Killing Floor 2

Killing Floor 2

497 ratings
Perks in numbers
By Indigo and 1 collaborators
Now with "Treacherous Skies" update(1067).
Damage, Resistance, Weapons and other in numbers.
Урон, сопротивление, оружие и прочие.
   
Award
Favorite
Favorited
Unfavorite
Berserker
Passives
Nightvision
Clots can't grab the player
Damage
1-25%
Damage Resistance
0-10%






Skills
+75% HP
4 HP per second regeneration
+20% Walk speed
+25% sprint speed
+4HP per kill.
+20% attack speed.
+20% attack speed.
+20% Damage
+20% damage resistance
+20% additional toxic/sonic resist
After parry: +5% attack speed
+75% damage for 10s
+40% damage reduction
+50% damage for alt-attack
+25% headshot damage for on-perk weapon
Stumble power multiplier x3
+30% damage for light attaks
+20% speed attack
50% resist for slo-mo
25% HP Restore
Full slo-mo resist

    XP
  • XP reward for killing ZEDs which are within 200uu from teammates.
Normal
Hard
Suicidal
HOE
6
8
10
14

Weapons
  • EMP Grenade
    • Damage - 100(EMP)
    • Ammo - 5
    • Fuze time - 0.25s
    • Radius- 700
    • EMP power - 100
Weapon
Crovel Survival Tool
Katana
VLAD-1000 Nailgun
Pulverizer
Zweihander
Eviscerator
Bone Crusher
Static Strikers
Ammo
42 / 336
5 / 15
250
Damage
49 / 86 / 15
68 / 90 / 68
30x7 / 20
70 / 145(383) / 20
85 / 195 / 63
480 / 29 / 90
80 / 165 / 175
95 / 175 / 100
Damage Type
Slash / Bludg / Bludg
Slash / Slash / Pierc
Shothun / Bludgeon
Bludg / Explosion / Bludg
Slash / Slash / Pierc
Slash
Bludg
Bludg
RoF
128 / 60 / 82
144 / 60 / 82
150 / 55
96 / 55 / 84
79 / 52 / 62
63 / 500 / 56
120 / 55 / 50
128 / 48 / 52
Stumble
50 / 100 / 100
100 / 100 / 100
100 / 100 / 100
250 / 100 / 100
100 / 100
300 / 400 / 550
150 / 150 / 100
Knockdown power
100 / 100 / 100
50 / 100 / 200
0 / 90 / 0
Melee Hit
50 / 100 / 100
100 / 100 / 100
100 / 100 / 100
100 / 100 / 100
100 / 20
200 / 100 / 100
Block
x0.6
x0.6
x0.5
x0.6
x0.4
x0.5
x0.4
Parry
3 / x0.5
4 / x0.5
5 / x0.4
5 / x0.4
5 / x0.3
6 / x0.4
5 / x0.4
Weight
4
3
6
6
6
9
9
7
Base damage upgrade
x1.2 / x1.45 / x1.65 / 1.85
x1.2 / x1.25 / x1.4
x1.2 / x1.4 / x1.6
x1.05 / x1.1
x1.05 / x1.1
x1.1
x1.135
x1.1
Damage: Primary / Alt-fire / Bash, ROF: Primary / Alt-fire / Bash
Bone Crusher blockable damage types: Bludgeon, Slashing, Husk Fireball, Husk Flamethrower, Patriarch Minigun, Patriarch Missile, Hans Mbk42.


    Notes
  • Amount of damage per melee attack depend on melee tracer position. At least 50% of weapon damage will be dealth to ZED.
  • Количество урона нанесённого ближней атакой зависит от траэктории удара, как минимум 50% урона будет нанесено.

