Men of War: Assault Squad 2

Men of War: Assault Squad 2

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GEM Editor Basic Tutorial
Bogdan 님이 작성
This is a basic tutorial on how to get started with the basics of the Men of War: Assault Squad's 2 GEM editor.
NOTE: Individual links for every display have been added.
As of 21.04.2016, this guide has been remastered once more, proving that I am interested into keeping my contribution as good as possible.
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어워드
즐겨찾기
즐겨찾기됨
즐겨찾기 해제
Installing & Launching
1. Go to your Library.
Preview of the Library

2. Click on the "Install" button, then wait for it to finish.
Preview of the "Downloads" panel

3. Press on "Install", then choose the 2nd option called "Editor".
Preview of the launch panel
Loading the Map Stage
4. First, you will see a black screen.
Preview of the black screen

5. Press Esc , then choose whatever map you like.
Preview of the "Esc" control panel

6. Make sure that you have your Fn good for the Men of war functions ( F1, F2, and so on)
An example of where F Lock is located

7.Choose what map you would like to work on.
Preview of multiplayer and singleplayer maps

Preview of multiplayer maps

Preview of singleplayer maps
The Map & The Control Panels
8. You will see the map loaded without sky/units/sounds, etc.

Preview of the empty map
Direct Picture

9. F2 is for the heights, colors , dimensions and nature.

Preview of the F2 control panel
Direct Picture

10. F3 is for the units, waypoints, camera, commands, triggers, etc.

Preview of the F3 control panel
Direct Picture

11. F4 is for editing the FX of your mission, alike: sounds, music, etc.

Preview of the F4 control panel\
Direct Picture

12. F6 is for changing the weather and for the sky looking.

Preview of the F6 control panel
Direct Picture

13. F9 is for the ability to change the alliance of the units.

Preview of the F9 control panel
Direct Picture
Map Setupping & Putting Units
14. Set up a sky from the F6 tab to make the map realistic and more colourful.

Preview of the map with a sky setted
Direct Picture

15. Then press F3 and put some units (whatever you wish).

Preview of the units who are going to fight
Direct Picture

16. Then put some other units opposite the "Player 0" and change the team to "Player 1".

Preview of "Player 1"
Direct Picture


Preview of "Player 2"
Direct Picture

17. If you don't want any unit to retreat, tick the "no retreat" box.

Preview of the "no retreat" box
Direct Picture
Waypoints & Tags
18. You need to put waypoints in order to have a conflict area (where they will fight).

Example of waypoints
Direct Picture

19. Firstly, select player 1 and press CTRL+T.

Preview of the tag panel for "Player 1"
Direct Picture

20. Name the squad however you want. (example: ger for Germans)

Preview of the chosen tag for "Player 1"
Direct Picture

21. Go to waypoints and name it whatever you'd like to, then put random waypoints to the other team by "Add a waypoint". Then go to triggers , and name it however you'd like to, then Other ➣ actor_to_waypoints and put waypoint 0, then select the tag you've put for "Player 0".

Preview of the trigger panel
Direct Picture

22. You may do the same thing for "Player 1" (do the same stepts above, just put a different tag).

Note: When you're going to put waypoints for "Player 1", make sure to select in the trigger at "Waypoint" the first point you have selected (such as -> "Player 0" from the point 0 to the 5th point -> "Player 1" from 6th point until the last point of it).


Preview of the triggers after both of the teams have been waypointed and tagged
Direct Picture
Some Bonus Features
23. If you want the units to move fast, or slow, you can do that by the following trigger: make a new trigger ➣ actor_state ➣ put the tag at "selector" ➣ speed ➣ whatever you like. The fastest one is "Bow".

Preview of the actor_state panel
Direct Picture

24.If you want a music during the battle, make a new trigger ➣ Scene ➣ Music and put whatever you'd like to.

Preview of the music panel
Direct Picture

25.If you want to move your units, press F1 and you can move them.

Preview of a unit moving
Direct Picture
During The Battle
26.Press Start , located at the right corner, down.

Preview before the battle
Direct Picture

27.You will see that both "Player 0" and "Player 1" are following the waypoints. If you didn't give waypoints for "Player 1", only "Player 0" will follow their waypoints, while "Player 1" won't follow anything.

Preview during the battle
Direct Picture


Preview after the battle
Direct Picture

28. If you want to end the battle, just press "Finish" in the down-right corner, and the map will respawn as it was before the battle.

Preview after pressing the "Finish" button
Direct Picture

Note: You may change the players during the fight from your numerical side part. (0-9)
Example of a numerical side part
Ending Words
Thank you for reading, I hope that you enjoyed it! Please appreciate my work with a like and a favorite. If you have any other questions about the GEM editor, please leave a comment down below, and I will answer it as fast as I can. :)
댓글 314
amarmend.bbx 2024년 4월 30일 오후 6시 46분 
can you make updated edition ?
haribos 2023년 6월 8일 오후 2시 07분 
gus when you have placed select it and hold c and then turn mouse and it will rotate
tallmang 2022년 12월 31일 오후 12시 17분 
I remember it was possible to get the end battle death count card up in the editor with some kind of hotkey if anyone knows what that would be it would be a tremendous amount of help
raaggh 2022년 11월 24일 오전 7시 27분 
is there a way to turn objects that you have selected?
kuolleempi 2022년 10월 2일 오전 7시 58분 
ba bogdane ce sa zic multam
Stoot 2022년 8월 4일 오후 3시 15분 
Is there a way to disable the fog of war completely during the editor?
Ecthelion75 2022년 7월 25일 오후 9시 17분 
Is it possible to create a constant spawner for enemy units?
Thomas Jefferson 2022년 5월 21일 오후 8시 45분 
@Oricnack hold down c and move your mouse
wintersd86 2022년 3월 24일 오후 4시 20분 
Hey my screen won't move WASD or with my mouse BUG? any fixes
BedEaterBug 2022년 3월 19일 오전 6시 44분 
yo bro, can a player make a map then use it for solo skirmish?