Iron Brigade

Iron Brigade

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Mobile Trench: Components, Chassis, Legs and Paintjobs
By zwergenaufstand
All the stats and stuff about the Mobile Trench/Mech/Wanzer customization.
   
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Components
Mobile Trenches possess several distinct components, each providing the Trench with the means to attack enemies and defend itself and strategic installations. Along with these basic components, all Trenches are equipped with a full bar, cigar humidor, latrine, and many other necessities.

Weapons
Weapons are the Trench's means of directly attacking enemies. There are several types of Weapons:
  • Machine Guns
  • Shotguns
  • Sniper Cannons
  • Grenade Launchers
  • Artillery Cannons
  • Broadcaster

I made a guide with all the weapons' stats! It's not hard to find it as it's one of the 3 existing guides. ;D


Emplacements
Emplacements are turrets that the Trench can deploy which perform a wide variety of functions independently of the Trench itself. There are three types of Emplacements:
  • Light Turrets
  • Support Turrets
  • Heavy Turrets
Chassis
The Chassis is the base of the Trench. The type and number of Weapons and Emplacements that a Trench can carry are determined by the model of Chassis. There are three main types of Chassis:
  • Assault Chassis
    Assault Chassis are geared towards direct combat with enemies. They have higher armor and consequently a slower speed. Additionally, they have more Weapons slots, as many as the maximum six, but Emplacements cost 20% more Scrap to deploy and Assault Chassis have fewer Emplacements slots. Assault Chassis models include:
    • McGarry
      • Mk I
        • Requisite Rank: 1
        • Method of aquiring: Shop (500), Loot (Airfield)
        • Weapon Slots: 2 left, 3 right
        • Armor: 48
        • Speed: 18
        • Emplacement Slots: 2 Light Turrets
      • Mk II
        • Requisite Rank: 6
        • Method of aquiring: Shop (1000), Loot (Hospital, Port)
        • Weapon Slots: 2 left, 3 right
        • Armor: 69
        • Speed: 18
        • Emplacement Slots: 2 Light Turrets
      • MK III
        • Requisite Rank: 7
        • Method of aquiring: Loot (Drydock)
        • Weapon Slots: 2 left, 3 right
        • Armor: 100
        • Speed: 18
        • Emplacement Slots: 2 Light Turets
      • Mk IV
        • Requisite Rank: Loot (Settlement, Foundry, Swamp, Settlement)
        • Method of aquiring: Loot
        • Weapon Slots: 2 left, 3 right
        • Armor: 206
        • Speed: 18
        • Emplacement Slots: 2 Light Turrets

    • Karlsson
      • Mk I
        • Requisite Rank: 3
        • Method of aquiring: Shop (1200), Loot (Hospital)
        • Weapon Slots: 3 left, 3 right
        • Armor: 69
        • Speed: 18
        • Emplacement Slots: 1 Light Turret, 1 Support Turret
      • Mk II
        • Requisite Rank: 5
        • Method of aquiring: Shop (1800), Loot (Sinkhole)
        • Weapon Slots: 3 left, 3 right
        • Armor: 83
        • Speed: 18
        • Emplacement Slots: 1 Light Turret, 1 Support Turret
      • MK III
        • Requisite Rank: 7
        • Method of aquiring: Shop (2400)
        • Weapon Slots: 3 left, 3 right
        • Armor: 100
        • Speed: 18
        • Emplacement Slots: 1 Light Turret, 1 Support Turret
      • Mk IV
        • Requisite Rank: 9
        • Method of aquiring: Loot (Farnsworth)
        • Weapon Slots: 3 left, 3 right
        • Armor: 119
        • Speed: 18
        • Emplacement Slots: 1 Light Turret, 1 Support Turret
  • Standard Chassis
    Standard Chassis strike a balance between the heavy-hitting Assault Chassis and the support-oriented Engineering Chassis. They have moderate armor and speed. Weapons and Emplacements slots are generally evenly distributed. Standard Chassis models include:
    • Woodruff
      • Mk I
        • Requisite Rank: 1
        • Method of aquiring: Shop (400)
        • Weapon Slots: 2 left, 2 right
        • Armor: 30
        • Speed: 20
        • Emplacement Slots: 2 Light Turrets, 1 Support Turret
      • Mk II
        • Requisite Rank: 2
        • Method of aquiring: Shop (600), Loot (Airfield, Trainyard)
        • Weapon Slots: 2 left, 2 right
        • Armor: 36
        • Speed: 20
        • Emplacement Slots: 2 Light Turrets, 1 Support Turret
      • MK III
        • Requisite Rank: 5
        • Method of aquiring: Shop (1000), Loot (Oasis, Hospital)
        • Weapon Slots: 2 left, 2 right
        • Armor: 52
        • Speed: 20
        • Emplacement Slots: 2 Light Turets, 1 Support Turret
      • Mk IV
        • Requisite Rank: 8
        • Method of aquiring: Loot (Volcano)
        • Weapon Slots: 2 left, 2 right
        • Armor: 75
        • Speed: 20
        • Emplacement Slots: 2 Light Turrets, 1 Support Turret
      • Mk V
        • Requisite Rank: 13
        • Method of aquiring: Loot (Settlement, Foundry, Cathedral, Swamp, Settlement)
        • Weapon Slots: 2 left, 2 right
        • Armor: 155
        • Speed: 20
        • Emplacement Slots: 2 Light Turrets, 1 Support Turret

