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this is the launcher resolution fix mod .
https://www.nexusmods.com/finalfantasy6/mods/27
This program has a shitty bug!
I have 2 monitors. One is regular 16:9 ratio 1080p. Another is a 21:9 2560x1080 wide screen.
I used to turn the 16:9 one 90 degree and make it displayed in a portrait way.
Then the bug happened!
If i make their orientation all to be landscape, everything works perfectly.
But if 21:1 landscape, 16:9 portrait, BANG!
This program's window mode would only display with 1000 pixel width wide after i change the gaming resolution wider than 1000pix with setting of its launcher or hex of setting.bin.
DAMN……
DC 05 00 00 E8 03 00 00 00 00 00 00 01 00 00 00
But it didn't work...
The window became 1082*1033 (or 1080*1000 without title bar and border)
and the diplaying contents was only 1080*720
V seems to apply an entire window filter the moment the window is scaled larger than native (640x480), so my hunch is that it'll be easier to turn off. VI is more adaptive.
@Monterossa Ive looked at modding the opengl32.dll but that's it for now. - we are strictly speaking FFV btw, I figured I'd apply what I learned from V to VI if I'm at all succesful. If you have any interest in this, let me know. I'm looking for help or someone more experienced to take the reigns.
I was more interested in getting the ball rolling on actually trying to mod the game itself. I've spent the better part of two days looking into it, but I haven't had a lot of support. I get the impression people are more interested in replacing the new sprites with the originals, not knowing that no matter what they do to the game, they are going to have to get over this hurdle first (same goes for V).