Vertigo Void

Vertigo Void

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Steam Workshop Guide
By James
A handy guide for using and creating custom levels with Steam Workshop in Vertigo Void.
   
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Subscribing to a Level
When you go to the Vertigo Void Steam Workshop page - http://gtm.steamproxy.vip/workshop/browse?appid=410440

You can click on the “Subscribe” button of a level you like.
Playing the Level
After you have subscribed to some levels you like, the next time you open up Vertigo Void, it will download that level.

You can play a level from either the main menu or level creator.

If you choose “Custom Levels” from the main main menu, you will see your locally saved levels instantly. If you click “Workshop Levels” you will see all of the levels you have subscribed to.

Hovering over a button will display information and a preview of that level, if you click on the button, it will load up the level so you can play it instantly.

Alternatively, you can use the level creator to play a workshop level. Choose “Create Level” from the main menu. Click “Menu”, then “Open” and follow the previous steps to open a Workshop level.

At this point, you can either edit the level using the items or go to “Menu” then “Test” to play the level immediately.
Creating a Level
From within the level editor, you can begin adding items from the items menu. Simply click on an item button, then click on the grid to place it.

You can delete an item by holding delete then clicking on the object. You can also clear the currently held item by hitting delete or the “Done” button.

Using the Grid
The grid can be pushed around using the [-] [+] [X] [Y] [Z] buttons. You can place items on either side of the grid.

Using the Camera
Hold down the right mouse button to rotate the camera.
You can also pan the camera around using the middle mouse button.
WASD moves the camera around. QE raises and lowers the camera.

Note: Be sure to add an Astronaut, an Exit and a Button

You can then set the level name and time limit from the menu options. Finally, you can test your level.

Once you are happy with your creation, you can save locally or publish to the Steam Workshop! The save dialogue for the Steam Workshop will guide you through the easy process for submission.

Once a file is on the workshop, you can open that file via the "Workshop Levels" tab in the Level Creator. In order to publish any changes you make to the level, you will need to go through the same process again, which will result in the existing Steam Workshop item being overwritten with the changes you publish.

Further edits to item descriptions, etc can also be made through the Steam client.

Deleting Published Levels
You may delete levels that you have created and published to Steam using the delete buttons next to the level entries in the Open Level Dialogue.

Deleting a file from the Workshop must be done through Steam.




We look forward to seeing some great levels!
1 Comments
Rugged Champion 26 Apr, 2024 @ 6:02pm 
When I try to put an Item on a block, that block instead just turns green when highlighted. Any advice?