Gaokao.Love.100Days

Gaokao.Love.100Days

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Fate Designer Achievement Guide
By Desert Dan
This guide will show you how to get the 3 items needed to obtain the “Fate Designer” achievement
   
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Introduction
This guide will show you how to get the 3 items needed to obtain the “Fate Designer” achievement. The 3 items needed are “The Memory of 1977”, “The Cap of the Fallen”, and “The Old Red Armband”. Each item is essential for achieving multiple endings since equipping them will give you a unique ending for each story route. The “Memory of 1977” will give you the best ending of any route when equipped, the “Cap of the Fallen” will give you a normal ending of any route when equipped, and the “Old Red Armband” will give you the worst ending of any route when equipped.
Tips
In order to obtain these items, you must make careful decisions and have extra save slots in case you accidently skipped a step. The first and most important item, the “Memory of 1977”, should be the first item you attempt to obtain as it is considered to be one of the best items in game since you can achieve the best endings regardless of abilities. I have made a separate guide due to the fact that obtaining this item requires careful coordination of gameplay and decision making. I recommend you follow that guide first beforehand as you will most likely use the same route and decisions to obtain the other 2 items.

Assuming you are to follow my previous guide, it would also be wise to create a save point at the point of the game where you can choose to continue dating Muxin or remain friends after the first simulation test. This is because you can only get 2 out of the 3 items needed for the achievement from each choice. The choice to continue dating Muxin will only allow you to obtain the “Memory of 1977” in a single play through, while the choice of remaining friends will only allow you to obtain the “Old Red Armband” in a single play through. That is why it is highly recommended you create two separate save games at this point to save you time and achieve all possible ending for the Muxin route.
1. Memory of 1977
I will not go too in-depth for this item as I already made a specific guide for obtaining this item. Just be known that on Day 83 you will also have the opportunity to obtain the “Cap of the Fallen” item. However, you cannot get both the “Memory of 1977” and the “Cap of the Fallen” in the same play through. So I recommend you create a save game here where you can obtain both items in 2 separate games.

http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=516082878
2. The Cap of the Fallen
This item is the easiest item to obtain amongst the 3. All you need to do is go to Center Park on Day 83 and you will receive the “Cap of the Fallen” from a homeless man. Since the item is easy and convenient to obtain, you could get this item in pretty much any route you choose and would be best to get early in the game if possible.



3. The Old Red Armband
In order to obtain this item, you need to go to Central Park on day 48 and you will get the “Old Red Armband” from Champion Han. However, you need to slip away from her speech earlier in the game in order to meet her in the park. You can do this in some routes, however, I have listed a detailed path for you to follow in order to obtain the item. For this to work, you must pass the first simulation test and remain friends with Muxin. This route also follows the same requirements needed to get the “Memory of 1977”, so you can create two different saves on Day 49 where you can stay to listen to the speech or leave the speech.

On Day 99, change your attitude to Study Hard and review English. You will review English with Muxin and increase both your English ability and relationship with Muxin slightly. Also, if you have Muxin’s amulet already, be sure to equip it. If you do not, then equip the next best item you have.

On Day 98, talk to Muxin or review Math and challenge yourself if you want to get an early stat boost.

On the date with Muxin at the aquarium, choose the choice that says “We must go to a good college together”. This is essential as this will help you maintain a good relationship with Muxin.



On Day 96, call Muxin to increase your relationship with her. Then you can choose what to do afterwards. (Recommended to review)

On Day 95, talk to Muxin.

On the beginning of Day 94, Joey will give you the opportunity to look at the Notice Board. It would be ideal to create a save slot here as looking at the Notice Board will yield different results each time, such as increasing stress or HP. Afterwards, talk to Muxin. Do not drink the liquid your mom gives you as this will only decrease your HP.



On Day 93, talk to Muxin. At the end of Day 93, you will be prompted to choose whether or not to do the extra papers casually or seriously. It is recommended that you do them seriously to make up for lost review time with Muxin since you will gain Chinese ability at the cost of HP.



On Day 92, talk to Muxin while she is eating chips.