Commando
Passives
Nightvision
Damage
0 - 25%
Cloaked enemy Detection
10-60m
HP Bar Detection
10-60m
ZED Time Extension
1-6s
Reload Speed
2-10%



Skills

20% reload speed
Mag size capacities by 50%

Pistol and knife deals x2.1 damage.
+50% Weapon switch speed
Stumble power multiplier x2.5

+25% HP / Armor
+20% ammo capacity

+20% damage for on-perk weapon.
-50% recoil for on-perk weapon.
Mag size capacities by 100%

Reloading/weapon swap resistant to slow-mo
+3% damage, ROF +300%
Notes
Call Out: Cloaked ZEDs will be revealed for teammates as long as these ZEDs will be within Commando's reveal radius.

XP
  • XP reward for killing Stalkers with on-perk weapons.
Normal
Hard
Suicidal
HOE
3
5
6
9

Weapons
  • HE Grenade
    • Ammo - 5.
    • Damage - 300(Explosion)
    • Radius - 6500
    • Fuze time - 1s
    • Stumble power - 50
Weapon
AR-15
SA80 L85A2
AK-12
Stoner 63A LMG
SCAR-H
Ammo
20 / 240
30 / 270
30 / 300
75 / 500
20 / 340
Damage
30 / 24
30 / 26
40 / 26
30 / 26
55 / 26
Damage Type
A.Rifle / Bludgeon
A.Rifle / Bludgeon
A.Rifle / Bludgeon
A.Rifle / Bludgeon
A.Rifle / Bludgeon
RoF
500
660 / 600
600 / 1000
909
625 / 600
Stumble
5 / 200
10 / 200
15 / 200
10 / 200
18 / 200
Reload
3.07s / 2.67s
3.12s / 2.77s
3.30s / 2.90s
5.15s / 4.59s
2.78s / 2.62s
Reload(Elite)
2.07s / 1.74s
1.93s / 1.92s
2.29s / 2.20s
2.87s / 3.32s
2.07s / 1.81s
Weight
4
6
6
9
6
Base damage upgrade
x1.2 / x1.4 / x1.8 / x2
x1.3 / x1.65 / x1.85
x1.25 / x1.5
x1.27
x1.22
Reloading: Half / Empty ROF: Full Auto / Burst

Additional weapons:
  • HMTech-401 Assault Rifle
  • M16 M203 Assault Rifle
Support
Passives
Welding Profinciency
0-75%
Perk Weapon Damage
0-25%
Perk Weapon Penetration
0-500%
Add. Ammo
0-25%
Ext. Weigth
+5
Ammo Backpack
Door repair


Skills
Increase mag capacity by 50%.
Increase reloading speed
Increase HP by 50%.
+30% damage increase
+40 penetrating power
-50% pellet spread
Team restore:
30% ammo, 20% ammo
Ammo capacity increase by 20%
Stumble power increase by x2.5
No damage reduction on penetration
Resistance to slow-mo on firing

    XP
  • XP reward for building 510 welding points.
Normal
Hard
Suicidal
HOE
6
8
10
14

Weapons
  • Frag Grenade
    • Ammo - 5
    • Damage: 200(Explosion) 50(Piercing)
    • Fuze time - 2s
    • Shard - 10
    • Radius - 900
    • Stumble power (explosion) - 500
    • Stumble power (shard) - 1000

