Arcana Heart 3 LOVE MAX!!!!!

Arcana Heart 3 LOVE MAX!!!!!

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Arcana Quick Reference Summaries
By shaowebb
This is a quick summary of each Arcana and what it does. This is to help folks keep a general idea of what they want at the character select screen without forgetting what any arcana are good for.
   
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Arcana General Summaries
This is a quick reference dedicated to JUST the Arcanas you can equip in Arcana Heart. These cards are quick rundowns of what each Arcnanas main highlights are. I hope this helps folks at the character select screen to keep things straight since each does so much!

In Arcana Heart you get a sandbox sort of thing in the form of Arcanas. They work like this.
Take any character and equip an arcana to them at the start of the match
Suddenly have additional passive abilities, specials, supers, a different extend force and a new Arcana Blaze attack

This is balanced by power and defense modifiers represented by 1 to 5 stars that do this.
Defense will only change your health positively (+).
Power will only change your opponents health negatively (-).

The exact amounts of these modifiers can be found at the wiki link below
http://wiki.mizuumi.net/w/Arcana_Heart_3/Arcana_Data
NOTE: The Sin Arcana's Extend Force tool uses a character's "Guts Level" to determine what sort of damage modifier you gain. Sin may give you a bonus or penalty on damage in extend force. This game has a "Guts Modifier" that varies per character. Essentially at a certain percent of health you start taking less and less damage. However, the max amount of guts and starting guts modifiers vary and some start negative.

The full Guts breakdown can be found at the following wiki link to help you know who benefits from this easiest and who doesn't until they are nearly out of health.
http://wiki.mizuumi.net/w/Arcana_Heart_3/Health



For a more complete in depth analysis of every aspect of every Arcana Please visit the fan wiki at Mizuumi.net. Without them none of the data in this guide would have been possible. Please support them and their continued efforts.

http://wiki.mizuumi.net/w/Arcana_Heart_3
Links to Character breakdowns
Much of this guide was only made possible due to the efforts of those who have worked on the fan made Arcana Heart 3 and Arcana Heart 3 Love Max!!!!! Wikis.

Currently they are still putting together all the data for Love Max on characters, but fortunately many are completed and most of the data from AH3 vanilla still carries over. It definitely carries over enough to warrant linking these detailed breakdowns of characters in this primer to help folks learn their character's mechanics. Everything from Nazuna's projectile meter, to Akane's Kotodama cancels are in here. Please support their site sometime for all their continued hard work. They made this information possible.


Akane Inuwaka[wiki.mizuumi.net]
Angelia Avallone[wiki.mizuumi.net]
Catherine_Kyohbashi[wiki.mizuumi.net]
Clarice_Di_Lanza[wiki.mizuumi.net]
Dorothy_Albright[wiki.mizuumi.net]
Eko[wiki.mizuumi.net]
Elsa_La_Conti[wiki.mizuumi.net]
Fiona_Mayfield[wiki.mizuumi.net]
Heart_Aino[wiki.mizuumi.net]
Kamui_Tokinomiya[wiki.mizuumi.net]
Kira_Daidohji[wiki.mizuumi.net]
Konoha[wiki.mizuumi.net]
Lieselotte_Achenbach[wiki.mizuumi.net]
Lilica_Felchenerow[wiki.mizuumi.net]
Maori_Kasuga[wiki.mizuumi.net]
Mei-Fang[wiki.mizuumi.net]
Nazuna_Inuwaka[wiki.mizuumi.net]
Petra_Johanna_Lagerkvist[wiki.mizuumi.net]
Saki_Tsuzura[wiki.mizuumi.net]
Scharlachrot[wiki.mizuumi.net]
Weiss[wiki.mizuumi.net]
Yoriko_Yasuzumi[wiki.mizuumi.net]
Zenia_Valov[wiki.mizuumi.net]
18 Comments
Cyber Witch ~ 27 May @ 4:07pm 
Thank u I ahd nooo clue wtf these do c:
shaowebb  [author] 13 Oct, 2020 @ 5:50pm 
Benefit of button hold trick BTW is that while one move is animating you can go ahead and input the next move early and with half the inputs and it will come out on the first available frame it possibly could.Normally youd go to neutral, wait for the move to end, and then have to input the next move with perfect timing which is hard if there are tight timings involved.

Cant hit that tight timing for a 1 frame link in a combo between two moves inputting everything normally? Button hold trick was created so you wouldn't have to be timing GOD or even clever at figuring out which moves link together.
shaowebb  [author] 13 Oct, 2020 @ 5:43pm 
Now K' is doin Ein trigger and canceling into fireballs and stuff super fast because long inputs in general in many fighters means find moves that do some of this and cancel from them to this move.

Point Im making is there are shortcuts.
Maybe you should look for moves that use directions that are the beginnings of some of those special moves and combo or cancel into them instead of trying to input every single move raw. No one does that.
shaowebb  [author] 13 Oct, 2020 @ 5:42pm 

Sounds convoluted?
Pick K' in KOF. Use Ein trigger. Then attempt to time any of his follow up moves. Ein trigger is a Quarter circle forward (qcf) + A. His followups are all stuff like forward plus B or D. If you try to do ein trigger. Then let go and let your stick or dpad return to neutral and then input the followup cancel in time it would be incredibly frickin hard and require you to be stupid fast.
Now try the Ein Trigger Cancel with the button hold trick. Because you hold A after Ein Trigger it remembers all 3 of the directions used for it which are down, diagonal fwd, and fwd.
Since his cancels require forward B or D you simply keep holding A and tap either the B or D as it already thinks you did the forward input thanks to you telling it to buffer all the inputs from ein trigger so you didn't have to input any of those later for his cancel.
shaowebb  [author] 13 Oct, 2020 @ 5:41pm 
King of fighters is actually known for the button hold trick. Special moves linking to other specials is a big part of combos. What KOF did was make it so if you hold the attack button at the end of a special move it will then buffer all the directions you used for that move into memory so you dont have to input them again on the next move.
Jubejubes 2 Oct, 2020 @ 11:12am 
controller breaking, button mashing nonsense. same thing with king of fighters..can't even complete the dang tutorial.
Jubejubes 2 Oct, 2020 @ 11:12am 
does nothing. the accuracy of modern dpads also is useless as the faster you input these commands the more likely you are just to press up up up. and if you switch to analog stick, you break your controller within 2 weeks..

like i said..fed up of these games.
Jubejubes 2 Oct, 2020 @ 11:11am 
wtf is ancient talisman..
really getting tired of these games.

up, diagonal left, diagonal right..

uh huh..sure w/e.
huyget 20 Jul, 2016 @ 9:46pm 
to use 360 x 2 you can use you homing button to make it passiable use 4 or 6 d to dash your enemy and then use it . You could also use this combo 2 b 632 a 360 x 2 .
For 1080 move you could use 4 d <it make you go backward then forward>2 turn when you dash back and 1 turn when you are close .
Blumpo Gripliskin 4 May, 2016 @ 12:54am 
actually oh god she has a 1080
what the fuuuuuck