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My impressions of TO2 is that it doesn't matter all that much. But with only 35 hours in that game I don't dare be authoritative on that stance. (I had more than 10x that in TO1 when I made this chart more than a year ago and over a 1000 now.)
I am very happy you liked this one. :)
*TEU: Twenty-Foot Equivalent Unit ...
But that will be a enormous ship if it is ever built in the future...
P.S. Now i need to get a scanner that can scan the whole roll onto my pc for when it is finished...
In airplanes this is called "Cost Index." I have no idea how it is done for ships exactly but logic dictates that it would be something similar.
P.S. I miss my spellcheck. It is hard to proof read your own work, I hope it isn't that bad.
For example in the game, maintanance is tied to how far you travel only. In real life, going at full speed would wear the mechanical parts down faster but you get there faster and so things have less time to wear. So you would have to calculate at what speed you get the best wear for the trip.