    Weapon
    SG 500
    Double-barrel Boomstick
    HZ12 Multi-Action
    M4 Combat Shotgun
    AA-12
    Doomstick
    Ammo
    8 / 56
    2 / 46
    16 / 80
    8 / 64
    20 / 120
    4 / 40
    Damage
    20x7 / 25
    25x12 / 24
    20x10 / 24
    30x7 / 28
    20x7 / 30
    36x6 / 30
    Damage Type
    Shotgun / Bludgeon
    Shotgun / Bludgeon
    Shotgun / Bludgeon
    Shotgun / Bludgeon
    Shotgun / Bludgeon
    Shotgun / Bludgeon
    RoF
    77
    240
    600
    266
    300
    240
    Stumble
    10 / 200
    35 / 200
    8 / 200
    12 / 200
    5 / 200
    35 / 200
    Penetration
    2
    2
    2
    2
    2
    4
    Reload
    1.39s / 0.48s
    0.8s
    2.78s / 3.04s
    0.40s / 0.81s
    2.99s / 2.97s
    2.31s / 2.31s
    Reload(Elite)
    1.18s / 0.34s
    0.57s
    2.12s / 2.24s
    0.27s / 0.81s
    2.02s / 2.10s
    1.85s / 1.85s
    Weight
    5
    4
    5
    7
    10
    11
    Base damage upgrade
    x1.25 / x1.5 / x1.75 / x2
    x1.05 / x1.1 / x1.15
    x1.1 / x1.2 / x1.3
    x1.1 / x1.2
    x1.15
    x1.1
    Reload: Each next round / 1st round, Half / Empty.
    • Nightvision drains battery twice as faster than flashlight.
    • Ночное видение потребляет энергии в 2 раза больше, чем фонарик
    Additional weapons:
    • VLAD-1000 Nailgun
    • HMTech-301 Shotgun
    • Incendiary Trench Gun
Field Medic (WIP)
Passives / Пассивные умения
Syringe Recharge Rate
0-200%
Syringe Potency
0-50%
Bloat Bile Resistence
0-50%
Movement speed
0-10%
Armor Bonus
0-75%





Skills/Навыки
+25% HP
10% of healing back to you
+1% damage resistance for each 1HP lose
Max 50% resistance
+10% speed for healing for 5s
Up to 3 stack
+10% movement speed
+50% mag size
+5% damage for healing for 5s
Up to 4 stack
H.Dart able to poison zeds
+10% damage for healing for 5s
Up to 3 stack
+20% damage for perk weapon
8s duration
Expl damage - 50
Decrease zed speed up to 30%

XP
  • XP reward for 20 healing points.
Normal
Hard
Suicidal
HOE
2
2
3
4
Weapons
  • Healing Grenade
    • Ammo - 5
    • Damage: 50(Toxic)
    • Healing Cloud: Duration - 8s DOT - 50(Toxic)
    • Radius - 350
    • Fuze time - 0.5s
    • Poison: Damage - 5 Duration - 10s
    • Poison power - 33
Weapon
HMT-101 Pistol
HMT-201 SMG
HMT-301 Shotgun
Hemogoblin
HMT-401 AR
Ammo
15 / 240
40 / 480
10 / 80
7 / 77
30 / 390
Damage
20 / 15 / 21
15 / 15 / 23
20x6 / 15 / 26
75 / 37 / 15 / 26
40 / 15 / 26
Damage Type
Handgun / Toxic / Bludgeon
SMG / Toxic / Bludgeon
Shotgun / Toxic / Bludgeon
Rifle/ Bleed / Toxic / Bludgeon
A.Rifle / Toxic / Bludgeon
Duration
10s
10s
10s
5s / 10s
10s
DoT
2
2
6
25 / 2
2
RoF
342 / 342
800 / 342
300 / 342
240 / 342
650 / 342
Gun hit
45
45
45
45
45
Stumble
200
200
200
200
200
Poison / Bleed
33
33
33
33 / 50
33
Penetration
2
2
Reload
2.25s / 2.07s
2.56s / 2.50s
2.48s / 2.54s
3.65s / 3.65s
2.55s / 2.50s
Heal Amout/Cost/Relead
15 / 50% / 15s
15 / 50% / 15s
15 / 40% / 12s
20 / 40% / 15s
15 / 30% / 10s
Weight
1
3
6
8
7
Price
10|200 / 150
20|650 / 487
40|1100 / 825
40|1100 / 825
40|1500 / 1125
Base damage upgrade
x1.7 / x2 / x2.55 / x3
x1.4 / x1.59 / x1.85
x1.15 / x1.3
x1.4 / x1.8
x1.15
Damage Bullet / Healing Dart / Bash, Reload Half / Empty.
Demolitionist
Passives / Пассивные способности
Perk Weapon Damage
0-25%
Explosive Resistance
10-60%
Extra Explosive Ammo
0-5
Door Traps
Grenade Supplier





