the guard when you are ready. You will be moved to a labyrinth.

Water Labyrinth

Original size
(wow, that size. i even have to compress it in order to upload it. i won't make a map for the other labyrinth.)

- Press Z to 6 purple crystal in each area's corner.
- Note that there is a cue for Water spell here. Find a blue colored blob to learn it.
- After that, go to the upper-middle area to do a boss fight.

You don't have to use skill for the opponents here. Just attack normally, heal and drain MP when necessary. Make sure you kill the floater first because they can blind you.

Note that blind will lower your physical damage accuracy, not magical. So you better cast wind when you are blinded for more accuracy.

Playful Water Fairy + Primordial Floater x7
The fairy will buff and heal you on turn 4 and flee on turn 6 so you only need to attack the floaters.
Turn 1: Attack / Wind (on any floater)
Turn 2-3: Defend
Turn 4++:
If your HP is high: Attack / Wind (on any floater)
If your HP is high and you are Blinded: Wind (on any floater)
If your MP is low: Drain Aura
If your HP is low: Heal

- After you have killed the fairy, make sure to press Z at the statue to learn Wave.
- Go upstairs, save, then get out.

Jenise
- Make sure you didn't step on the crack. Fight the guards (just attack them until they die).
- Press Z on the monument at the end of the road to learn Will Strike. This spell has a higher physical damage than normal attack and has a silence effect, which is good.
- Fall down to the nearby crack and get out from the labyrinth (just follow the road).
Jenise Cave
- Get out from the cave (to the west) and return to Jenise.

Jenise
- Go to the house on the upper left (Poor House) and press Z on the little chest on the top right to get 20g.


Note: before buying everything, make sure you check if you have enough money to afford all of them.
if you can't afford all of them atm, just buy 1x Great Fish Robe, 1x Cross Shield, 1x Velvet Leather and 1x Light Step Boots for now.

credits to Rigby for pointing that out.

Here's some tips from M E T A L:
Originally posted by M E T A L:
The only item you really need to buy is the Key item: "Light Step Shoes". Also the "Great Fish Robe" does help but don't buy the "Jade Robes" because the "Flaming Tunic" you get for free at the bridge's npc is better.

In addition you can get a better pieces of gear for free in Ferdel Forest's Deep Grotto than the one's from Jenise. You'll find an "Elven Sword" an "Elven Plate" and your best Accessory so far: the "Steady Boots" that prevent the effects of Stun and Grounded. To get to these three items, however, first you'll have to be able to kill at least two werewolves without saving.

As for the Headgear, buy the "White Mask" if you must but you can find a free "Soldier's Legacy" in the Ferdel Mountais Inni's backyard (next to the gravestone cue).

- Go to the armory. Buy 1x Great Fish Robe, 2x Cross Shield, 1x Delicate Plate, and 1x White Mask. You need to buy 2 shields if you don't want to return to this place again to buy the shield for your party member (yes, you use this shield forever)
- Equip Cross Shield, Delicate Plate, and White Mask.

- Go to the shoe seller (house with shoe sign on it) and press Z on the shoe on display (Light Step Boots). If you have Velvet Leather and 250g, buy it. If you don't have either one, collect them (Velvet Leather can be found after battling with the Orcs).

Here's a tip to find the orcs from Icey Vampir:
Originally posted by Icey Vampir:
They are in the Dark green areas before the Forest and before Jenise. Head out of Jenise pass through the cave to find the dark green patches.

- Buy 1x Winged Boots and equip it.
[Note: the boots that you'll need to go to the next area is the Light Step Boots, not the Winged Boots.] Winged Boots is an optional acc.
According to Jerti, Winged Boots is a requirement to kill the boss in Earth Labyrinth (the next labyrinth) now.

- Press Z on the jar to get some gold.

- Go to weaponry. Buy and equip Backslash.

If you don't have enough money to buy it, here's a grinding tip from cyberun1t:
Originally posted by cyberun1t:
The fastest way i've found to get rich was slaying orcs at Western Tent area. It takes 3 water strikes to kill one and you get 200 gold.


