The Fall of the Dungeon Guardians

The Fall of the Dungeon Guardians

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Mini Guide on Attributes
By Passenger 57
Just a small guide explaining the various character attributes for those who want to know the effects of each before creating a party. The information is exactly the same as the in-game tooltips available after party creation.
   
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Strength
Increases melee Attack Power and Parry.
Agility
Increases melee and ranged Attack Power for Agility based damage dealers, Critical Chance and Dodge.
Stamina
Increases Health Points, Health Regeneration outside of combat and Mana Regenerations.
Willpower
Increases Mana Regenerations, Magic Resistances and Block.
Awareness
Increases Spell Power, Mana and Expertise.
Expertise*
Lowers Chance to be parried.

*This isn't an attribute, but should be explained as it's part of the description for Awareness.
2 Comments
Passenger 57  [author] 30 Nov, 2015 @ 1:31pm 
That would be a different guide altogether, perhaps something to include in a strategy guide, if someone ever wrote one.

This "guide" only serves to let new players know what the main attributes effect before/during party creation - the reason being that these attributes are listed with the classes but have no tooltips available at that time - so there's no way of knowing (if you're a new player) until after the classes are chosen and the game has been started.
AhilE 30 Nov, 2015 @ 11:37am 
can you include things like haste and crit change and scale their importance for every class: for example: for druid, you can drop will power and get haste instead (in my opinion at least), or drop Willpowert for Elem and get + crit chance as it is more important... and stuff like that