CLANNAD
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CLANNAD Walkthrough
Por Sophilautia y 1 colaboradores
Kazamatsuri guide for CLANNAD. Use this to learn the correct choices to make in order to reach all the good endings, as well as find some extra scenes and lots of other fun content. Taken from here: http://kazamatsuri.org/clannad-walkthrough/
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Quitar
Introduction
With CLANNAD now Steam, a lot of people might be wondering what choices they should make in the game to reach the good endings. Well, to help you guys out, we have prepared this walkthrough that should be quite useful! This walkthrough was designed to accompany the CLANNAD Bookclub, so it'll be following the route order we will be using for the Bookclub.

All walkthroughs, with the exception of the Baseball route, will only include choices essential to getting the route. Regular text means that it is a required choice to get the route. Strike-throughed text means that the choice might appear depending on your other choices, but you must not choose it, otherwise it'll lock you into another route. Italicized text means that the choice isn't necessary for the route, but would be needed for some bonus scenes.

This walkthrough was made possible thanks to the CLANNAD Visual Fan Book, which we checked in Japanese, and matched to the choices in the Steam release.
Baseball Route

This is an optional, fun route that's a great way to start the game. This part of the walkthrough was made with the intent of being able to meet as much characters as possible in one playthrough. As such, it will list all the choices in sequence. Only the bold choices are actually required to get the baseball route.

April 14
  • Record your own voice over it
  • (Just say whatever comes to mind)
April 15
  • Ignore her
  • Skip Class
  • Eat
  • Go down to the courtyard
  • Keep talking
  • Watch how things turn out
  • I’m interested in this
  • I feel concerned
  • Talk to her
April 16
  • Go with Sunohara
  • Run to buy a sandwich
  • Make her do it alone
April 17
  • Go and watch
  • Follow him
  • Follow him
  • Skip class
  • Follow her
  • Leave it alone because I don't care
  • Waste time inside school
  • Sleep
  • Try talking to her
  • Talk to her
April 18
  • Accept
  • Kick him back
  • Let Sunohara do it
  • Let her go
  • An empty classroom
  • I'll watch her a bit more
  • Return to the classroom after all
  • Help her
  • Talk to her
April 19
  • Have him stop it already
  • Go to the old school building
  • To the reference room
  • Leave here
April 20
  • Follow him
  • See what happens for a bit longer
  • Help
April 21
  • Be late
  • Jump right
  • Try shaking the person
  • Find the address and give it back
  • I'm bored. I should try to make her drink juice through her nose.
April 22
  • (any)
  • Time for prank
  • (any)
  • Leave it somewhere
  • Don't help
April 23
  • (any)
  • (any)
  • Sleep
  • Don't talk to her
April 24
  • Play
April 25
  • Warn her
  • Stop him because you feel bad
  • Make Sunohara buy things
  • The athletic grounds
April 26
  • I'm not interested
April 28
  • She'll work
  • Stop him
  • Put on an act
Misae Route

April 15
  • Go down to the courtyard
  • Keep talking
  • I feel concerned (to get Nagisa scene; other choice gets Ryou scene)
  • Talk to her
April 16
  • Help
April 17
  • Talk to her
April 18
  • Talk to her
April 20
  • Help
  • Ask if it's all right to stay
  • Ask whether I can come again
April 21
  • Don't go
  • How you scold
  • How you worry
  • How your futon smells nice
Tomoyo Route

The optional choices for Misae's light will only make a difference if you've finished Misae's route beforehand.
The 64-hit combo achievement can only be unlocked after finishing the Koumura route.