On Day 91, choose to help Muxin with the question. Then talk to Muxin afterwards to increase both your relationship and Chinese ability.



On Day 90, do not call Muxin as nothing will happen and do not call Xiaohan because Muxin will be upset. Instead take this time to either review, relax, or sleep depending on your HP and stress.

On Day 89, do not call Muxin and instead go to school. You will bump into Cokkie and receive a note. This is essential for later on so make sure you get this note.

On Day 88, let Muxin sleep. Afterwards, review English and you will increase both your relationship with Muxin and English ability.

On Day 87, shove a biscuit into your mouth to take the blame Muxin. Afterwards, you can either choose to do anything you want but talk to Muxin since she will not be there to talk to.



On Day 86, choose the option that says “I was doing papers”.



On Day 85, choose to study more to avoid stat reduction. Then choose not to go with Stom to avoid increased stress. Afterwards talk to Muxin or review either Chinese or English for significant ability boost.



On Day 84, buy the chocolate for Muxin.



On Day 83, don’t call Muxin and go to school.

On Day 81, you can either review Chinese or English as they will both increase your relationship with Muxin and increase your subject ability.

On Day 80, talk to Muxin or do what you want if needed.

On Day 79, do not talk to Muxin as you will only increase your pressure by doing so. Instead use this time for yourself.

On Day 78, do not duel Stom and choose to throw the ball away normally. Afterwards, talk to Muxin to increase your relationship with her and HP.



On Day 76, go to school. Also, if you did not have Muxin’s amulet before, you should have received it by now. Make sure you equip this item because it will lower stress significantly.

On Day 75, call Muxin. Afterwards, you can go to the bookshop to meet with Xiaohan to increase all of your abilities or choose to sleep. During this night, you might have a dream regarding Muxin. If you get this dream, this means that your relationship with Muxin is not that great. You can choose to sacrifice your abilities to increase your relationship with her or restart your game from the beginning. If you do not get this dream, that means you are on track and doing things correctly.

On Day 74, do not talk to Muxin and instead review any subject or relax before the first simulation test. At night, choose to stay up late and do papers to increase your abilities at the cost of HP.



On Day 73, do not talk to Muxin and instead allocate your time to review or prepare for the first simulation test. Afterwards, choose to chase the mouse to the left side.



On Day 72, do not talk to Muxin and instead allocate your time to review or prepare for the first simulation test. Also, if you have the secret test paper item or any other stat boosting item, make sure you equip it now before the test to increase your score. Remember you just need to get a Tier 1 college score in order to pass.

On Day 69, do not call Muxin and go to school. You can also call both Mrs. Mei and Mr. Xi to increase all of your abilities beforehand.

On Day 68, you will get your results. If everything is done well, you should have passed. If not, try to redo it with higher abilities. After that, you do not need to talk to Muxin in class anymore. All you need to do is wait until you can go the school on the weekend.



On Day 66, choose the option to see what is happening inside the bathroom.



On Day 62, choose the option remain friends with Muxin. This is essential so make sure you choose it.



On Day 61, do anything

On Day 60, choose not to go with Stom. Afterwards, do anything



On Day 59, do anything

On Day 58, do anything

On Day 57, do anything

On Day 56, do anything

On Day 55, do anything

On Day 53, do anything

On Day 52, do anything.

On Day 51, do anything

On Day 50, choose the option to slip away. This is essential so make sure you choose it.



On Day 48, go to Central Park and you will meet Champion Han. You will then receive the “Old Red Armband” from Han.



Note
At this point of the game where you have obtained the needed items, you will still need to finish the game in order for the items to be saved into your inventory and to be used once starting a new game.

It doesn't really matter what ending you will get from at this part, so you can choose to rush to the end of the story and still recieve the items.

You can also test out the new items at the end of this game to see how to obtain different endings easily from one route.
Conclusion
If you need any additional help, leave a comment and I will try to help you the best I can. Thank you and I hope this guide will help you in any way possible.
1 Comments
phereira 25 Feb, 2021 @ 3:43am 
A big thanks to you, I have passed five years without playing this game, so I have forgotten what items were needed to unlock the three types of endings.