Installera Steam
logga in
|
språk
简体中文 (förenklad kinesiska)
繁體中文 (traditionell kinesiska)
日本語 (japanska)
한국어 (koreanska)
ไทย (thailändska)
Български (bulgariska)
Čeština (tjeckiska)
Dansk (danska)
Deutsch (tyska)
English (engelska)
Español – España (spanska – Spanien)
Español – Latinoamérica (spanska – Latinamerika)
Ελληνικά (grekiska)
Français (franska)
Italiano (italienska)
Bahasa Indonesia (indonesiska)
Magyar (ungerska)
Nederlands (nederländska)
Norsk (norska)
Polski (polska)
Português (portugisiska – Portugal)
Português – Brasil (portugisiska – Brasilien)
Română (rumänska)
Русский (ryska)
Suomi (finska)
Türkçe (turkiska)
Tiếng Việt (vietnamesiska)
Українська (ukrainska)
Rapportera problem med översättningen










More or less, because you can't see the stock in either of them, so it minimizes the amount of wasteful tris on the view model.
Basically, yeah.
Also, the grenade has never had the secondary pin fall off. Grenades have that second pin for a reason, and in cartoons too it is a big lie that taking the pin off will kill you. the second pin is the reason that grenades explode, since it sets off a timer, but in both half life 1 and all the games there has never been a grenade with a pin that falls off on the ground. In fact, the grenade can explode in your hands in half life 1, and the grenade can explode in mid air dispite having 2 pins in half life 2 and episodes!
The best part is it doesn't have an ejection port on both sides of the fucking gun for one.