- Now, get out and go to the north, to the building that's about to collapse which we skipped earlier.


- Water Shrine
Shrine Entrance
- Open the chest, save and enter the building.

Water Shrine
- Equip Great Fish Robe.
- Just use Will Strike and Drain Aura to keep your MP. Heal everytime after battle or in battle when necessary.
- At the end of the road there will be a boss.

Triden
Just spam Will Strike to win. Use Drain Aura and heal when necessary.

- When the boss is dead, you will receive his trident.
- Re-equip your Delicate Plate and return to Jenise.

Jenise
- Go to the house with a wand sign inside (Belet's House). Talk to Belet to trade your new trident with her recommendation letter.
- Get out from her house and go to the north, to the place with fence and floor which has lots of cracks. You will notice that there is a soldier who's blocking path below you. Just talk to him and he'll let you through. Follow the path and press Z on the monument to receive Water Crystal.



First Crystal obtained!

- Now, return to Meldor and head east from there.

ps: Sir-♥♥♥-a-lot confirms that if you talk to the old man in Southern Bridge (it's the bridge west from Meldor), you'll receive Flaming Tunic. Note that you can't receive the Tunic if you talked to him later on.
Part 2 - The Second Crystal
- Ferdel Forest
Ferdel Forest
- Talk to the green-haired lady near the entrance to get an achievement: Unknown Explorer.
- Note that this forest is endless, which means it will repeat the map if you go in the same direction.
- If you see a bonfire, press Z on it to learn fire.

Here are some secret passages in this map:


- Get brown mushroom. Details can be found here.
- Get out of the forest.

Deep Grotto
Warning: The monsters here are very strong.

- If you go to the west, you will see a hole. Go inside.

Witch's Hut
- Talk to her so that she will open her shop in exchange for the brown mushroom. She sells useful potions.
- Open the chest and go to the door.

Secret Passage
- Open the chest and go out.

Deep Grotto
- Go to the east, to the exit.
- Go to the building in the north west.

Here's some tips from Alex to get Steady Boots easily:
While I'm in "Deep Grotto" (in the entry), It's seem like there's a mistake where you can move through walls, getting easily "Steady Boots" (but not the others items) and let you exit that place moving to the exit (for above, go down). http://i67.tinypic.com/331lpo0.jpg

Ferdel Mountains
- Talk to the Clown to initiate a battle. Just spam Will Strike. Use Drain Aura/Heal when necessary.
[Adrianne confirms that you can lose in this battle and you'll get a Lucky Charm (30 luck, protects against paralysis) if you lose to him]
- Talk to the innkeper and buy sausages. 50 is enough (i bought 99)
With the latest patch, as you can't do the money trick anymore, just buy enough Sausages atm and buy it again when you run out.

Time to power level! Go back to deep grotto and level up until 15 (i did it until 20), killing the werewolves.

How to beat werewolves:
Spam Fire.
If your HP is low (<500), use Sausage.

Note that there is a stone cue in Deep Grotto. Here is the explanation in detail.

After you have finished. go to the east area (Abandoned Mine).
- Earth Labyrinth
Abandoned Mine
- Traverse through the mine and pick the pickaxe on the top right.
- Exit on the stairs and then exit to the east. Go south after you get out.

Earth Labyrinth
- Follow the moss path in order to reach the exit.

Enemy weakness:
Headless Moss Skeleton: Stone, Quake
Zemocon's Flower: Any physical based attack (Attack, Will Strike)

- Don't forget to get Dispel from hitting the green blob with Stone. You'll need it for boss fight.
- There is also a Quake spell from Zemocon's statue.
Click here for more information.

- After you have finished traversing the map, go to the next screen to fight the boss.

Lycia
If he is not grounded, use Stone/Quake.
If he is grounded, use Wind.
If he is buffed, use Dispel.
If your HP is low, use Heal.

Jerti confirms that Stone/Quake doesn't work anymore so you have to use Winged Boots to minimize the damage.
kostek00 confirms that sometimes, the boss will resist to grounding (and shown as immune) although it still can be grounded.