      • Hamer
        • Mk I
          • Requisite Rank: 5
          • Method of aquiring: Shop (1400), Loot (Port)
          • Weapon Slots: 3 right
          • Armor: 52
          • Speed: 20
          • Emplacement Slots: 2 Support Turrets, 1 Heavy Turret
        • Mk II
          • Requisite Rank: 6
          • Method of aquiring: Shop (2100),
          • Weapon Slots: 3 right
          • Armor: 62
          • Speed: 20
          • Emplacement Slots: 2 Support Turrets, 1 Heavy Turret
        • MK III
          • Requisite Rank: 7
          • Method of aquiring: Loot (Village, Power Plant, Drydock)
          • Weapon Slots: 3 right
          • Armor: 75
          • Speed: 20
          • Emplacement Slots: 2 Support Turrets, 1 Heavy Turret
        • Mk IV
          • Requisite Rank: 9
          • Method of aquiring: Loot (Swamp, Settlement)
          • Weapon Slots: 3 right
          • Armor: 155
          • Speed: 20
          • Emplacement Slots: 2 Support Turrets, 1 Heavy Turrets
    • Engineering Chassis
      Engineering Chassis are designed for a strictly support role on the battlefield. They have lower armor than other Chassis, but are slightly faster. Weapons slots are sacrificed for Emplacements slots, and Emplacements purchased while using this type of Chassis cost 20% less Scrap.
      • Selker
        • Mk I
          • Requisite Rank: 1
          • Method of aquiring: Shop (400), Loot (Airfield)
          • Weapon Slots: 1 left, 1 right
          • Armor: 15
          • Speed: 22
          • Emplacement Slots: 2 Light Turrets, 1 Support Turret, 1 Heavy Turret
        • Mk II
          • Requisite Rank: 2
          • Method of aquiring: Shop (700)
          • Weapon Slots: 1 left, 1 right
          • Armor: 30
          • Speed: 22
          • Emplacement Slots: 2 Light Turrets, 2 Heavy Tuurets
        • MK III
          • Requisite Rank: 5
          • Method of aquiring: Shop (1400), Loot (Sinkhole)
          • Weapon Slots: 1 left, 1 right
          • Armor: 36
          • Speed: 22
          • Emplacement Slots: 2 Light Turets, 2 Heavy Turrets
        • Mk IV
          • Requisite Rank: 9
          • Method of aquiring: Loot (Village, Power PLant, Drydock, Volcano, Farnsworth)
          • Weapon Slots: 1 left, 1 right
          • Armor: 52
          • Speed: 22
          • Emplacement Slots: 2 Light Turrets, 2 Heavy Turrets
        • Mk V
          • Requisite Rank: 13
          • Method of aquiring: Loot (Mars Landing Settlement, Swamp, Settlement)
          • Weapon Slots: 1 left, 1 right
          • Armor: 108
          • Speed: 22
          • Emplacement Slots: 2 Light Turrets, 2 Heavy Turrets

      • Honeychurch
        • Mk I
          • Requisite Rank: 5
          • Method of aquiring: Shop (1000), Loot (Oasis)
          • Weapon Slots: 2 right
          • Armor: 36
          • Speed: 22
          • Emplacement Slots: 2 Support Turrets, 1 Light Turret, 1 Heavy Turret
        • Mk II
          • Requisite Rank: 6
          • Method of aquiring: Shop (1600), Loot (Sinkhole)
          • Weapon Slots: 2 right
          • Armor: 44
          • Speed: 22
          • Emplacement Slots: 2 Support Turrets, 1 Light Turret, 1 Heavy Turret
        • MK III
          • Requisite Rank: 12
          • Method of aquiring: Loot (Farnsworth, Volcano)
          • Weapon Slots: 2 right
          • Armor: 63
          • Speed: 22
          • Emplacement Slots: 2 Support Turrets, 1 Light Turret, 1 Heavy Turret
        • Mk IV
          • Requisite Rank: 12
          • Method of aquiring: Loot (Swamp, Mars Landing, Settlement)
          • Weapon Slots: 2 right
          • Armor: 108
          • Speed: 22
          • Emplacement Slots: 2 Support Turrets, 1 Light Turret, 1 Heavy Turret
Legs
Legs allow a Mobile Trench to move. All Chassis are compatible with all three types of Legs, and Chassis determine the speed of a Trench. Depending on which Legs are installed on a Trench, the player can have access to different abilities specific to each type.
  • Biped Legs
    • Biped Legs
      • Requisite Rank: 1
      • Method of aquiring: Shop (300), Default
      • Abilities: None
    • Sprinting Biped Legs
      • Requisite Rank: 2
      • Method of aquiring: Shop (500), Loot (Trainyard)
      • Abilities: Sprint
    • Speedy Biped Legs
      • Requisite Rank: 5
      • Method of aquiring: Shop (1000), Loot (Hospital, Port)
      • Abilities: Sprint+
    • Hot Pants
      • Requisite Rank: 7
      • Method of aquiring: Loot (Drydock)
      • Abilities: Explosive Sprint