Skills/Умения
Extra 25% damage
+10% Reloading sreed
Extra 25% damage on impact.
Extra 5 rounds for on-perk weapon
Projectiles immune to scream.
Explosion damage multiplier x.07
Explosion radius multiplier x1.5
Extra 50% damage, on crit zone
Knockdown power multiplier x2
Stumble power multiplier x2
Stun power multiplier x2
DOT x1.5 explosion
Radius x1.35 explosion
DOT dur. 8s
Type Toxic
Resistance to slow-mo on firing

XP
  • XP reward for killing Fleshpounds with use on-perk weapons.
Normal
Hard
Suicidal
HOE
10
17
21
30

Weapons / Орудия
  • Dynamite
  • Ammo - 5
  • Damage - 300(Explosion)
  • Fuze time - 3s
  • Radius - 400
  • Knockdown power - 100
  • Melee hit power - 100
  • Stumble power - 300
Weapon
HX25
C4
M79
M16 M203
RPG-7
Seeker Six
Ammo
1 / 29
1 / 8
1 / 26
30|1 / 270|12
1 / 15
6 / 84
Damage
30x7 / 24
820 / 23
225 / 26
30|225 / 26
150 / 750 / 150 / 29
100 / 125 / 29
Damage Type
Explosion / Bludgeon
Explosion / Bludgeon
Explosion / Bludgeon
Explosion / Bludgeon
Impact /Explosion / Explosion / Bludgeon
Impact /Explosion / Bludgeon
RoF
29 / 42
41
22 / 32
697 / 23|30
21 /29
171|200 / 29
Gun hit
30
275
275
275
55
Knockdown
5
150
125
125
200
40
Stumble
75
400
340
340
340
70
Reload
1.79s / 1.17s
2.37s / 1.58s
2.46s|1.83s/ 2.47s|1.70s
2.56s / 1.75s
2.96s / 2.44s
Weight
4
3
6
6
9
9
Base damage upgrade
x1.25 / x1.4 / x1.6 / x1.9
x1.12 / x1.3 / x1.55
x1.2 / x1.4
x1.1
x1.15

RPG-7: Damage Backblast / Explosion / Impact, Radius Backblast / Explosion, Stumble Backblast / Explosion, distance to detonate 387uu, Backblast explosion angle 90 degrees.
C4: if ZED takes another explosive from С4 within 3s interval, this explosion will do only 25% damage of the previous explosive damage.
M79: distance to detonate 387uu.

Additional weapons:
  • Husk Cannon
Firebug
Passives / Пассивные способности
Perk Weapon Damage
0-20%
Perk Weapon Reload
0-20%
Resist Zed Fire Damage
0-80%
Immunity to your own Fire
25-100%
Starting Ammo
10-50%





Skills / Умения

Increase fire damage by 35%
Mag increase by 100%

DOT duration +70%
Flame time extensive by x1.5
Increase splash damage by x2
Decrease zed speed by 20%

DOT duration 5s
fire can spread napalm.
Damage on contact x1.5
Explosion chance 20%,
Damage 10,
Radius 2m.
Knockdown / stumble power 500

Stumble increase up to 1000
Expend fire range

Fire rate resistant to ZEDtime
Infinite ammo
Decrease zed speed by 30%
Increse fire damage by 50%

XP
  • XP reward for killing Crawlers with on-perk weapons.
Normal
Hard
Suicidal
HOE
2
3
4
7

