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It took FOREVER to roll a Mutant that didn't end up with an arm mutation.
Oh, and for the worst luck of all, my Crusher + Wyrdstone Horns + Extra Face Marauder got Stunned, losing his shield arm.
I'd rather go 9 intelligence as you did for K:M and put the rest in leadership. Warpguad tanks are slow anyway a few more points of initiative and ranged resistance won't make that much of an impact, compared to leadership.
I think for Chaos you probably want to wait until you're at least Veteran level 9 before starting as then you'll be getting level 7 heroes from the get-go. Maybe even higher for the bonus to starting gold to be closer to enough to buy a level 7 hero early on.
I'm close to Warpguards, can't wait. Allthough I think the Chaos "Attracting Lure" sounds too good to pass up, so I will probably go with 2 Darksouls who get that skill and maybe heavy armor.
I just leveled up my very first chaos spawn:
https://gtm.steamproxy.vip/ugc/931556825419073086/CB53C7A26BFBBCD0334A62971C6BEFEE757D812C/
So exited it went so good!
Thanks again.