- After you killed the boss, take the Earth Crystal and return to the Abandoned Mine.
Part 3 - The Third Crystal
- Alathar
Abandoned Mine
- Go down to Lower Mines, then head north to Mines Route. Exit the mine. After that, go west, and then north.

Alathar
The map here is very big. Here's what you need to find:
- A house, Mary's house to be exact. Pick up her diary.
- A ladder key in a grey chest.

Here's a tip from Icey Vampir:
Originally posted by Icey Vampir:
In order to find the dragon from the entrance of the map near the save point go left (west) until you see the cliff and up (north) to find the ladder. Then go right (east) from there until you get to a fence to get to the grey chest with the key (go all the way around and fight the zombies near the small maze) go out from the maze and down ( south ) from there to get to Mary's house. (there are footprints that basically show the way) If you run into a pile of bones and some headstones of sorts (this is a cue for another Character) continue south, the house is relatively close to this point. Beyond that, go south from the house until you reach the empty farm head east from here until you see a sign that says graveyard. (the Map does loop btw) Hope this help

- Use the ladder key to the lock in the area. Go upstairs, slide down, and you'll find an Ice Dragon. Push it and battle it.

Ice Dragon
Spam fire.
If your health is low, use Heal/Sausage.

After you beat it, you'll receive Panel Key.

- Find a graveyard and press Z on Mary's gravestone. A stone near the gravestones will break. Go inside to get out from this place.

If you have trouble in finding the areas, here are some great tips from rpgarcher:
the house is on the top left corner of one of the huge plank squares the key is just to the right of the top of the sled hill (which is pretty easy to find) there is a trail of green footprints that leads to an arrow that points to the graveyard

Labyronia
- Go inside the town in the middle.

Glimthar Village
- Go to the house beside the inn and press the switch until there is a steam on the opposite side of the switch. Press Z on it to learn Ice Shield.
- Go to the house in the western area (Wood Processing) and press Z on the crate in the topright corner to get Fur Ears. [credits to LoneWolf for the info]
- Get out from the village and go to the left building (Castle Entrance).

[note: zKief confirms that you can get Thunder Axe by helping out the blacksmith in this town.]

Castle Entrance
- Use the Panel Key to open the door.

Windir's Castle
- Go west as soon as you enter, and press Z on the top right table on the area to get Iron Key.
- Go to the northwest part of the area and press Z on the glimmering item to get Lighter
- Go to the southeast part of the area and press Z on the coffin to initiate a battle
- Go to the northeast part of the area and press Z on the candle to light it up.
- Press Z on the book near it and read until the last page to get Windir's Signet.

Enemy weakness:
Dark Room Presence: Physical attack
Shadow Giant: Fire, Flame

Note that there is a dragon boss on the second floor, and you are not strong enough to beat it now. Read on how to beat it on Abramelin section.

- Get out from the area.

Labyronia
- Go east until you see a square shaped forest. Save and fight the monster.

Matyrs
Spam fire.
[credits to smiling senshi] If Ice Shield is not active, use Ice Shield.
If he is not grounded, use Stone.
If you are low on health, use Sausage.

- After you defeat the monster, you'll get Thunder Axe. Equip it.
[note: smiling senshi confirms that the drop name is Crimson Axe.]

- Now go back to Abandoned Mine and go to the desert area (the place before you enter Earth Labyrinth) and go north east this time.
- Desert of Illusions
The Desert Gate
- Talk to the guards and pass through. Go east after that.

Desert Entrance
- Go southeast. Use pickaxe on the rock below:



All monsters in this area are weak by Water/Wave, except Bandit who is weak by physical attack. Just spam those skills.

WestWeasly says that instead of bandits, there is only Venom Tongue that has the same weakness. I'm not sure if it is because the recent update or not.

- Go west.

Desert of Illusions

Here's some tips from M E T A L:
You can find an exceptional Headgear for free here. From the Southwest entrance (next to the Oasis) Head West untill you see a maze carved in the sand (it's West of the stairs that lead to the statue cue), traverse it and you'll reach a tent, inside you'll find a "Magi's Crown".