Weapon
  • Molotov Grenade
    • Ammo - 5
    • Damage: DOT - 5s(Fire) Explosion - 60(Fire)
    • Radius - 150 / 200
    • Burn power - 10
    • Stumble power - 100
Weapon
Caulk n' Burn
Spitfire / dual
Dragonsbreath
Flamethrower
Mac 10
Microwave Gun
Husk Cannon
Ammo
50 / 500
5|12 / 186|180
6 / 57
100 / 500
32 / 384
100 / 500
20 / 260
Damage
10 / 5 / 5 / 10
40 / 10 / 32
27x9 / 23
21 / 10 / 10 / 10
25 / 10 / 7 / 24
14 / 10 / 200 / 30
100 / 3 / 28
Damage Type
Fire / Bludgeon
Handgun / Bludgeon
Shotgun / Bludgeon
Fire / Bludgeon
SMG / Bludgeon
Microwave / Bludgeon
Fire-Expl / Bludgeon
RoF
857
300|545
86
857
895
857
150
Stumble
10.5 / 200
100 / 200
21 / 200
20 / 200
21 / 200
30 / 200
-170 / 200
Burn power
10.5 / 10.5
15.5
25 / 18.5
10.5 / 10.5
18.5 / 8.5
10 / 100
2.5/ 25
Reload
2.08s
1.97s|2.91s / 1.97s / 2.75s
1.67s / 0.55s
2.57s
2.31s/2.36s
2.84s
2.71s/1.90s
Weight
5
2|4
5
8
4
10
7
Base damage upgrade
x1.1 / x1.3 / x1.4 / x1.5
x1.25 / x1.5 / x1.75
x1.1 / x1.2 / x1.3
x1.15 / x1.2
x1.15 / x1.3
x1.15
x1.1
Damage Impact / Splash damage / Ground fire, Reload Half / Empty.
Microwave: Damage Wave / Blast / Splash Damage
Caulk n' Burn / Flamethrower: Ground fire duration - 2s, damage interval - 0,25s, Ground fire radius: 75
Gunslinger
Passives
Perk Weapon Damage
0-25%
Bullet Resistance
5-30%
Movement Speed
0-20%
Recoil
0-25%
ZED reloading speer
0-75%






Skills

Move 50% faster in iron sights
50% less recoil in hip fire
Speed movement increase by 5%
Weapon switch 50% faster
Headshots increase damage by 10% up to 50% (decrease every 2s)
20% more damage with gunslinger weapons
30% more damage to arms and legs
No damage reduction for penetration
20% faster reload
Zed speed decreases for every hedshot up to 30%
Shots to the legs have 30% more knockdown power when zeds are run.
Shooting on chest have more stumble power
Last bullet (two bullets for dual pistols) will not be consumed during the shooting in ZED time.
Shoot 3x faster in Zed time

Weapon
  • Nail Bomb Grenade
    • Ammo - 5.
    • Damage(explosion) - 100(Explosion)
    • Damage (shard) - 35(Piercing)
    • Stumble power (shard)- 500
    • Stun power (explosion) - 200
    • Shard - 10
    • Radius - 600
    • Fuze time - 2s
Weapon
1858 Revolver
M1911 Pistol
.50 Desert Eagle
500 Magnum Revolver
AF2011-A1
Ammo
6|12 / 186|180
8|16 / 136|128
7|14 / 105|98
5|10 / 100|95
16|32/ 288|272
Damage
50 / 22
50 / 22
91 / 22
160 / 23
53х2/ 23
Damage Type
Handgun / Bludgeon
Handgun / Bludgeon
Handgun / Bludgeon
Handgun / Bludgeon
Handgun / Bludgeon
RoF
300 / 545
342 / 600
300 / 545
250 / 315
316 / 461
Stumble
50 / 200
20 / 200
30 / 200
60 / 200
20x2 / 200
Penetration
1
2
3
1.5
Knockdown
15
15
20
25
15x2
Gun hit
150
100
150
200
100x2
Reload
2.39s|2.8s / 2.39s|1.8s
2.09s|2.97s/ 2.09s|2.98s
2.07s|3.04s/ 2.09s|3.00s
2.55s|3.65s/ 2.56s|3.65s
2.07s|3.04s/ 2.08s|2.99s
Reload(Elite)
1.79s|1.70s / 1.54s|2.86s
0.81s|1.84s / 0.81s|1.84s
1.64s|2.33s / 1.19s|1.96s
1.60s|2.06s / 1.61s|2.11s
1.64s|2.80s / 1.19s|1.96s
Weight
2 / 4
2 / 4
2 / 4
3 / 6
3 / 6
Base damage upgrade
x1.2 / x1.6 / x2 / x2.5
x1.4 / x1.8 / x2
x1.3 / x1.5
x1.15
x1.125
Notes:
.500 Magnum Revolver: Damage vs hitzone reduction, based on ZED-player distance, of base damage: less than 4 meters - 100%, between 4-10 meters - 50%, more than 10 meters - 25%.
Additional weapons:
  • HMTech-101 Pistol
  • HX25 Grenade Pistol
  • Winchester 1894
  • Spitfire
Sharpshooter
Passives
Headshot damage
0-25%
Recoil
0-25%
Weapon switch
0-50%








