Star Ruler 2

Star Ruler 2

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Post-Apocalypse lifestyle
   
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Content: Resources, Races
Type: Mod
File Size
Posted
Updated
112.875 KB
22 Jun, 2015 @ 5:12pm
22 Jun, 2015 @ 5:19pm
2 Change Notes ( view )

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Post-Apocalypse lifestyle

Description
After getting your homeworld destroyed you restart your empire on a small artificial planet core which you will upgrade overtime. No planet colonization, you will exploit asteroid resources to upgrade your planet core.
*Low population growth.
*Requires population to build pressure buildings.
*Cannot colonize planets.
*Requires ores to build planet core upgrade and pressure buildings.
2 Comments
Dunestyler 29 Jun, 2015 @ 3:40am 
ah and how do I upload a mod? for some reason the mod manager built into the game won't work
Dunestyler 29 Jun, 2015 @ 3:38am 
hey there.
great mod.

but I've got a question: I've tried creating a StarChildren-like lifestyle trait with motherships producing considerable income (in about everything).
problem is, that neither the new hull I use for it, nor the design that should be spawned at the beginning of the game, show up. so if I try it, I lose the instant I start the game. do you know what could be the reason for that?
that aside: is there a way to give ships an ore cost/requirement? and if so, how would I do that?