Cities: Skylines
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4x4 Highrise houseroom #1
   
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3.002 MB
29 дек. 2015 г. в 10:39
17 янв. 2016 г. в 3:16
Обновлений: 5 (просмотреть)

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4x4 Highrise houseroom #1

Описание
Hello everybody

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Model info:
Tris ~ 4200
Texture size = 1024x1024
Texture types = d, i

LOD info:
Tris = 784
Texture = 128x128
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In game information.
Type of building: Highrise H5 Houseroom
Color variation: No
Construction time: 30
Size: 4x4
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New update.
I changed texture size. And I made the LOD. Also I corrected a texture bug.
To tell the truth I again made a mistake when updating, and loaded not that crp file, but after all corrected. But I forgot to put trees. I apologize for it.

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Комментариев: 25
Alcarcaleemo 12 янв. 2022 г. в 16:36 
has a large LOD mesh, may cause performance issues
MrMiyagi 25 мая. 2019 г. в 5:44 
Years later, I still love your building ;) Posted a screenshot with your link. https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1751255352
boformer 30 янв. 2019 г. в 6:39 
This is so nice! A masterpiece!
AliTarGz  [создатель] 13 июл. 2017 г. в 10:53 
@PoloB, no, only for growable
PoloB 13 июл. 2017 г. в 10:45 
So beautiful!!! RICO support?
MrMiyagi 8 мая. 2016 г. в 12:51 
O.O beautiful!
Grizhlie 20 апр. 2016 г. в 3:17 
You don't get enough credit for your work, using this game for a complete sandbox experience and you have some seriously great buildings. Thanks a lot.
Leo Mystic Magic 7 янв. 2016 г. в 20:57 
You can update your building by moving the new .crp file into the content folder when you do an update in the contents manager in the game. You do not need to create a new upload to the workshop.
AliTarGz  [создатель] 7 янв. 2016 г. в 20:53 
Somebody can prompt to me, whether is possible to change model that it automatically changed in a workshop when I copy the file with model in the Import folder.
Or after all it is necessary to add the building anew.
In a Steam there is point the list of changes, but I don't know as it to use.