Skills

Extra 25% damage, while stationary.
Movement speed +10%, ROF +25%

+30% damage. while crouching
+20% reload speed. while crouching
+50% movement speed. . while crouching
Stun power multiplier x2

+10% damage for each headshot
up to 50% damage(decrease damage every 2s)
+20% Reloading speed

Extra 10% damage
10% less recoil, while ADS
+25% Ammo and grenade capacity.

Each headshot have 5% chance to start zed time.
In zedtime headshot deal 35% more damage
Each headshot have 5% chance to start zed time.
Stun power multiplier x5, on headshot.

XP
  • XP reward for Headshots
Normal
Hard
Suicidal
HOE
1
1
2
3

Weapons
  • HE Grenade
    • Ammo - 5.
    • Damage - 25(Freeze)
    • Freeze power- 150
    • Radius - 900
    • Fuze time - 0.15s
Weapon
Winchester 1894
SPX 464 Centerfire
Crossbow
M14 EBR
Rail Gun
M99
Ammo
12 / 84
10 / 70
1 / 34
20 / 120
1 / 32
1 / 20
Damage
80 / 25
180 / 25
350 / 26
90 / 27
280|560 / 30
850 / 30
Damage Type
Rifle / Bludgeon
Rifle / Bludgeon
Piercing / Bludgeon
Rifle / Bludgeon
Rifle / Bludgeon
Rifle / Bludgeon
RoF
150
150
34 / 52
272
32 / 36
22 / 36
Stumble
0 / 200
85 / 200
250 / 200
5 / 200
600 / 200
0 / 200
Penetration
1.5
1.5
4
2
10
5
Knockdown
20
20
20
20
20
15
Stun
20
25
101
15
50
20
Gun hit
80
80
100
80
300
80
Reload
1.04s / 0.45s
1.19s / 0.46s
1.1s
2.32s/ 2.24s
1.83s / 1.51s
2.83s / 2.15s
Weight
5
5
6
7
9
12
Base damage upgrade
x1.6 / x1.9 / x2.3 / x2.5
x1.15 / x1.3 / x1.45
x1.2 / x1.4 / x1.6
x1.15 / x1.3
x1.25

Additional weapons:
  • 1858 Revolver / dual
  • 500 Magnum Revolver / dual
S.W.A.T.
Passives
Weapon Switch Speed
1-25%
Perk Weapon Damage
5-30%
Bullet Resistance
0-25%
Increased Mag Size
0-100%







Skills

Clots can't grab you
Spawn with 50% armor
All damage dealt to armor(except sonic)
Movement in ADS x2.5
Movement while crouch x2.5

Pistol and knife deals x2.1 damage.
Spawn with dual 9mm
Faster reloading

Stumble power multiplier x3
+30% ammo capacity

Armor multiplier x1.5
Spawn with additional 50% armor
Snare power 9 per hit
Decrease zed speed up to 30%