- Talk to the person in front of the tent and buy a Canteen or two. It's useful to reset your timer.

With the latest patch, you can't buy the map anymore, but you can see the map by paying 150g.
Here is the map if you don't want to spend money to see it:


- There is a Cue for Arres; the Cue on the leftmost of the map.

- Go north and when you find a long cliff, head west and look for a ladder. Climb up and walk until you reach a dead end. You'll engage a fight.

Nefer
Spam water.
If your health is low, use Sausage.
If he buff himself, use Dispel.

Originally posted by CSaintD:
tip: CSaintD said that you're better spamming Wave instead of Water in this fight.

After you win, you'll get a Plate Mail and the most important thing, Harkon's Sword.

Now let's explore the desert. Here's what you need to do:
- Go to Fairy Playground and finish the maze.
- Go to Hot Quiz and answer his question. Here's the answers.
There are 3 rounds for the Hot Quiz so make sure you visit it again.
- Go to Green Valley and press Z to the scorpion.

- After the cutscene, go north.
- Firmagis Mountains
Labyronia
- Go north.

Firmagis Mountains



- Go to the highest peak you can find in the east area enter the passage on the left.
- Enter the passage on the left and drop the rock below. Go back to the starting area.
- Go to the west area, then go to the highest peak you can find and enter the passage on the right.

Here's some tips from M E T A L:
One of the chests contains the Accesory: "Aero Cloak" that allows you to hit twice.

Enemy weakness:
Dinyon's Phobia (spider): Physical Attack (just Dispel it whenever it buffs)
Flaming Giant Head: Water / Wave

- Go to the south to learn Fire Shield.
- Save and get ready to battle.

Firebird, Fiery Wisp 2x
Use Fire Shield.
Use Wave until Fiery Wisps dead to remove Firebird's buff.
If Fiery Wisps are dead and Firebird casts buff, use Dispel.
If your HP is low, use Heal.
If you need more turns to heal before the Fiery Wisps dead, you can use Stone to ground the boss (credits to Alex for the info)

- Get out from the cave and head north.
- Carallan
Carallan
- Go to the pub (north east) and talk to the person on the far right.
- Press Z on the shield to learn Counter.

- Go to the weaponry and buy and equip Salamander Helmet, Diamond Armour, and Gladiator's Sword.

- Go to the house in the south east (Common House) to find a chest.

- Go to the Carallan Arena (building in the center) and talk to the guard in front.

- Go to the School of Fighters (north west) and press Z to the statue to learn Flame.
- Talk to the instructor and then check the leftmost locker.
- Go south from the locker room and you'll notice a chest there.

- Go back to the Carallan Arena when you are ready; it's time to fight.

First boss
If Counter is not active, use Counter
Spam physical attack skills (Attack, Will Strike)

Second boss
Buy and equip Cleric's Robe just for this fight.
Spam Will Strike to prevent him from casting spells

Third boss
If Counter is not active, use Counter
If Enchanted Blade is not active, use Enchanted Blade
Spam physical attack skills (Attack, Will Strike)

Fourth boss
If Counter is not active, use Counter
If Enchanted Blade is not active, use Enchanted Blade
Spam physical attack skills (Attack, Will Strike)

Fifth boss (there are three stages in this fight)
If Counter is not active, use Counter
If Fire Shield is not active, use Fire Shield
Spam Water / Wave
If HP is low, use Sausage.

After you win you'll receive fire crystal.

- Go to the Pub and talk to the drunk guy to get a whisky [credits to klausdh for the info].
- Get out from the town and head west, then south to the building near the water.

Enemy weakness:
Dinyon's Phobia (spider): Physical attack. Use Dispel if it buffs.
Hot Bubble: Water / Wave


Part 4 - The Fourth Crystal
- Artemis
Here's some tips from M E T A L:
As soon as you get access to the Artemis, I'd advise to rent the 8.000 ryo ship and plunder all four treasure sites. I also recommend to get all the Ancient gear and the "King's Axe" in the Fire Labyrinth at that moment.

Boat Entrance
- Go inside the building and buy the boat. After that, get out on the west exit and take the boat.

