Space Engineers

Space Engineers

Evaluări insuficiente
Turcopoli
   
Premiază
Adaugă la preferate
Preferat
Elimină din preferate
Type: Blueprint
Mod category: Exploration
Dimensiunea fișierului
Postat
Actualizat
2.848 MB
29 iul. 2015 la 19:33
29 iul. 2015 la 21:01
2 jurnale de actualizare ( vizionare )

Abonează-te pentru a descărca
Turcopoli

Descriere
The Turcopoli was designed as a skirmisher, a hit-and-run style fighter specialized in forward acceleration. While not typically a popular strategy among most of the Knights of Sol, it is nevertheless effective when combined with fixing forces like heavy fighters and large warships. The key to survivability in the Turcopoli is velocity control- know at all times how fast you're going, and which direction.

Currently only offered in the new Knights of Sol Yellow-on-White paint scheme. There are currently no plans to integrate it into the main line forces of the Knights, so a blue variant is on hold.

(Vanilla/ No Mod Construction)

*As there is a lot of empty space both internally and with the "wings" I recommend extreme caution building these in automated ship printers- not all the components will play nice*

Based initially on Anoth's Mecha Interceptor, http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=430347745, and similarly his improved version known as the Phantom: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=499209734

The Turcopoli morphed into a speed demon by shedding some aesthetic items to make room for more rear thrusters.
3 comentarii
aaronlukemarshall 14 aug. 2015 la 12:04 
The new updates make this now redundant it needs more power!
Kaii-Killer 8 aug. 2015 la 23:37 
It's a very nice ship... I'm actually sad because it is faster accelerating than what I thought was my best ship haha xD
A Matheern 7 aug. 2015 la 22:32 
My new favourite Fighter/personaltransport ship