April 15
  • Go down to the courtyard
  • Keep talking
  • Watch how things turn out
  • I'm interested in this
  • I feel concerned (64-hit combo)
  • Talk to her (Misae light)
April 16
  • Go with Sunohara
April 17
  • Follow him (the second one)
  • Waste time inside school (64-hit combo)
  • Sleep (64-hit combo)
  • Try talking to her (64-hit combo)
  • Talk to her (64-hit combo)
April 18
  • Accept
  • An empty classroom (64-hit combo)
  • I'll watch her just a bit more (64-hit combo)
  • Go sleep (64-hit combo)
  • Help her
  • Talk to her (Misae light)
April 19
  • Have him stop it already
April 20
  • Ask if it's all right to stay
  • Ignore him (Misae light)
April 21
  • Wake up like a good student
  • Say something
  • I guess so
  • Persist and go to Misae-san's room
April 22
  • No, it's not like that
  • Have him stop it already
April 23
  • About the fact that she's trying to reform the drama club
April 24
  • Perhaps I just want to be with Tomoyo
April 26
  • Let's eat in the school cafeteria (64-hit combo)
May 5
  • Think things can't go on like this
May 6
  • Interfere (64-hit combo)
  • It's not all right
May 11
  • Kick him back (64-hit combo)
  • Help (Misae light)

Congratulations! You are now ready to play Tomoyo After!
Yukine Route

April 18
  • An empty classroom / Return to the classroom
  • Go sleep
  • Talk to her a bit more
April 19 (Only necessary if you don't meet Yukine in the previous day)
  • Go to the old school building
  • To the reference room
  • Talk to her a bit more
April 20
  • Ask if it's all right to stay
April 21
  • Look out the window
  • Persist and go to Misae-san's room
April 22
  • Go with Sunohara
  • Have him stop it already
April 24
  • Really? You will?
  • Accept your fate
No date
  • Let her sleep
  • It's all right
  • Let her sleep
Kotomi Route

April 15
  • Ignore her
  • Skip class
  • Eat
  • Go down to the courtyard
  • Keep talking
April 16 (Only necessary if you don't meet Kotomi in the previous day
  • Skip class
  • Eat
April 17
  • Skip class
  • Follow her
  • Check for cut-up pages
April 18
  • The library
  • Enter the library
  • I can't leave her alone
  • Continue eating with Nagisa as usual
April 19
  • Follow her into the bookstore
  • Offer to walk her home
April 20
  • Ask if it's all right to stay
  • Read
April 21
  • Tease her a bit
April 29
  • Go outside
April 30
  • Help Kotomi
May 3
  • Not yet...
May 4
  • Just keep things the way they are
May 5
  • Confess
  • Tell her what the gentleman said
May 10
  • Keep going
May 11
  • Tell them they can't give up
  • Keep going
Kyou Route

April 15
  • Apologize
April 16
  • Try pressing for details
April 21
  • Look out the window
  • Persist and go to Misae-san's room
April 22
  • Take him for now
  • Have him stop it already
April 23
  • Follow her
April 24
  • Really? You will?
April 25
  • Just go to the school gate
April 26
  • Let's give it a try
See below on how to continue to the Ryou ending from here.

April 28
  • Long hair
May 3
  • Try practising
May 4
  • Amethyst
May 5
  • Kiss her
May 7
  • Run out
Ryou Ending (optional)

April 28
  • Short hair
May 4
  • Tanzanite
May 5
  • Kiss her
Kappei Route

April 16
  • Help
April 18
  • I can't leave her alone
April 18 or 19 (with Yukine)
  • Talk to her a bit more
April 20
  • Follow him
  • See what happens for a bit longer
  • Help
April 21
  • Be late
  • Jump right
  • Find the address and give it back
April 22
  • Take him for now
  • Don't help
April 24
  • Accept your fate
  • Don't play
No date
  • Find him a place to stay
Mei Route

April 15
  • Go down to the courtyard
  • Keep talking
  • Watch how things turn out
  • I’m interested in this
  • I feel concerned
April 16
  • Go with Sunohara
April 17
  • Follow him (the second one)
  • Go look for her; or Waste time inside school
  • Look in the class next door; or Sleep
  • Try talking to her
April 18
  • An empty classroom
  • I'll watch her just a bit more
April 20
  • Ask if it's all right to stay
  • Follow him
  • See what happens for a bit longer
  • Help
April 21
  • Look out the window
  • Persist and go to Misae-san's room
April 22
  • Have him stop it already
April 23
  • Run away (if in Fujibayashi route path)
  • Talk to her in Sunohara's place
April 24
  • Really? You will?
  • Accept your fate
Fūko Route

In getting "Fūko Master", you don't necessarily have to follow the italicized text in this guide. Try mixing and matching the pranks in different situations!

