Shadowrun: Hong Kong - Extended Edition

Shadowrun: Hong Kong - Extended Edition

42 ratings
Skill Requirements for SR: Hong Kong *Spoilers* (WIP)
By mr Trollmaster Flex (USA)
Same deal as Shadowrun: Dragonfall. For anyone who is out to min-max this game to hell, I'll put down any skill checks I encounter (This is *definitely* a Work-In-Progress.)

For my first Playthrough, I will be ignoring comments.
Afterwards, I may convert this into a Google Document for greater collaboration, if readers want to do that instead.
   
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Beware of the following Save Bug:
If conversation topics are a BIG THING to you, note that SR:HK has a pretty serious game-breaking bug at the moment:

- If you examine an object OR talk to someone without the necessary requirements, you may be permanently locked out of that conversation. EVEN if you load an old save.

Be warned. Some of these options are currently locked out for me.
Mostly the Etiquette options. Because I'm a troll :^)


Extra warning: Ambrose's (Hoei's doctor) dialogue is the MOST prone to bugging. BIG TIME.
Hard Landing
BODY 3 - Prevent vomiting
INT 3 (?) - Work the Control Panel

Decking 2: Deactivate the drones
Drone Control 2: Send a remote command to override the local drones' IFF routine

Etiquette (Shadowrunner): Dialogue about burning your SINs
Sinless
Talk to the Dock Smuggler:
- CHA 2: [Lie] Convince him you are a shadowrunner
City of Darkness
Bloodied Woman:
- Ettiquette (Academic): Inquire about the status of the thesis

INT 2: Patch the worn wires

Spirit Summoning 2: Bring forth Forlorn Spirit from bloody rags.
- Alternatively, bring Gobbet


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Lower Level
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- DECKING 3: Bypass the Panel on the First Door in the Lower Level
- Alternatively, enter code: {Unknown atm}
- Assuming that is0bel can hack this panel.

- DECKING 1 + Cyberdeck: Jack into Secure Terminal
- Assuming that is0bel can jack into this terminal.


Smuggler's Door in the back (using this door relieves you from needing Decking 3)
- Enter code: 5465


STR 3: Wrench on the shutoff controls
- Alternatively, ask Duncan to do it.

Yellow Lotus Enforcer:
- Ettiquette (Shadowrunner): Convince him you are a shadowrunner +1 KARMA & 63 yen
- Strength 4: Intimidate him into giving the cred stick to get +1 KARMA & 63 yen
- Unarmed 4: Kick him in the face to get +1 KARMA & 63 yen


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Lotus Den
------------------

Enter code: 7881 to get to Strangler Bao

Heoi
DECKING 3: Talk to Maximum Law about Augmented Reality
Outsider
BIOTECH 3: Examine the body **Important*
Spellcasting or Conjuring: Use Astral Perception to assense the body
- Alternatively, bring Gobbet {but get less detail / info }

DECKING 3: Debug the system.
- Alternatively, bring Is0bel {you get the same debug info}

DECKING 4: Get Magpie's key **Important**
- Alternatively, have CHAR 3
Heoi (pt 2)
STR 5: Break Stephen Dynamite's grip
STR 5: Intimidate Stephen to keep the Bliss


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Ambrose's Shop
-----------------------

Etiquette(Shadowrunner): Talk to Ambrose about Bug Spirits

Etiquette(Academic): Search for an analogous event
Etiquette(Shadowrunner): Identify the source of the printouts


- Ettiquette(Academic): Explain the "Yama Kings" to Is0bel
- Ettiquette(Academic): Compare Gobbet's story to Lincoln's assassination

Exit, Stage Left (Trideo Blackmail)
Nevil Ma's Door Code: 1635
- Alternatively, use Astral Perception to figure out what buttons were pressed

Decking 1, datajack: Hack into the Hotel's servers to get a pass to the party.
- {{ Bring Gaichu to see the Security Guard ♥♥♥♥ his pants. }}

Biotech 4: Observe that Ma has no scars from his injury
Emperor's Tomb (placeholder)
Bad Qi
CHA 4: Argue that you are coming in to get new credentials that cover your team.
- {{ This requirement can be avoided with the right conversation options. }}

Etiquette(Security): Convince the Wuxing Employee that you are security.

STR 5: Kick the bottom panel and start yanking out wires

Etiquette(Security): Crack the safebox code.
Pistol 5: Use your knowledge of weapon fire control to disengage the lock.
INT 6: Review the specifications to see how the weapon's lock works.
DeckCon 2056 (Is0bel's Mission)
Decking 3: Suggest disguising yourself and decking into the admin computer {Is0bel doesn't agree}

Decking 3: Forge admin-level access on the panel at the start of the level to turn on the sprinklers
- Alternatively, bring a drone to go through the vents. {This option keeps the uniform dry.}

Decking 5: Convince the Staffer that there is a worm in his kiosks {{and pickpocket the users }}
- Alternate #1 - BODY 4: Intimidate him into letting you pass
- Alternate #2 - Etiquette(Shadowrunner): Convince the guard that you know a deniable asset
- Alternate #3 - Etiquette(Gang): Convince the guard that you are working for the Yellow Lotus

Spellcasting or Conjuring: Read the Tired Attendee's aura
- Etiquette(Shadowrunner): Convince Gamehe that you're on a job too

