Age of Empires II (2013)

Age of Empires II (2013)

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Ozhara's Extended Texture Pack V7 - Alacazain Edition
   
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18.451 MB
14 listopada 2015 o 3:50
10 marca 2019 o 4:57
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Ozhara's Extended Texture Pack V7 - Alacazain Edition

W 1 kolekcji stworzonej przez Ozhara
Ozhara's (Full) Texture Packs
Przedmioty: 43
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Hello, this is a special edition based on my Full Texture Pack V7 as requested by Alacazain.

Thanks to Alacazain for the preview screens.

For the updated content changes, take a look at the change notes. :)

Included are the following mods
Komentarzy: 48
Ozhara  [autor] 8 kwietnia 2019 o 8:34 
It's a special mix based on V7 with individual adjustments made for/requested by Alacazain.
NeuroticSlav 5 kwietnia 2019 o 6:43 
What is different in this version?
Nobody 13 stycznia 2017 o 6:49 
Thanks your the best!
Ozhara  [autor] 12 stycznia 2017 o 22:18 
with the sunshine effect beeing applied to shallows too since AoR, most of my shallows will look a little of with that effect enabled. One of the many things I'll update on all my mods.

But yes - that most likely one of the very few water mods out there that might work with those shallows out of the box.

I'll try to update my green water this weekend. If it's still not to your satisfaction after that I'll take a look at the shallows. :)
Nobody 12 stycznia 2017 o 11:08 
well i use your green moving water one but the shallows are too saturated for me
Ozhara  [autor] 12 stycznia 2017 o 11:06 
without reworking them to blend with your used water they most likely won't fit that good...
Nobody 12 stycznia 2017 o 10:32 
Hey I love your stuff! Would you have the shallow textures only in this mod so i can combine it with other mods?
RNGesus 23 lutego 2016 o 14:58 
Wow, 512x512, haven't heard of those sizes in a while when it comes to gaming :P
If it's problematic, default 512p would do fine.
Ozhara  [autor] 22 lutego 2016 o 22:51 
Only the terrain textures themselve could be done like that.

At the beginning AoE had a lot more performance problems than it has now, so I always tried to make my mods as small as possible (you can find mods out there that have like 80 mb of just terrains, this mod already covers ak and a lot more objects than just terrains and still is at ~12 mb).
There also have been requests to do more smooth terrains, for the more pixelated ones tend to make units less recognizable. I say pixelated for the terrain is made out of tiles that have 512x512 pixels - so even when doing larger terrain textures (and my sources all are in 512x512 right now), they will be shrinked to that size ingame automatically. You can achieve a little more detail that way, but it makes the mod way larger in size - especially compared to the result.
So - I can take a look at this, but I can't promise anything. :)
RNGesus 22 lutego 2016 o 19:45 
Any chance at a high-contrast version of this in 720 or 1080p [if the game could handle it? No clue as to engine constraints :| ]