Duck Game

Duck Game

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Duck Run (Test ver.)
   
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Maps: Map, Deathmatch
File Size
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90.346 KB
25 Nov, 2015 @ 9:29pm
26 Nov, 2015 @ 1:09am
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Duck Run (Test ver.)

Description
The first version of a cooperative deathrun style map built for Duck Game!

In this map, three ducks will spawn as runners, players, victims, what have you, while another will spawn as the trap master, death, boss, whatever you want to call him. By firing weapons into teleporters, this duck has the ability to slay the others remotely via traps as they progress. Other than that, he can't seem to interact with them. The runners' goal is to proceed through the course while avoiding the boss duck's traps (along with other hazards! Stay on your toes!) and the incompetence of their fellow duck. If they survive to the very end, they'll be supplied with their choice in highly-lethal weaponry with which to slay the trap master. Cooperation is optional at this point.

This is the first version of this map I'm publishing, so any feedback (takes too long/short, too many/few traps, the map lags, etc.) would be VERY appreciated! The map's designed for four players, but three works sometimes... It all depends on if someone spawns as the trapmaster, obviously. If anyone knows a way to force a certain spawn to be used, please let me know!

Comments are really appreciated too! Thanks for your interest!
1 Comments
flatsoda  [author] 25 Nov, 2016 @ 11:50pm 
planning on tweaking it a bit and adding wire functionality to replace the current shoot through teleporters system. thanks for enjoying the stage