  • Tripod Legs
    • Quickload Tripod Legs
      • Requisite Rank: 2
      • Method of aquiring: Shop (600), Loot (Refinery)
      • Abilities: Quickload
    • Standart Tripod Legs
      • Requisite Rank: 4
      • Method of aquiring: Shop (900), Loot (Oasis)
      • Abilities: Fortify/Quickload
    • Defensive Tripod Legs
      • Requisite Rank: 6
      • Method of aquiring: Shop (1300), Loot (Port)
      • Abilities: Fortifiy++(/perhaps Quickload)
    • Advanced Tripod Legs
      • Requisite Rank: 7
      • Method of aquiring: Loot (Village)
      • Abilities: Fortify+/Quickload

  • Quadruped Legs
    • Quadruped Legs
      • Requisite Rank: 4
      • Method of aquiring: Shop (900), Loot (Oasis)
      • Abilities: Smash
    • Stunning Legs
      • Requisite Rank: 5
      • Method of aquiring: Shop (1400), Loot (Port)
      • Abilities: Stun Smash
    • Long Stunning Legs
      • Requisite Rank: 7
      • Method of aquiring: Shop (1600)
      • Abilities: Stun Smash+
    • Smashers
      • Requisite Rank: 8
      • Method of aquiring: Loot (Drydock)
      • Abilities: Smash++
Paintjobs
The Paintjob of a Mobile Trench determines its outward color and/or camouflage pattern. Paintjobs have no effect on a Trench's offensive or defensive capabilities and are purely cosmetic. Any Paintjob applied to one's Trench will also be applied to one's Emplacements as well.

Store Bought Paintjobs
Name
Rank
Price
Urban Camo
3
400
Blue
3
300
Gray
4
400
Red
4
400
Desert Camo
5
500
Splinter
5
500
Yellow
6
600
Lozenge
7
700
Jungle Camo
8
800
Flannel Camo
11
1600
Magenta
12
1600
Martian Camo
12
1600
Neon Green
13
1700
Neon Orange
14
2400


Looted Paintjobs
Name
Rank
Found in
PlaneTree
5
Pylon, Refinery
Black
6
Sinkhole, Sphinx
Dazzle
9
Mission Victories Lv. 2
Bling
10
Mission Victories Lv. 3
Maize and Blue
12
Settlement (Survival)
Cheetah
16
Settlement (Survival)
Diamond Plate
18
Swamp (Survival 40)
Psychic Pswirl
20
Selltlement (Survival 40)
Zebra
?
Settlement (Survival)
Polkadot
?
Swttlement (Survival)
Striped
?
Settlement (Survival)
Kilt
?
Settlement (Survival)


Not availible anymore
Name
How people got it?
Flame
Rewarded to players who signed up for the Double Fine newsletter.
Double Fine
Giveaway (?)
9 Comments
Ozie 20 May @ 7:13pm 
Flannel paint job isn't in the shop though?
engineerenjoy3r 25 Jun, 2024 @ 9:52am 
the double fine skin is available immediately for $100 as soon as you can customize your trench, or at least it was as of like three days ago
Schoony 22 May, 2021 @ 4:57pm 
Haahaa, this is great, I created a spread sheet like this back when I played on xbox. :)
Inkhroma 7 Dec, 2016 @ 3:58pm 
For doubleFine Skin, dunno how I have it but I do.
Akures 10 Sep, 2016 @ 1:42pm 
The DLC "Rise of the Martian Bear" is already included in the base game (steam version)
paperclip66 6 Dec, 2015 @ 10:35am 
I got a double fine paint job at almost the start of the game, maybe even after the first mission. I just bought it.
Moh 1 Nov, 2015 @ 5:59pm 
A good, succinct list.

It is, however, missing the Karlsson Mk. V - which drops from the DLC missions (Foundry and Cathedral, I think).
zwergenaufstand  [author] 3 Jun, 2015 @ 3:09pm 
Ops. Thanks for that. :)
his1roguenation 3 Jun, 2015 @ 1:28pm 
diamond plate req is level 18