Steam telepítése
belépés
|
nyelv
简体中文 (egyszerűsített kínai)
繁體中文 (hagyományos kínai)
日本語 (japán)
한국어 (koreai)
ไทย (thai)
Български (bolgár)
Čeština (cseh)
Dansk (dán)
Deutsch (német)
English (angol)
Español - España (spanyolországi spanyol)
Español - Latinoamérica (latin-amerikai spanyol)
Ελληνικά (görög)
Français (francia)
Italiano (olasz)
Bahasa Indonesia (indonéz)
Nederlands (holland)
Norsk (norvég)
Polski (lengyel)
Português (portugáliai portugál)
Português - Brasil (brazíliai portugál)
Română (román)
Русский (orosz)
Suomi (finn)
Svenska (svéd)
Türkçe (török)
Tiếng Việt (vietnámi)
Українська (ukrán)
Fordítási probléma jelentése









or
Keep it Silly Simple
But, I think adding a 4th word just to fill out the acronym goes against the the point. We're just making it less simple. :)
this made my day, as did the commenters here
imagine a tryhard using all of this tho lmao
Or "upgrade" your Settler 22 and wipe its add-ons until it's back to naked. Call that Settler 23 :) Build, edit to Settler 24, upgrade. Repeat as needed.
On turn 2, I instantly fail the quest :( Judit won't have The 37, boo. Maybe punt and restart. You do keep the science you put into whichever tech you chose, so that's not wasted.