Asenna Steam
kirjaudu sisään
|
kieli
简体中文 (yksinkertaistettu kiina)
繁體中文 (perinteinen kiina)
日本語 (japani)
한국어 (korea)
ไทย (thai)
български (bulgaria)
Čeština (tšekki)
Dansk (tanska)
Deutsch (saksa)
English (englanti)
Español – España (espanja – Espanja)
Español – Latinoamérica (espanja – Lat. Am.)
Ελληνικά (kreikka)
Français (ranska)
Italiano (italia)
Bahasa Indonesia (indonesia)
Magyar (unkari)
Nederlands (hollanti)
Norsk (norja)
Polski (puola)
Português (portugali – Portugali)
Português – Brasil (portugali – Brasilia)
Română (romania)
Русский (venäjä)
Svenska (ruotsi)
Türkçe (turkki)
Tiếng Việt (vietnam)
Українська (ukraina)
Ilmoita käännösongelmasta
Bleed and Toxic do not seem to reduce the damage any more.
Heavy barrel with no mods damage = 87
Heavy barrel + splitting = 61
Heavy barrel + bleeding = 87
Heavy barrel + toxic = 87-ish?
Heavy barrel + tranq = 87
Goblin: 180HP = 10 stabs * 18dmg.
Welder: 8dmg.
Shark that took 10 shots to kill (regular barrel) needed 5 shots with heavy barrel (or 4 + 1 knife slash) to die; shark that took 8 shots to kill without needed 4 (or 3 + 1 knife slash).
All damage done to the front of the sharks, no ammo modifiers.
With heavy barrel and splitting rounds it's +1 bullet -> 10/5/6 and 8/4/5 respectively. Sharks went from helpful to unhelpful between third and last safe and started chewing on me ( passive bots!) so I couldn't do more - didn't try the knife.
Hope that helps a bit before official numbers arrive.