Space Engineers

Space Engineers

264 valoraciones
[DX11] LCD Jump Drive Percentage Bars
   
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Type: Mod
Mod category: Block, Script, Other
Tamaño
Publicado el
Actualizado el
11.538 MB
6 AGO 2015 a las 16:17
11 FEB 2018 a las 13:11
6 notas sobre cambios ( ver )

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[DX11] LCD Jump Drive Percentage Bars

Descripción
I made these Textures to go with my Jump Drive charge script.
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=495341698

This mod adds 101 Images to LCD/Text Panels.

These can be animated also if you want that.
42 comentarios
DjFrost 27 SEP 2024 a las 10:46 
Has anyone had this working in the latest versions of the game? I cannot seem to get it to work at all....lcd is just showing "unknown command" on screen.
ᛏᚫᛚᚢᚾ 24 MAY 2024 a las 7:35 
I've followed the limited instructions but no images show. Text works, but images don't. Yes, I have subscribed to the images and restarted the client. With Image in Custom Data the programmable block says it is Displaying Image on one LCD, but it isn't showing. Changing the LCD Custom Data to Text, I can see the text.
FunGuy 3 ENE 2024 a las 18:28 
Is there a way to show graphic on a Control Seat?
FunGuy 3 ENE 2024 a las 18:27 
If pictures look funky or don't fill in, just restart your PC and it works fine. It works great...a little bright but works.
Bns2KG 7 MAY 2023 a las 8:01 
it doesnt work? help please
Marcus Aquila 4 MAY 2021 a las 14:33 
In my game it's working flawlesly (I'm also using transparent LCD's). Maybe a conflict with another mod?
Nordic Link 4 MAY 2021 a las 13:40 
last time i used this, it was broken. the bars wouldnt fill and stayed at a funky looking outline on the LCD, i was using a transparent LCD so that could be the issue
MysticShadow001 25 ABR 2021 a las 6:11 
Thanks a bunch, this was just what I was looking for.
Kadeema 4 ENE 2021 a las 8:15 
How do i get this to be animated?
Wallard 13 DIC 2020 a las 8:14 
Umm.. I need to update my post from last night.. It seems restarting my computer has repaired this issue. I have no idea why that would be, but sorry for the confusion.