Space Engineers

Space Engineers

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DynamicNames for Automated Inventory Sorting
   
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5 Dec, 2015 @ 5:13pm
5 Dec, 2015 @ 6:22pm
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DynamicNames for Automated Inventory Sorting

Description
This is a script for “Automated Inventory Sorting” by tyrsis. If you don’t have this mod you can’t use this script. It adds some (in my opinion) needed standardized behavior to the grid it is run on (and any docked). It changes the operations (names) of some block types dynamically. It parses for squared brackets from (AIS) so please dont use them for you personal block naming.

To say it explicit: This script changes the names of your blocks. Use it on your own risk!

Features:
  • Assemblers pull all handheld tools.
  • Oxygen generators ice can’t be pulled.
  • Reactors have fixed values for their uranium level (see below) and deactivates the conveyor system.
  • Refineries are used as storage except they produce uranium.
  • Weapons ammunition can’t be pulled so you can use “Ammo” on your central ammunition dump.

Configuration options:

If you don’t want to use one of the features set it to false.
// Choose what to do! (You can change this.) const bool RENAME_ASSEMBLERS = true, RENAME_OXYGENGENERATORS = true, RENAME_REACTORS = true, RENAME_REFINERIES = true, RENAME_WEAPONS = true;

Here you can change the amount of uranium (in ingots or kg) you want to have in your reactors. The numbers can differ between grid size and reacror size. Floating numbers are not allowed. Please also check if your stations are a real stations and not large ships. ;)
// Amount of kg uranium ingots in reactors. (You can change this.) const int REACTOR_SMALL_STATION = 75, REACTOR_LARGE_STATION = 1500, REACTOR_SMALL_LARGESHIP = 25, REACTOR_LARGE_LARGESHIP = 250, REACTOR_SMALL_SMALLSHIP = 5, REACTOR_LARGE_SMALLSHIP = 25;

With this values you edit the priority of the pulls i.e. which reactor group is preferred. The default values are for some kind of supply stations. For more information visit the AIS page.
// AIS reactor priority of the difrent grid types. "1" is highest. (You can change this.) const int REACTOR_PRIORITY_STATION = 20, REACTOR_PRIORITY_LARGESHIP = 10, REACTOR_PRIORITY_SMALLSHIP = 10;