Proportional Skeleton Tutorial
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"In this tutorial I show you how the proportional Playermdoels are made by me.
(NOTE: THIS TUTORIAL REQUIRES EXPERIENCE WITH QC FILES, MODEL COMPILING AND ADDON CREATION)
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3rd, export the reference model AND the Playermodel.

4th, create the QC File in Notepad++ and at the very bottom of it add these 3 lines:

$sequence reference "reference model name" fps 1

$animation a_proportions "Playermodel Name" subtract reference 0
$sequence proportions a_proportions predelta autoplay



(in my case, the Playermodel name is "Silver.smd" and the reference model is named "reference.smd", so the lines look like this:

$sequence reference "reference" fps 1

$animation a_proportions "Silver" subtract reference 0
$sequence proportions a_proportions predelta autoplay


)


5th, compile the model in your model compiler (I suggest Crowbar)

6th, move the compiled model to your GMod addons folder and test it (don't forget to make the materials and textures aswell)"
1 Comments
FZone96  [author] 28 Jan, 2018 @ 9:08am 
I dunno to be honest.