Nainstalovat Steam
přihlásit se
|
jazyk
简体中文 (Zjednodušená čínština)
繁體中文 (Tradiční čínština)
日本語 (Japonština)
한국어 (Korejština)
ไทย (Thajština)
български (Bulharština)
Dansk (Dánština)
Deutsch (Němčina)
English (Angličtina)
Español-España (Evropská španělština)
Español-Latinoamérica (Latin. španělština)
Ελληνικά (Řečtina)
Français (Francouzština)
Italiano (Italština)
Bahasa Indonesia (Indonéština)
Magyar (Maďarština)
Nederlands (Nizozemština)
Norsk (Norština)
Polski (Polština)
Português (Evropská portugalština)
Português-Brasil (Brazilská portugalština)
Română (Rumunština)
Русский (Ruština)
Suomi (Finština)
Svenska (Švédština)
Türkçe (Turečtina)
Tiếng Việt (Vietnamština)
Українська (Ukrajinština)
Nahlásit problém s překladem
Before the changes I was getting erratic frametimes and severe drops here and there, particularly while gliding or driving, no matter if I was at my native 1440p or using DSR to render at 4K, but now?
I can downsample from 4K at a locked 60FPS with flatlined frametimes. My current benchmark for performance is inside the Stagg Airships as that's where I was getting the hardest hit to performance and I'm rock solid and stable FPS and frametimes. It's only while driving the batmobile around that I will occasionally see a spike in the frametimes.
Bookmarking this one for future playthroughs!
physx on gtx 1080 : min60 avg90
physx on cpu : min82 avg122
[Engine.Engine]
...
bSmoothFrameRate=TRUE
MinSmoothedFrameRate=58
MaxSmoothedFrameRate=62
[Engine.Client]
...
; This is actually your refresh rate, set it to match your desktop's refresh rate and ignore what its name seems to imply
MinDesiredFrameRate=60.0
seriously. minsmoothframerates default is 22. no WONDER people were getting slideshows.
also mindesiredframerate was 35. changing both these settings to 60 fixed everything.
seriously 22 for minimum? the hell wb?!