Dota 2
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7.29b (Core) Saki Ember
Készítő: Pos 5 mvp enjoyer
Battlefury and Daedalus are core items on an ember because they are great in combination with the sleight of fist, which deals a lot of damage to a certain area and has rather a low cooldown. Ember spirit is a great hero that can do a lot of damage, but it should be played safely and stay on the edge of the fights. The hero is very squishy and dies really fast when caught off-guard. Remember to keep a spirit on a safe spot everywhere you go.
   
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Pos 5 mvp enjoyer  [készítő] 2015. júl. 24., 8:59 
@I HATE TINKER Thank you for the feedback. The reason that I max sleight of fist over searing chains is because I usually want it to be max (low cooldown) as soon as I pick up battlefury. Usually this is when I am level 9-10. I might get 3-0-2 as you mentioned since the damage of searing chains is significant indeed. Keeping the flame guard at level 1 makes perfect sense, since you use it as mobility instead of damage output. But I feel like 2 extra points in stats is not neccessarily better than the 2 extra points in flame guard. I think it depends on the situation in the game. I will try your suggestions and update it as soon as I am convinced.
accept you ♥♥♥♥ 2015. júl. 22., 20:00 
Ussually, waiting until level 7 to get your Slight of Fist is best. The damage on Searing Chains doubles from levels 2 to 3. (3-0-2-1) Once your chains are level 3, you can put a single level in Slight of Fist, then you finish maxing Flame Guard. (3-1-4-1) This next critisism is mostly player preference, but most people keep their ult at lvl 1 because it's mainly used for mobillity. Although you can combo the Fire Remnants together and burst enemies down. Then of course start maxing Slight of Fist, remembering to keep Searing Chains at lvl 3 untill Flame Guard and Slight of Fist are maxed. (3-4-4-1) Like i mentioned earlier, if you dont plan on using your Fire Remnants to burst enemies, level stats after the first skill point.