Labyronia
- Head west and then north when you are near the Abandoned Mine entrance (yes, go through that small passage).
- Get out from the boat when you reached a dead end.
- Walk to the west and then north.
- Enter Glimthar Village.

Glimthar Village
- Enter the first door that you find, on the east.
- Talk to Garric and he'll join you.

Now you can either look for Garric's cue before proceeding or keep on continuing the game (Arres still can do everything by himself anyway). Here's the cue list if you want to.

Just make sure to get Fire Shot skill in Metal Processing to make the next boss easier.

- Get out from the village and go on the cave (east from town).

Cave Entrance
- Talk to the guard and go inside.

Airship Cave
- Note that there is a cue for Garric. Details can be found here.
- Follow the path until you reach a save point.
- Head south from the save point, then stand in the middle of the four ice "columns" and fight the Frozen Memory to get a Frozen Memento" [credits to klausdh for the info].

All the monsters here weak with Fire so just spam it.

- Press Z on the monster below the save point to initiate a battle.

Ice Trapper.
- Arres: If Ice Shield is not active, use Ice Shield.
- Arres: Spam Fire.
- Garric: Shoot/Fire Shot

- After that, just get out from the cave (the passcode is 4355) and press Z to the airship to fly.


- Schietar University
Labyronia
- Head north, and go to the west when you reach a snowy region. Land on the place with purple house on it and go inside.

Schietar Teleport
- Go to the brown "pedestal".

Schietar Entrance
- Go inside the building.

Schietar University
- Talk to the guard in front to notice that the Wind Crystal is missing.
- If you notice, there is Garric on the west. Talk to him and he'll rejoin you.
- Go upstairs twice.

Scholar's Quarters
- Talk to every person inside, inspect every diary and name sign (near the door). There is Ann in the last room and she'll join you.
- Lily and Lokmat has an extended conversation so you might better talk to them more than once.
- Go upstairs twice.

Windir's Tower
- Talk to the guard and then talk to Windir.
- Go downstairs.

Generator Room
- Talk to the guard.
- Inspect the rat hole and the opposite side.
- Go back to the first floor.

Schietar University
- Talk to the guard who ask you to be a detective.
- Lily and Berline are the thieves. Answer this correctly to learn Clarity, an OP buff to raise your attack and preventing Confusion.


What to do now:
- You better collect all cues both for Garric and Ann before heading to the Air Labyrinth.
You can see the details here.
- Don't forget to go to the Hot Quiz in Desert of Illusions for the second round. Here is the answer.
- WestWeasly also says this:
Originally posted by WestWeasly:
While collecting all the cues, you can also get free 1000 coins from an npc in the Desert of Illusions. The closest marking point to find him is: from the Green Valley entrance, go east and then south (clockwise) across the mountain, first npc you'll meet will ask have you seen hairy apes with giraff necks - then go southwest from this npc and you'll find the said 1000 coins giving npc. I can't say if this gift was always there or only appeared after some progress in the story
- Actually this should be done earlier, but do you remember that we skipped the west path after we cross the bridge near Meldor Village? There is a mini boss there.

Octos:
Arres: Clarity on Garric, Clarity on Arres, spam Will Strike.
Garric: Multi Shot X if he has enough BP, Shoot if he's not.
Ann: Heal X or Recover X when necessary, spam Attack.

This should be an easy fight.

- Go to Renegade Lair (east from Meldor Village).



Enemy weakness:
Earth Wizard's Spirit: Wind, Ann's normal attack and Light attack.


(i know i said before that i won't make another map but.. this one is very easy to make so i can't resist it.. i don't even think you guys need me to draw a line from start to boss because it's so easy..)

- Learn Light from yellow symbol on the south east of the map.
- Learn Cure X from ripples on the north west of the map.

Renegade Wizard
Arres: Clarity on Garric, spam anything.
Garric: Multi Shot X if he has enough BP, Shoot if he's not.
Ann: Heal X or Recover X when necessary, spam Light.

After you beat him, get Berithe's Boots in the chest near him.