April 15
  • Go down to the courtyard
  • Keep talking
  • I feel concerned
April 16
  • Run to buy a sandwich (Won't appear if you apologised to Ryou yesterday)
  • Help
April 17
  • Go look for her
  • Look in the class next door
  • Try talking to her
April 18
  • An empty classroom
  • I'll watch her a bit more
April 21
  • Look out the window
  • I'm bored. I should try to make her drink juice through her nose.
April 22
  • Time for prank
  • Put her around somewhere
April 23
  • No (the choice with Nagisa)
  • Go for a walk
  • Call out to it
  • Time for a prank
  • Put her around somewhere
April 24
  • Call out to it
  • Time for a prank
  • Switch the person she's talking to
  • Stay like this (You can choose to "Embrace her", but it will lock you out of Fūko Master and Fūko end A)
April 25
  • Call out to it
  • Switch the person she's talking to
April 26
  • Ask them what's wrong
  • Help her
  • Make her drink juice with her nose
April 27
  • Slowly pinch her nose
April 28
  • Time for a prank
  • Switch the carving she's holding
April 29
  • Time for a prank
  • Switch the carving she's holding
April 30
  • Massage her nose
May 11
  • Be THE man
No date
  • Can I kiss you -> Fūko end A
  • Can we stay like this -> Fūko end B
Koumura Route

April 15
  • Go down to the courtyard
  • Keep talking
  • I feel concerned
April 16
  • Run to buy a sandwich (Won't appear if you apologised to Ryou yesterday)
  • Help
April 18
  • Start eating with Kotomi
April 21
  • Look out the window
April 23
  • No (the choice with Nagisa)
  • Don't talk to her
April 24
  • Embrace her
April 26
  • Ask them what's wrong
April 28
  • Search the new school building
  • Look around the third floor
  • Explain
  • Figure out a way around it
April 30
  • Let Kyou take the last shot
Nagisa Route

Underlined text choices are not necessary to get Nagisa's ending, but are needed to unlock additional lights in After Story.

April 15
  • Ignore her
  • Go down to the courtyard
  • Keep talking
  • Watch how things turn out
  • I’m interested in this
  • I feel concerned
  • Talk to her
April 16
  • Go with Sunohara
  • Run to buy a sandwich (won't appear if you apologised to Ryou yesterday)
  • Help
April 17
  • Follow him (the second one)
  • Go look for her
  • Look in the class next door
  • Try talking to her
April 18
  • Start eating with Kotomi
  • An empty classroom
  • I'll watch her just a bit more
April 20
  • Follow him
  • See what happens for a bit longer
  • Help
April 21
  • Look out the window
April 23
  • No (the choice with Nagisa)
  • Talk to her in Sunohara's place
April 24
  • Embrace her
April 26
  • Ask them what's wrong
  • Sure
April 27
  • It's all right
April 28
Basketball member choice! If you did the italicised choices, you should have more freedom for members. Note that you can’t get the good ending if you choose Fūko, Yukine, Ryou, or Nagisa. Otherwise, to default to going with Kyou, choose:
  • Search the new school building
  • Look around the third floor
  • Explain
April 30
  • I'll take the last shot
May 2
  • I like her
May 11
  • You're a good father
  • Yell
After Story

After Story is the second part, and what is largely considered the main story, of CLANNAD. In order to unlock After Story, you must have obtained a total of 8 "lights" from the different character routes, and have finished the Nagisa and Fūko routes. Once you have finished those, the "After Story" option will appear on the title screen.
Note: if you lose a light after obtaining it, that will not affect your progress for unlocking After Story.

