Cities: Skylines

Cities: Skylines

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Tetrapod (Breakwater Block) - 1x1
   
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2015년 11월 17일 오후 8시 12분
2016년 2월 3일 오후 1시 37분
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Tetrapod (Breakwater Block) - 1x1

Mas71님의 1 모음집
Walls Collection by Mas'71
아이템 21개
설명
### Update ###
02,Feb,2016 : Removed strange edges in a water.
I'm sorry, All existing asset in your map will be removed maybe,
you need to re-plop Asset(replace Asset) once again.
Thanks for your understanding.

19,Nov,2015 : Added a Guide-Frame when a plopping.
Thanks abstract.to.reality for your advice !
I could take measures thanks to your helps ;)
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This is EYE-CANDY asset, does NOT able to stop the Water in a game ;)
This block seems well in jpanese coast too.
Sorry to inconvenience for a plopping, can't see all of shape of model X(
I'd try some way, but I couldn't solved it.
I wish it would be helps to your decorate to coast ;)
Thank you


- Details
Asset Size : 1 x 1 (PROP is appeared 4 x 2)
Plop Cost : $50 (no need Water, Power and Monthly cost)
This Asset is for on the Water and it's free-rotate asset.
Icon Added in "SHIP" of Transpotation menu.

Triangles : 165 (LOD : 1180)
Diffuse Map : 64x64 (LOD : 128x128)
Normal Map : none


- My Other Works
See all Walls works is here :
--> Colleciton of Walls by Mas'71


- Special Thanks
A big thanks to SkylinesNation's good members
for your opinion and helps to create my works ;)


==============================================

### Update ###
2015/11/19 : 水中部の不可解なエッジを除去しました。
既に設置してあるAssetは全て消去してしまうと思います。
お手数ですが再設置をお願いします。
Assetのアップデートの避けられない仕様の為、ご理解のほどお願いいたします。


2015/11/19 : 設置時にガイド枠を表示させる様に変更しました。
abstract.to.realityさん、ご助言、アドバイスに感謝です。
おかげ様で別の方法での対処にたどり着けました。
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日本の海岸地帯でよく目にするタイプのテトラポッド(消波ブロック)ですが
見た目だけのもので実際に水を止める能力はありませんのでご了承ください(^^;
一つだけ、設置の際にモデルの全貌が目に見えないので、設置に苦労させてしまうと思います。
色々と試行錯誤してみたのですが解決に至らずでご不便をおかけします…。
海岸の装飾の一つにでもお役に立てれば幸いです。

当Assetは水上設置専用で自由回転タイプです。
アイコンは「船(交通機関)」のメニューに追加されます。


- Special Thanks
SkylinesNation's のグループの素晴らしいメンバーの方々の
ご意見やご助力に心から感謝です。ありがとうございました!


- その他のコレクション
コレクション一覧ページはこちら
--> Colleciton of Walls by Mas'71
댓글 21
Barrett 2022년 10월 2일 오후 4시 59분 
thats so cute
Mas71  [작성자] 2017년 9월 13일 오전 4시 26분 
@Ranazomic
This Asset is NOT WORKED for break water (stop water) in a game, this is Eye-Cnady ;)
Enjoy ;)
Ranazomic 2017년 5월 13일 오전 1시 18분 
do they work? ore is it just for a more relestic view?
Sakujo 2016년 10월 15일 오후 6시 33분 
Thank you. I somehow missed it. I guess because I subscribed on the search page (the green plus) and somehow you don't get the "you need these mods too" popup. Great now it works :)
Mas71  [작성자] 2016년 10월 15일 오후 6시 21분 
@Sakujo
This guide-frame is included in 3d-model(a part of Asset), its never disapear.
so you need to use this with PROP in same time, PROP will make hide this frame ;)
Please subscribe and use thsi asset with PROP in same time.

--> http://sc4devotion.com/forums/index.php?topic=17176.msg501043#msg501043
Sakujo 2016년 10월 14일 오후 6시 04분 
How do I get this guide lines away around the tripod?

http://i.imgur.com/5xVWdp0.jpg

No matter what I do they don't go away. They are always visible.
Mas71  [작성자] 2016년 2월 2일 오전 3시 04분 
@ALL (02, Feb, 2016)
I'm sorry to inconvenience with an update.
All existing asset will be removed in you map maybe, replace them once again pls.
Thank you

アップデートで生じる既存Assetの消滅問題でご不便をおかけします。
お手数ですが改めてAssetの再配置をお願いします。
-Mas'71
abstract.to.reality 2015년 12월 9일 오후 3시 27분 
The guide lines are great, just started my city over to really revamp it! Thanks for the props!
Mas71  [작성자] 2015년 11월 23일 오후 9시 18분 
@Shroomblaze
## supplementary
This Asset is made by these models
http://www.geocities.jp/momo_jiri_dog4/cities-skylines/tp01_report001_eachmodel.jpg

About asnwer A3 :
It's confirmed for Normal-PROP, I don't have check it in a case of "Tree" or "Vehicle".
Mas71  [작성자] 2015년 11월 23일 오후 8시 00분 
@Shroomblaze
before of all, Thnaks Shroomblaze to your nice works ;)
k, answers here :
A1 - A guide-frame is a part of Asset, it will keep appear after placed asset, but it is HIDDEN by PROP.

A2 - PROP is disappeared normally about 1,000m, you can see a LOD of Asset after that.

A3 - In a porevious game version (before 1.2.xx), No needed a LOD of PROPs because a main-model was keep used at 0m-1000m.
however, in a latest game-version, PROP will be changed to a LOD at 250m now, so we need to make a LOD of PROPs with detailed model.