- After you have done all that, return to the Schietar Univeristy area and head north (with the airship) from there. Enter the white building.
- Air Labyrinth
Shrine Teleport
- Go to the brown pedestal.

Shrine Entrance
- Do you notice the stair near the entrance? Go upstairs and press Z on the statue to learn Tornado.
- Press Z on the chest near the stair to get Oster Staff. [Credits to LoneWolf for the information.]

Wind Shrine
- Go through the path (it's pretty straightforward) and go to the west.

Enemy Weakness:
Windir's Anger: Wind, Tornado
Windir's Ambition: Stone, Quake
Ethereal Manifestation: Stone, Quake

Air Labyrinth
- Step on the yellow platforms and turn them to orange platforms.

- There are 2 cues here, both can only be achieved by warping through the "cloud":
(1) Garric's Temple Shot: from the statue
(2) Garric's Focus: by casting Wind or Tornado to purple blob and making it confused.

- Note that you only can proceed to the boss by warping through the "cloud".

Berline
Arres: always keep Clarity active on Garric, spam Quake.
Garric: Focus if low on BP, Multi Shot X if not.
Ann: always keep Warm Touch and Magic Reflect active, use Recovery X if necessary, attack with Light.

Bunny and Lily -> kill Bunny first.
Arres: always keep Clarity active on Garric, use Dispel if they are buffing themselves (prioritize debuffing Bunny first and debuff Lily after Bunny dies), spam Quake.
Garric: Focus if low on BP, Multi Shot X if not.
Ann: always keep Warm Touch and Magic Reflect active, use Recovery X if necessary, attack with Light.

Now you have obtained all the crystals!

- Get out from that place.
Part 5 - The Collectibles
- Abramelin
Labyronia
- Remember Windir's Castle second floor which we skipped earlier? Time to kill the boss now.
- Go to Windir's Castle (the mansion in the icy region)

Castle 2nd F.
- Talk to Abramelin to initiate the battle.

Abramelin
Arres: always keep Clarity active on Garric, keep Counter active and spam anything.
Garric: Focus if low on BP, Multi Shot X if not.
Ann: always keep Warm Touch and Magic Reflect active, use Recovery X if necessary, attack with Light.

- Defeating him will get you an achievement: Dragon Slayer.
- Press Z on the skeletons in the area to learn Steal Life.

- Get out from the mansion.
- Monster Leader
Labyronia
- Go east from Schietar Univeristy (cloudy area) and enter the ruins.



Imperia Gates
- Talk to Monster Battle to initiate the battle.

Monster Battle
Arres: always keep Clarity active on Garric, keep Counter active and spam anything.
Garric: Focus if low on BP, Multi Shot X if not.
Ann: always keep Warm Touch and Magic Reflect active, use Recovery X if necessary, attack with Light.

- Defeating him will get you an achievement: Monster Mash.
- Press Z on the door behind the boss to learn Release IV.

- Get out from the ruins.
- Secret Areas
Labyronia
- Go north and enter the house.



- You can buy the equipment that you need on the weaponry, although you'll replace it later.

- Do the Hot Quiz on Desert of Illusions. Here's the answer.

- There are some secret areas in this game. Here's the explanation in detail.
(don't forget to retrieve the treasure in Fire Labyrinth because it has some op items which is used when you are killing the boss)


p.s: i'm sorry that this section looks like junk, but other guide has already been explaining it very well so i don't bother explaining it twice :)
Part 6 - The Final Battle
- Mysteria Lobby
Labyronia
- Go west from Carallan and enter the place with four elemental squares.



Fountain of Fortune
- Press Z on all the "monuments" to exchange the crystals with keys.
- There is a cutscene when you press Z on all of the stones above.

- Get out and then head north, to the castle. Make sure you have tons of healing items left.

Mysteria Tower
- Head north.

The Four Gates
- Head north, press Z on each door to unlock it with the elemental keys.

Mysteria Lobby
- If you read the book on the left room, you'll see a note: Pyros (Fire), Aero (Air), Akve (Water), Terra (Earth). This will be an important sequence. Remember it.
- Head north.