First Playthrough
In order to get all the lights from the first playthrough, this guide assumes that you finished the Nagisa route and selected all the underlined choices above, then make the following choices in After Story:
  • It's not too much, it's impossible
  • Answer honestly
  • Sing
  • Ask if there's more
  • ......
  • Hold it in
  • Go look
Second Playthrough (Akio Route)
After obtaining 13 lights from both the character routes and previous runs of After Story, Akio's route becomes accessible by choosing:
  • Oh, fine
Last Playthrough (True End)
After obtaining a total of 14 lights in the game, the true end will be accessible by selecting the following choices:
  • It's not too much, it's impossible
  • ......
  • Hold it in
Fun Extras
Jet Saito
There are two ways to get the infamous Jet Saito to appear. This walkthrough includes both ways.

Jet Saito 1
April 15
  • Watch how things turn out
  • I’m interested in this
April 16
  • Go with Sunohara
  • Help
April 17
  • Go and watch -> Do Nothing; or
  • Stay in the classroom -> Follow him
  • Do nothing
April 18
  • I'll watch her just a bit more
  • Go sleep
  • Talk to her a bit more
April 20
  • Help
  • Ask if it's all right to stay
April 21
  • Be late
  • Jump right
  • Find the address and give it back
  • Persist and go to Misae-san's room
April 22
  • Stay
  • Take him for now
  • Don't help

Jet Saito 2
April 15
  • Watch how things turn out
  • I’m interested in this
April 16
  • Go with Sunohara
  • Help
April 17
  • Go and watch -> Do Nothing; or
  • Stay in the classroom -> Follow him
  • Do nothing
  • Waste time inside school
  • Sleep
  • Try talking to her
April 18
  • An empty classroom
  • I'll watch her a bit more
  • Go sleep
  • Talk to her bit more
April 20
  • Help
  • Ask if it's all right to stay
April 21
  • Be late
  • Jump right
  • Find the address and give it back
  • Persist and go to Misae-san's room
April 22
  • Stay
  • Take him for now
  • Don't help

Sunohara's Ending
A special ending for all you Sunohara fans out there!
April 15
  • Ignore her
  • Skip Class
  • Go down to the courtyard
  • Keep talking
  • Watch how things turn out
  • I’m interested in this
  • I feel concerned
  • Do nothing
April 16
  • Go with Sunohara
  • Run to buy a sandwich
  • Help
April 17
  • Follow him (the second one)
  • Skip class
  • Follow her
  • Go look for her
  • Look in the class next door
  • Just leave
April 18
  • Accept
  • Have her read my fortune
  • The library
  • Enter the library
  • I can't leave her alone
  • Start eating with Kotomi
  • Help her
April 19
  • Have him stop it already
  • Go to the old school building
  • To the reference room
  • Leave here
April 20
  • Leave the library
April 21
  • Wake up like a good student
  • Say something
  • I guess so
April 22
  • You are bothering me
April 23
  • Yeah

Heartbeat☆Academy
A short minigame that shows up in Sunohara's room on April 20. If you have your fortune read on April 18, and choose not to interact with Yoshino on April 20, you can select Try reading the adventure book. Here's a flowchart of the possible options to obtain victory!

Yukine's Magic Spells
One fun part about Yukine's route are the different magical spells you can perform, with her help. Well, some of you may or may not have noticed that the characters that Tomoya interact with can change depending on your choices during your playthrough! Here are the choices you must (and must not) pick in order to get the scenes with the respective character. Also remember to pick the choices in the Yukine part of the walkthrough, as you won't see these scenes unless you go down her route

The Furukawas

April 15
  • Go down to the courtyard
  • Keep talking
  • I feel concerned

April 16
  • Run to buy a sandwich (Won’t appear if you apologized to Ryou yesterday)
  • Make her do it alone

April 18
  • Help her

April 23
  • Try the spell (Furukawa Nagisa); or
  • Don't try the spell (Furukawa Akio)

April 24
  • Do it
  • Give it a try
  • Furukawa...

