Garry's Mod
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ttt_sands
   
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Тип контента: Дополнение
Тип дополнения: Карта
Метки дополнений: Стройка, Реализм
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16.572 MB
17 окт. 2015 г. в 22:12
24 окт. 2015 г. в 8:50
Обновлений: 2 (просмотреть)

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ttt_sands

Описание
The original map design - Running With Scissors (Postal 2)

Beta testers:
Kasa :*

Used software:
Nem's Tools software
http://nemesis.thewavelength.net/
Valve Map Batch Compile Tool for Source Mapping (vbct)
http://qsextreme.com/vbct/
Garry's mod publishing utility
Pakrat
GIMP

Used prefabs:
HL² style buildings (Jack_Hogg)
http://css.gamebanana.com/prefabs/2875

Used textures:
Postal 2 textures
Sky10 (komaokc)
http://css.gamebanana.com/textures/2972
Textures For the Realworld (TopHATTwaffle)
http://css.gamebanana.com/textures/2573
HQ_Textures_Pack_1_by_overloaded.eu (Kotzekocher)
http://css.gamebanana.com/textures/4125

(づ。◕‿◕。)づ THANKS VALVE

Requirements:
Only GMOD

If I forgot anyone please let me know.

I apologize for grammatical errors because I use Google translate.

NPC nodes?
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=104487190
Комментариев: 11
halfkorean named Tommy Lee-Jones 5 янв. 2020 г. в 11:21 
Yo uhh, this map keeps crashing my game and idk why.
SeriousVik 2 дек. 2017 г. в 8:42 
аффтор выпей йаду!
Only Top VDK  [создатель] 28 фев. 2017 г. в 3:50 
I roughly understand what you mean. Creating maps for the irregularities were new to me, so flat seats were originally the basis of which it was easier to begin to create the rest of the geometry of the map. Yes, after a while now these *flat islands* even seem to me ridiculous. But I somehow surprised that someone is using my map. Looking ahead, I will say that I will not likely update their maps and to correct anything. Now I gave up my hobby, and waiting for the release Source Engine 2.
Pinhead Larry 27 фев. 2017 г. в 22:35 
I use this on my server its a good map, but I have to ask why are there the flat faces in small valleys of sand? It seems like if they were moved down, the map would feel a lot more realistic, especially because the sand displacements go under them already.
demon 18 ноя. 2015 г. в 16:50 
well, maybe just a similar re-creation would be fine.
Only Top VDK  [создатель] 18 ноя. 2015 г. в 2:03 
If you're talking about an exact copy of map of Postal 2 - No. Recompilation all models and geometry transfer will take a lot of time and resources.

If an approximate copy of it may be when the mood. I do not like to give false hopes, so probably not.
demon 17 ноя. 2015 г. в 16:18 
Could you make a map of the town in Postal 2? Or the mall?
D ubge 27 окт. 2015 г. в 14:49 
thanks
Only Top VDK  [создатель] 26 окт. 2015 г. в 20:44 
D ubge 26 окт. 2015 г. в 20:37 
NPC nodes someday? Please?