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-Blackhole plus push trap next to a pit; should get rid of a lot of enemies at once
-Blackhole inbetween 2 inferno traps like in crucible
-Freeze and slow for complete blockage. may not work entirely on horsemen and thieves since they are not programmed to engage demons and lichs.
-Soul harvester on hook path with spike, bolt, inferno, slow for profitable killzone.
-Inferno and slow at entrance if expecting dwarves
-Spring Traps and harpoons. Sounds counterintuitive at first, but in levels like catacombs, the cheap cost of harpoons makes for a good insurance policy on beefy enemies.