Source Filmmaker

Source Filmmaker

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Star Wars - Blaster Bolt
   
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Model
Models: Weapon
Tunnisteet: SFM
Tiedostokoko
Julkaistu
361.741 KB
23.1.2016 klo 14.52
1 muutos ( näytä )

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Star Wars - Blaster Bolt

2 kokoelmassa, tekijä Nengalore
Star Wars: The Force Awakens
9 luomusta
Star Wars
5 luomusta
Kuvaus
[Features]
- Multiple skins (blue, red, green, yellow)
- Easy to change a color to your own (may require further VMT editing with knowledge of self illumination)
- Bones to shorten/lengthen

Includes:
Nengalore\SW\sw_blasterbolt.mdl
Suositut keskustelut Näytä kaikki (1)
7
27.1.2016 klo 10.32
Some ideas
Ash21
60 kommenttia
Re1dji 25.2. klo 23.59 
dont work
SUPERGAMER/AWAKE-APPLE77 4.2. klo 9.55 
it dont works anymore
TwilightSparkleFan99 15.4.2023 klo 20.52 
funny lazypurple thing
darkk 19.7.2022 klo 22.15 
Bro where the hell is this in the model menu i cannot find it at all
Die Geyer 8.7.2022 klo 16.04 
dUe To FiLe SiZe LiMiTaTiO-
John Warhammer 18.4.2022 klo 7.37 
Why the blaster stay white on my poster is the best blaster effect i've ever see but he don't work :steamsalty:
Advise Against 28.1.2021 klo 15.30 
can this work as a lightsaber blade?
Nels 27.12.2020 klo 11.55 
Hello, will it ever be ported to GMOD?
John Life 2🐀 9.9.2020 klo 7.33 
Thanks, I'll try it out
Nengalore  [tekijä] 8.9.2020 klo 19.38 
render as image or image sequence; do that thing. just do -sfm_resolution 1080 -w 1920 -h 1080 or whatever resolution you wanna render at in the launch options, ignore it telling you that it can't do that when it starts up; go to Export>Movie and switch the resolution of the movie to the resolution you want, then go back; in the bottom right I believe you'll see "1 of 1024" or something; select a camera in your viewport and click on that viewport; then go to the clip editor and that number should be going up, that's it rendering in the viewport essentially; once it hits the 1024 or whatever, it'll reset back to 1 and that means it's done; so then just do Export>Image and I think it's straightforward from there. Hope that helps. I might've missed something, been a while since I've done it.