Movement resistant to slow-mo
Knocks ZEDs down on bump
Stumble multiplier x2
Weapon does not consume ammo
RoF resistant to slow-mo
Notes

XP
  • Getting additional XP reward for killing Clots with weapons that use on-perk damage types.
Normal
Hard
Suicidal
HOE
2
3
4
7

Weapons
  • FlashBang Grenade
    • Ammo - 5.
    • Damage - 125(Explosion)
    • Radius - 700
    • Fuze time - 0.25s
    • Stumble power - 200
    • Stun power - 400
Weapon
MP7
MP5RAS
P90
H&K UMP
Kriss
Ammo
30 / 320
40 / 360
50 / 350
30 / 290
33 / 495
Damage
16 / 24
25 / 24
30 / 25
45 / 25
33 / 26
Damage Type
SMG / Bludgeon
SMG / Bludgeon
SMG / Bludgeon
SMG / Bludgeon
SMG / Bludgeon
RoF
952
895
857
600
1200
Stumble
10 / 200
12 / 200
15 / 200
16 / 200
15 / 200
Gun hit
10
12
15
16
15
Reload
2.14s / 2.04s
2.00s / 2.56s
2.53s / 2.57s
2.0s / 2.56s
2.24s / 2.36s
Reload(Elite)
1.27s / 1.41s
1.58s / 1.83s
1.97s / 1.98s
1.77s / 1.58s
1.75s / 1.80s
Weight
4
4
5
5
6
Price
26|200 / 150
22|650 / 487
50|1100 / 825
50|1200 / 925
35|1500 / 1125
Base damage upgrade
x1.4 / x1.8 / x2.1 / x2.3
x1.2 / x1.4 / x1.6
x1.1 / x1.28
x1.13 / x1.24
x1.15

Additional weapons:
  • HMTech-201 SMG
  • Mac 10
Survivalist
Passives
Weapon Damage
0-15%
Урон оружия
Heavy Body Armor
0-25%
Начальная броня
Global Damage Resistance
0-25%
Общее сопротивление урону
Zedtime Reload
0-75%
Перезарядка в замедлении







Skills

Fast reload with Comando, Gunslinger and SWAT weapons
_______________
Быстрая перезарядка оружием классов Коммандос, Стрелок, SWAT
Fast reload with Demolisionist, Gunslinger and SWAT weapons
_______________
Быстрая перезарядка оружием классов Подрывник, Стрелок, SWAT

Decrease of healer recharge time on 25%
Heal amount multiplier x1.2
___________________
Сокращение времени перезарядки леч. шприца на 25%
Множитель лечения х1.2
Melee damage multiplier x1.1
Melee speed attack multiplier x1.15
Speed multiplier(with melee weapons) x1.25
__________________
Множитель урона оружия ближнего боя х1.1
Множитель скорости атаки оружия ближнего боя х1.15
Множитель скорости передвижения (с оружием ближнего боя) х1.25

Ammo capacity x1.15
Healing Grenades
_______________
Вместительность боезапаса х1.15
Лечебные гранаты
Extra carrying capacity +5
Molotov Grenades
____________
Грузоподъёмность +5
Зажигательные гранаты

Chance 20%
Explosion damage 10
Explosion radius 200
Powers 500
_____________
Вероятность 20%
Урон взрыва 10
Радиус взрыва 200
Сила 500
Explosion radius multiplier x1.25
__________
Множитель радиуса взрыва х1.25

Resistance to slow-mo(on firing) 50%
_________________
Сопротивление замедлению (при стрельбе) 50%
Knockdown/stun/stumble multiplier x2
_________________
Множитель оглушения х2

XP
  • Getting additional XP reward for killing Clots with any weapons
    __________________
    Дополниетльный опыт за убийство Clots любым оружием
Normal
Hard
Suicidal
HOE
2
3
4
7