Hall of the Elements
- Speak with Ibis to get an achievement: Guardian of the Elements.
- Press the pedestals based on this sequence: fire area, air area, water area, earth area.
- Go back to Mysteria Lobby.

Mysteria Lobby
- Go to the right room and press Z on the treasure chest on the right.
- Press Z on the "strange pedestal" on the left of the bookcase (after you obtain Staff of Feras) to reveal a treasure chest containing Thunder Bow. [credits to LoneWolf for the chest content]
- There is a jewelery box in this room. If you choose to take all rings, you'll lose 2 levels. You won't use the rings so it's up to you whether to take it or not. (i took it)



- After that, get out from the room and press Z on the wall on the "strange pedestal" on the east.

Storage Rooms
- Press Z on the floor with rocks.



Enemy weakness:
Servant of Crodin: Wind, Tornado

Greenhouse
- The old man here sells some useful items. Buy it if you need it. (i didn't buy anything)
- Go upstairs.

Mage's Q. South
- Note that there are some items which can be obtained by pressing Z on the item (not in treasure chest). Make sure you got a minimum of one Crown of Ely in either this map or Mage's Q. North.

Enemy weakness:
Servant of Zemocon: Fire, Flame

- Go north and kill the guardian in the fire room.

Here's the sequence on how to beat the guardians:
Arres: always keep Clarity active on Garric, keep Counter active and spam anything.
Garric: Focus if low on BP, Multi Shot X if not.
Ann: always keep Warm Touch and Magic Reflect active, use Recovery X if necessary, attack with Light.

ps: i'm not really sure whether you have to kill the guardian in order of fire, air, water, earth order or not but i list them based on order here.
[smiling senshi confirms that you have to kill them in order or else, they'll respawn.]

- Go north.

Mage's Q. North
- Press Z on the drawer in the northeast room to get Gale Ring [credits to klausdh for the info].
- There are 2 cues to be learned here:
(1) Garric's Spread Shot from Crystal Ball
(2) Arres' Spiral Slash from Orange Crystal Ball
- Go north and kill the guardian on the top (air room) , and then return to Storage Room.

note: When you get all the cues, return to the "cue robot" (located besides Windir in Sciethar University's top floor) and fight it to get an Elixir and an Accessory, Replica of Air Cristal (protects status) [credits to klausdh for the info].

Storage Room
- Read the diary beside the guardian
- Beat the guardian here
- Go to Mage's Q. South North

Hangy confirms that you should go to Mage's Q. North instead.

Mage's Q. South North
- Beat the guardian in this map
- Return to Mysteria Lobby
- Assembly Hall
Mysteria Lobby
- Press Z on the wall on the "strange pedestal" on the west.

my final equip:
Arres: King's Axe, Cross Shield, Crown of Ely, Ancient Armor, Steady Boots
Garric: Ferdel Bow, Golden Glove, Ancient Helmet, Diamond Armour, Gale Ring
Ann: Cane of Ely, Cross Shield, Crown of Ely, Four Winds Robe, Winged Boots

Note: Ann will not join the final fight.

- Enter the room in the middle to initiate final battle.

Four Gods (Crodin, Windir, Zemocon, Dinyon)
If Crodin is still alive:
Arres: make sure Ice Shield, Fire Shield is active. Spam Release IV. Use healing items when health is low.
Garric: Spam Fire Shot on Crodin

If Crodin is dead:
Arres: make sure Fire Shield is active. Make sure Clarity on Garric is active. Spam Release IV. Use healing items when health is low.
Garric: Spam Multi Shot X, or Focus if low on BP.

If Zemocon is the only one alive:
Arres: Make sure Clarity on Garric is active. Use Dispel on Zemocon whenever he cast health regen buff. Spam Release IV. Use healing items when health is low.
Garric: Spam Multi Shot X, or Focus if low on BP.

If Garric is dead:
Spam Release IV and use healing items when health is low.
(WestWeasly also says that Zemocon is weak to Wind so you also can use that instead of Release IV).