Decking 3: Talk to the Aged Decker / Turtle about Moore's Law

Decking 4: Extol the values of Fuchi's VirtuaX in the deck fanwar
- THEN, Etiquette(Corporate): Talk up Villier's business savvy
- Alternatively, CHA 4: Respectfully abstain from the argument
- {{this conversation option bugged out on me, even though I had CHA 4. So ¯\_(ツ)_/¯ }}
Hoei (pt 3)
Totem(Coyote): Tell Kilumniati that your Shaman Totem is Coyote, too.
Univited Guests (Kidnapping 'Lo')
CHA 3: Insist that the waitress knows who Lo is
- {{ This unlocks a Sidemission for Poisoning "The Talon's" Food. }}

Spend 20 Nuyen: Keep talking with David to learn about how he got his contracts

Etiquette(Socialite): Hype up the head chef
- {{ Doesn't really do anything. Makes it so that you don't have to [Lie] to speak with him. }}

Etiquette(Corporate): Convince the Head Chef that there is a hit on Lo.
- Alternatively, Bribe the Chef with 250 nuyen.
- Alternatively, Convince the Chef that it'd be impossible to poison The Talon with small portions.


********
Strength 5: Pry open the outside Bay Door {{ This causes you to be busy in the fight. }}
- Alternatively, ask Duncan to beat on the door. {{This causes Duncan to be busy. }}

OR Use Astral Perception to see figure out the keypad sequence {{ Causes you to be busy. }}
- Alternatively, have Gobbet use Astral Perception {{Causes Gobbet to be busy. }}
- Alternatively, have Gaichu use Astral Perception {{Causes Gaichu to be busy. }}

OR Deck into the Jackpoint in the back {{ You get busy, Kappa }}
- Alternatively, have Is0bel deck into Jackpoint {{Causes Is0bel to be busy. }}
Heoi pt. 4
Etiquete(Academic): Argue that Ambrose doesn't understand the Hippocratic Oath
- WARNING: AMBROSE'S DIAGLOUE BUGS HERE IF YOU SAVE/LOAD.

Etiquette(Corporate): Identify Gaichu's armor as Renraku special forces'.

Etiquette(Academic): Identify the story of Racter's drone's name, Koschei.
Heoi pt. 5
Etiquette(Academic): Tell Matthew that he's not like Jia Dao's Swordsman.

Etiquette(Academic): Ask about a character from Gaichu's Hagakure story.
Etiquette(Academic): Accuse the story's author of having never fought a battle.
Etiquette(Academic): Identify the Kempeitai as the Japanese police.


Etiquette(Academic): Identify the concept of transhumanism when talking to Racter.
Hoei pt. 6
Etiquette(Academic): Claim that Racter's theory of Essence Loss needs a larger sample size.
21 Comments
dm 1 Jan, 2024 @ 10:03am 
Sorry, I was wrong. Of those 10 that are important, 3 can be completed by companions.
dm 1 Jan, 2024 @ 9:55am 
1. Skill check is determined by the order in which you complete the missions. Your numbers are only correct for your playthrough.
2. Only 10 skill checks matter because they give you karma points. Everything else can be completed by companions or simply unimportant.
Doomsayer 6 Mar, 2020 @ 3:49am 
You don't need lvl 7 decking for outsider. 3 biotech, and taking gobbet is enough, though having gang etiquette may help (I managed to solve the quest without it, while encurring no bloodshed, and taking gaichu with me).
steelcoresoviet 7 Sep, 2015 @ 1:20pm 
Lawbreaker achievement requires STR7 or Unarmed6, as of the latest patch.

Haven't tried it with a silenced weapon, Wuxing pistol might qualify.
TAF 25 Aug, 2015 @ 4:50pm 
- WhistleBlower
100 nuyen or 5 strength to get info from stall vendor
TAF 25 Aug, 2015 @ 4:25pm 
WhistleBlower - Int 4 to repair internal camera.
-Decking 4 to reroute camera access. alternatively is0bel can do the same job.
-Tip in general? enter combat on the deck of the ship, watch your step in the interior.
TAF 25 Aug, 2015 @ 3:48pm 
If you do literally everything in the "Outsider" mission you can actually walk away without massive bloodshed and the new partner. Requires lvl 7 decking to date.
Drozz_Dragon 25 Aug, 2015 @ 4:38am 
Good Guide THX. :snaggletooth:
TAF 24 Aug, 2015 @ 9:58pm 
Outsider - lvl 7 decking is needed to see what was in the bin. May be lower.
iCarus 24 Aug, 2015 @ 4:03pm 
Uninvited Guest:
To convince the Chef that little poison would not damage Talon, you need BIOTECH 3
Etiquette: Academic: Gain ~250 Nuyen from kidnapping rare fishes at the first guest room (Opened after kidnapping Lo)

Whistleblower:
At the last stage of the game, jack in the matrix to see a security footage
During the last fight, jack in the utility grid to electrocute either or both parties (20 dmg, 1 AP on any enemy standing on the paddle)
INT4: Rewire camera feed in the 2nd stage
Alternatively, bring Is0bel to rewire both feeds on deck 1 and 2
(IDK if having high decking/higher INT will enable you to rewire first feed on yourself)