Weapon
Freezethrower
Ammo
100 / 400
Damage
10 / 20x7
Damage Type
Freeze
RoF
857 / 100
Freeze
6.25 / 10
Reload
3.08s / 3.08s
Weight
8

Additional weapons:
  • All
Other
Range: 100uu =1 meter

Weapon Bash
  • Damage type - Bludgeon
  • Maximum hit range - 175uu
  • Melee hit power - 100
  • Stumble power - 200
Armor:
  • State 1, (1 to 49 armor) you take 45% damage and 55% armor damage.
  • State 2, (50 to 74 armor) you take 35% damage and 65% armor damage.
  • State 3, (75 to 175 armor) you take 25% damage and 75% armor damage.
Movement speed
  • Walking Speed - 383uu/s
  • Sprint Speed - 460uu/s
  • 40% speed walk while ADS.
  • 40% speed walk while crouch.
Resistance
  • Penetration - 1.
Self-inflicted damage
Normal
Hard
Suicidal
Hell on Earth
Modifier
x0.1
x0.2
x0.2
x0.5

ZED Time
  • World slows to 20% of its normal speed.
  • Duration: 3s
  • Cannot be extended by certain amount of the seconds. Instead it resets back to 3s.
  • 10s minimum interval bettwen ZED time.
Weapon
Damage
Damage Type
ROF
Range
Block
Parry strength
Parry damage
Weight
Knives
32 / 64 / 15
Slashing(knife) / Slashing(knife) / Piercing(knife)
150 / 66 / 160
220
80%
1
80%
-
Damage: Primary / Alt-fire / Bash, ROF: Primary / Alt-fire / Bash

Weapon
Ammo
Damage
Damage Type
ROF
Stumble power
Reload
Weight
9mm Pistol
15 / 195
15
Ballistic / Handgun(9mm)
342
-
2.17s / 2.13s
-
Dual 9mm Pistol
30 / 225
15
Ballistic / Handgun(9mm)
600
-
3.09s / 3.09s
2

На русский перевел и оформил Spectre

http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=444647945
81 Comments
BAM__BAM 18 Aug, 2018 @ 8:10am 
need stats on upgrade 9mm Pistol and Knives....and Update them too....they not have 195 ammo
Indigo  [author] 16 Jul, 2018 @ 10:18am 
it's 5,
sorry my mistake.
Jerry Cheng 16 Jul, 2018 @ 9:18am 
How much exactly is M99's penetration? It definitely is not 0, as I can kill 3 clots at once.
Kauf dir'n Keks 15 Jun, 2018 @ 11:20pm 
For me that's one of the best KF2 guides, thank you so much for updating it over such a long time. I love it ;)
All Thriller, No Philler 3 Mar, 2018 @ 12:52pm 
One thing I noticed bud. Your icons and the associated skills are waaay off for at least the Firebug. If you could, either fix the image placement, or get rid of the images and just put up text instead :D
Just wanted to point out that the icons in Firebug (only one I checked against my own choices so far) are waaaaay off from the actual skills (such as reload speed, ground damage, etc vs what the ACTUAL Icon says). Take care, love your guides!
All Thriller, No Philler 2 Mar, 2018 @ 1:44pm 
You, my friend, are awesome! Thank you so much for this, I've been looking for this and the Zed guide's numbers, but they were scattered everywhere. It is very nice to have it all together, thank you!
Indigo  [author] 25 Dec, 2017 @ 3:06am 
i'll check it later
Piratebear 24 Dec, 2017 @ 5:09pm 
Are you sure about Zerk Parry not providing the defense buff anymore (-40% damage from all sources)?
SAYKO_SKULL 27 Mar, 2017 @ 5:42am 
fix m16 max ammo.
Holod OS 11 Feb, 2017 @ 10:42am 
Бредовое уменьшение дамага у магнума стрелка все еще работает? Зачем оно вообще нужно, это и так самый сложные класс(