Tomoyo

April 15
  • Watch how things turn out
  • I'm interested in this

April 16
  • Go with Sunohara

April 17
  • Follow him (the second one)

April 18
  • Accept
  • Help her

April 22
  • No, it's not like that

April 23
  • Try the spell

April 24
  • Do it
  • Give it a try
  • Tomoyo...

Kyou

April 15
  • I feel concerned

April 18
  • Help her
  • Talk to her

April 23
  • Try the spell

April 24
  • Do it
  • Give it a try
  • Kyou...

Misae

April 15
  • I feel concerned
  • Talk to her

April 17
  • Talk to her

April 18
  • Help her
  • Talk to her

April 23
  • Try the spell

(Unfortunately, Misae doesn't have a scene in the shed...)

3v3 Basketball Partner
If you've followed all the optional choices leading to Nagisa route, you now have the option to select one of many characters as a partner for the 3v3 Basketball game! Most of the choices occur on April 28, but if you need to make a choice earlier, this guide will specify. Some of these choices, however, will automatically count as a loss in the Basketball game, so be sure to save before trying them out!

Kyou
  • Search the new school building
  • Look around the third floor
  • Explain
Ryou
  • Search the new school building
  • Look around the third floor
  • What a pain...
  • Join our team, please
Tomoyo
  • Search the new school building
  • Look around the second floor
  • She'll work
  • One last chance to have stupid fun
Fūko
  • Search the old school building
  • Search the empty classrooms
  • Sure
Yukine
  • Search the old school building
  • Search the reference room
  • Ask her
Misae
  • Search the old school building
  • Search the reference room
  • Don't ask her
  • Go with Misae-san
Yoshino
  • (April 26) Look around
  • (April 26) Get Koumura to join
  • [Make sure to reject all the other options for teammates]
Akio
  • [Make sure to reject all the other options for teammates]
  • Have her play with Mei-chan
Nagisa
  • [Make sure to reject all the other options for teammates]
  • Practice
141 comentarios
☆LiGHTNiNG☆ 27 NOV a las 4:50 p. m. 
follow a different guide for nagisa, otherwise you'll miss out on one scene in the high school arc and at least one in the after story
☆LiGHTNiNG☆ 26 NOV a las 6:22 p. m. 
Yukine's spell also work with Fuko but just like Misae she doesn't have a scene in the shed
Crook3d 2 ABR a las 7:09 a. m. 
This guide is fantastic, thanks for making it. I really appreciate that it's written in a way that left freedom to explore different choices through the common route, and clearly identified which choices to avoid so that you don't go off route, which are for additional scenes, which are required for the route or for orbs. Thanks!
agent102 13 ENE a las 4:37 a. m. 
I figured out what the problem was. Just try using a different guide for Nagisa route. Good luck!
agent102 10 ENE a las 3:28 a. m. 
Could anyone please help me? I’m stuck in After Story with just 12 orbs. I’ve used several guides, but for some reason I can’t get the “Go look” choice :c
Burago 25 DIC 2023 a las 1:20 p. m. 
How is this so well rated when this didn't help at all, a lot of choices aren't here and some of them are lined off...this guide is terrible
sarijuana 7 MAY 2022 a las 3:49 p. m. 
My first playthrough in After Story, the choices listed as necessary didn't show up... once I choose "It's not too much, it's impossible" as noted, I am never given the option to choose "answer honestly", "sing", or "ask if there's more". The next choice that comes up from this list is "......", followed by "hold it in" and later, "go look". Is this okay? I have played all the other routes before reaching After Story...:p4g_frown:
YF 13 ENE 2022 a las 5:37 p. m. 
The light orb don't Appear
BeavisOfArabia 15 NOV 2021 a las 7:22 p. m. 
The 13/14 lights in After Story is seriously misleading. I thought I missed a light, when in reality I was supposed to have 12 in total to do the Akio route to get the 13th one and the true ending.
Rudiferme 20 OCT 2021 a las 9:50 a. m. 
Clannad's a great game and all. But man it's hell to get through to figure what choices to make. AND ITS PISSING ME OFF THAT I CANT FIGURE HOW TO GET TO AFTER STORY!!!