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Last post for now.
- The Hearthlings have a way for you to "unfreeze" them, and the more population you have the more you will need this.
Click on the stuck person. In the lower left of the screen appears the small info box about that Hearthling. Click on the Blue book looking icon -that brings you to their personal info. You will see a Stargate type of transport icon in the upper right of that window. (You know, the rings that slip over the one being transported like a Slinky.) Click that icon and you will get a little flag to put wherever you want to move your Hearthling to, thus unsticking them. They immediately run off to do what they need to do.
The transport symbol recharges after the Hearthlings midnight so it can be used the next in-world day if your Hearthling is unlucky enough to get stuck again.
- I did a trade with a Trader, something like 6 doors or comfy beds exchanged for two "Cricket Golems". These are pretty sweet critters. Best I can tell they haul stuff like the Hearthlings, but they carry more, go faster, and they don't eat or have moods. I'm not sure if they sleep.
One of mine got stuck. I could click on it and choose to 'put it away' - they use a word I can't remember. Then deploy it again and, Voila! Unstuck.
- Someone should list the "months" or seasons or whatever they are, explain what is unique about them, and how long they last. In the snowy one (s), the farm plants' growth slows down and pretty much stops. I was NOT ready for that at all.
I hadn't played StoneHearth for over a year, and had forgotten a lot of details, but when I went looking for answers a lot of things started coming back and I was able to see the difference a little easier than maybe if I'd been playing all along. So these were the things I've seen. I'm only playing on peaceful with the "easy" race and "easy" terrain.
- The start up has been simplified a little, and you only get a group of five Hearthlings (on the easy game I started).
- I hadn't remembered this from the last time I played this game over a year ago, and I'm not sure I knew what it was then, but I think I've figured out that the blue and pink tags on inventory crafted items show they have been made better - crafted by a more skilled Craftsman. They sell for more too.
If I notice more, I'll note them here in another post.
-Jeanjaz
- It doesn't look like you "promote" your Hearthlings manually - it is done automatically, I can tell.
- You don't need to build up layers to make stairs now. There is actually a "stair" the build menu that you can stretch just like other items. It doesn't seem to be buggy. There is also the ladders - which are not in the build menu btw.
- I don't find ” floors" anymore. Of course they may be there and I didn't see them. You can highlight a rectangle of land and set it to a variety of colors and three materials. You use this same menu to make roads and other surfaces. (Patios, etc.) Unless there is a way to customize the colors, they are all natural earthy colors.
I'll put more in another post.