- Congrats for beating the game!
Afterword
Making this guide tooks longer than i thought. I'm sorry if this feel rushed (especially the ones near the end).

When i made this guide, initially, i am thinking on how to make it to be accurate, but it somehow failed because as time goes on, i started to forgot about the details, which is one of the reason i rush the guide.

I don't feel like replaying this game because it took a lot of time to finish and hey, i just finished it! Give me a break! :)

I tend to give links to other guide because i'm lazy to explain things twice and i appreciate their effort to compile the material. However, i admit that i read some references from those guide and use it in this guide in order to remember on what to do next so i put the references on the next section.

Will i make a guide again for Labyronia RPG 2?
Who knows, maybe i'll do it if i can somehow get the game.
I somehow feel lazy to buy it because i prefer Labyronia 1's UI, but maybe it's just me.
I'm curious of how the story ends up though.

Nah, there's a great guide in the guide section already. You better check it out if you need help. :)

I hope this will be useful for everyone, and i'm sorry that this guide is very long.

Tell me how you think about this guide! Your input will be appreciated!

Cheers!
248 Comments
WestWeasly 30 Nov, 2024 @ 10:28am 
oh, of course i mixed up the words counterclockwise and clockwise
the direction of to east, then to south, and then west is obviously clockwise, not the one i wrote while thinking about the corret one
aquatorrent  [author] 30 Nov, 2024 @ 10:07am 
@WestWeasly: thanks for the info! i put them on the guide. as for the staff, it was part of the newer update. *NooB A* already list down all the weapons in that update so i didn't bother putting it here (especially since i haven't replayed the game since i made the guide). here is their list: https://gtm.steamproxy.vip/app/391260/discussions/0/365163686049362426/
WestWeasly 29 Nov, 2024 @ 2:47pm 
Zemocon is weak to Wind, in the late battle you can spam it instead of Release IV to recover MP (provided you of cource equipped the mp-regenerating shield
WestWeasly 29 Nov, 2024 @ 10:28am 
+90 atk, +50 mat, +20 mdf
WestWeasly 29 Nov, 2024 @ 10:28am 
while exploring the first secret room in the mysteria tower, i did fight all the roaming npcs, including that 4-party in the bottom right
then i progressed further, according to guide, killed the first guardian, went back to kill the second, left to fight the cue robot, got the replica air crystal and equipped it on arres, went back to mysteria tower, once again fought all the baddies in the first secret room (where on of the guardians is) and on the same 4-party in the bottom right, got message "obtained Staff of Areatha" after killing them - this is a very powerful staff (just by stats)
WestWeasly 29 Nov, 2024 @ 8:48am 
actually, while keeping in in the same place, change the text to this:
While collecting all the cues, you can also get free 1000 coins from an npc in the Desert of Illusions. The closest marking point to find him is: from the Green Valley entrance, go east and then south (counterclockwise) across the mountain, first npc you'll meet will ask have you seen hairy apes with giraff necks - then go southwest from this npc and you'll find the said 1000 coins giving npc. I can't say if this gift was always there or only appeared after some progress in the story
WestWeasly 29 Nov, 2024 @ 8:20am 
no-no, i totally messed up that nearby npc with another one - the one standing still near columns and a skeleton is wrong - change the description of the marker npc to "the one the says smth about apes and giraffs"
WestWeasly 29 Nov, 2024 @ 1:50am 
again i have no idea if this free 1000 coins was always there or if npc appeared / changed dialogue after some further progression in the story
WestWeasly 29 Nov, 2024 @ 1:49am 
to the south and west from this npc is one of mazes of rocks and dry vegetation and to the north is short-in height cliff that if you go counterclock wise across it you'll find entreance to the green area
WestWeasly 29 Nov, 2024 @ 1:46am 
ok i managed to re-find it
from the entrance to the green area (where the scorpion is to find), go across this cliff clockwise for like 180 degrees, comtinue a tiny bit to the right until, almost immediately, the cliff goes furthe south instead of west - there you'll meat a wanderer talking smth about hairy ape with giraff neck - then go a little bit southwest from them and you'll find the said 1000 coins giving npc